okular/core/area.cpp
2023-12-21 23:24:58 +00:00

507 lines
14 KiB
C++

/*
SPDX-FileCopyrightText: 2004-05 Enrico Ros <eros.kde@email.it>
SPDX-FileCopyrightText: 2005 Piotr Szymanski <niedakh@gmail.com>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "area.h"
#include <QPolygonF>
#include <QRect>
#include "action.h"
#include "annotations.h"
#include "annotations_p.h"
#include "debug_p.h"
#include "sourcereference.h"
using namespace Okular;
/** class NormalizedPoint **/
NormalizedPoint::NormalizedPoint()
: x(0.0)
, y(0.0)
{
}
NormalizedPoint::NormalizedPoint(double dX, double dY)
: x(dX)
, y(dY)
{
}
NormalizedPoint::NormalizedPoint(int iX, int iY, int xScale, int yScale)
: x((double)iX / (double)xScale)
, y((double)iY / (double)yScale)
{
}
NormalizedPoint &NormalizedPoint::operator=(const NormalizedPoint &p) = default;
NormalizedPoint::NormalizedPoint(const NormalizedPoint &) = default;
void NormalizedPoint::transform(const QTransform &matrix)
{
qreal tmp_x = (qreal)x;
qreal tmp_y = (qreal)y;
matrix.map(tmp_x, tmp_y, &tmp_x, &tmp_y);
x = tmp_x;
y = tmp_y;
}
double NormalizedPoint::distanceSqr(double x, double y, double xScale, double yScale) const
{
return pow((this->x - x) * xScale, 2) + pow((this->y - y) * yScale, 2);
}
/**
* Returns a vector from the given points @p a and @p b
* @internal
*/
NormalizedPoint operator-(const NormalizedPoint &a, const NormalizedPoint &b)
{
return NormalizedPoint(a.x - b.x, a.y - b.y);
}
/**
* @brief Calculates distance of the point @p x @p y @p xScale @p yScale to the line segment from @p start to @p end
*/
double NormalizedPoint::distanceSqr(double x, double y, double xScale, double yScale, const NormalizedPoint &start, const NormalizedPoint &end)
{
NormalizedPoint point(x, y);
double thisDistance;
NormalizedPoint lineSegment(end - start);
const double lengthSqr = pow(lineSegment.x, 2) + pow(lineSegment.y, 2);
// if the length of the current segment is null, we can just
// measure the distance to either end point
if (lengthSqr == 0.0) {
thisDistance = end.distanceSqr(x, y, xScale, yScale);
} else {
// vector from the start point of the current line segment to the measurement point
NormalizedPoint a = point - start;
// vector from the same start point to the end point of the current line segment
NormalizedPoint b = end - start;
// we're using a * b (dot product) := |a| * |b| * cos(phi) and the knowledge
// that cos(phi) is adjacent side / hypotenuse (hypotenuse = |b|)
// therefore, t becomes the length of the vector that represents the projection of
// the point p onto the current line segment
//(hint: if this is still unclear, draw it!)
float t = (a.x * b.x + a.y * b.y) / lengthSqr;
if (t < 0) {
// projection falls outside the line segment on the side of "start"
thisDistance = point.distanceSqr(start.x, start.y, xScale, yScale);
} else if (t > 1) {
// projection falls outside the line segment on the side of the current point
thisDistance = point.distanceSqr(end.x, end.y, xScale, yScale);
} else {
// projection is within [start, *i];
// determine the length of the perpendicular distance from the projection to the actual point
NormalizedPoint direction = end - start;
NormalizedPoint projection = start - NormalizedPoint(-t * direction.x, -t * direction.y);
thisDistance = projection.distanceSqr(x, y, xScale, yScale);
}
}
return thisDistance;
}
QDebug operator<<(QDebug str, const Okular::NormalizedPoint &p)
{
str.nospace() << "NormPt(" << p.x << "," << p.y << ")";
return str.space();
}
/** class NormalizedRect **/
NormalizedRect::NormalizedRect()
: left(0.0)
, top(0.0)
, right(0.0)
, bottom(0.0)
{
}
NormalizedRect::NormalizedRect(double l, double t, double r, double b)
// note: check for swapping coords?
: left(l)
, top(t)
, right(r)
, bottom(b)
{
}
NormalizedRect::NormalizedRect(const QRect r, double xScale, double yScale)
: left((double)r.left() / xScale)
, top((double)r.top() / yScale)
, right((double)r.right() / xScale)
, bottom((double)r.bottom() / yScale)
{
}
NormalizedRect::NormalizedRect(const NormalizedRect &rect) = default;
NormalizedRect NormalizedRect::fromQRectF(const QRectF &rect)
{
QRectF nrect = rect.normalized();
NormalizedRect ret;
ret.left = nrect.left();
ret.top = nrect.top();
ret.right = nrect.right();
ret.bottom = nrect.bottom();
return ret;
}
bool NormalizedRect::isNull() const
{
return left == 0 && top == 0 && right == 0 && bottom == 0;
}
bool NormalizedRect::contains(double x, double y) const
{
return x >= left && x <= right && y >= top && y <= bottom;
}
bool NormalizedRect::intersects(const NormalizedRect &r) const
{
return (r.left <= right) && (r.right >= left) && (r.top <= bottom) && (r.bottom >= top);
}
bool NormalizedRect::intersects(const NormalizedRect *r) const
{
return (r->left <= right) && (r->right >= left) && (r->top <= bottom) && (r->bottom >= top);
}
bool NormalizedRect::intersects(double l, double t, double r, double b) const
{
return (l <= right) && (r >= left) && (t <= bottom) && (b >= top);
}
NormalizedRect NormalizedRect::operator|(const NormalizedRect &r) const
{
NormalizedRect ret;
ret.left = qMin(left, r.left);
ret.top = qMin(top, r.top);
ret.bottom = qMax(bottom, r.bottom);
ret.right = qMax(right, r.right);
return ret;
}
NormalizedRect &NormalizedRect::operator|=(const NormalizedRect &r)
{
left = qMin(left, r.left);
top = qMin(top, r.top);
bottom = qMax(bottom, r.bottom);
right = qMax(right, r.right);
return *this;
}
NormalizedRect NormalizedRect::operator&(const NormalizedRect &r) const
{
if (isNull() || r.isNull()) {
return NormalizedRect();
}
NormalizedRect ret;
ret.left = qMax(left, r.left);
ret.top = qMax(top, r.top);
ret.bottom = qMin(bottom, r.bottom);
ret.right = qMin(right, r.right);
return ret;
}
NormalizedRect &NormalizedRect::operator=(const NormalizedRect &r) = default;
bool NormalizedRect::operator==(const NormalizedRect &r) const
{
return (isNull() && r.isNull()) || (fabs(left - r.left) < 1e-4 && fabs(right - r.right) < 1e-4 && fabs(top - r.top) < 1e-4 && fabs(bottom - r.bottom) < 1e-4);
}
NormalizedPoint NormalizedRect::center() const
{
return NormalizedPoint((left + right) / 2.0, (top + bottom) / 2.0);
}
/*
QDebug operator << (QDebug str , const NormalizedRect &r)
{
str << "[" <<r.left() << "," << r.top() << "] x "<< "[" <<r.right() << "," << r.bottom() << "]";
return str;
}*/
QRect NormalizedRect::geometry(int xScale, int yScale) const
{
int l = (int)(left * xScale), t = (int)(top * yScale), r = (int)(right * xScale), b = (int)(bottom * yScale);
return QRect(l, t, r - l + 1, b - t + 1);
}
QRect NormalizedRect::roundedGeometry(int xScale, int yScale) const
{
int l = (int)(left * xScale + 0.5), t = (int)(top * yScale + 0.5), r = (int)(right * xScale + 0.5), b = (int)(bottom * yScale + 0.5);
return QRect(l, t, r - l + 1, b - t + 1);
}
QRectF NormalizedRect::geometryF(float xScale, float yScale) const
{
float l = (left * xScale), t = (top * yScale), r = (right * xScale), b = (bottom * yScale);
return QRectF(l, t, r - l, b - t);
}
void NormalizedRect::transform(const QTransform &matrix)
{
QRectF rect(left, top, right - left, bottom - top);
rect = matrix.mapRect(rect);
left = rect.left();
top = rect.top();
right = rect.right();
bottom = rect.bottom();
}
size_t Okular::qHash(const NormalizedRect &r, size_t seed)
{
return ::qHashMulti(seed, r.bottom, r.right, r.top, r.left);
}
QDebug operator<<(QDebug str, const Okular::NormalizedRect &r)
{
str.nospace() << "NormRect(" << r.left << "," << r.top << " x " << (r.right - r.left) << "+" << (r.bottom - r.top) << ")";
return str.space();
}
RegularAreaRect::RegularAreaRect()
: RegularArea<NormalizedRect, QRect>()
, d(nullptr)
{
}
RegularAreaRect::RegularAreaRect(const RegularAreaRect &rar)
: RegularArea<NormalizedRect, QRect>(rar)
, d(nullptr)
{
}
RegularAreaRect::~RegularAreaRect()
{
}
RegularAreaRect &RegularAreaRect::operator=(const RegularAreaRect &rar)
{
if (this != &rar) {
RegularArea<NormalizedRect, QRect>::operator=(rar);
}
return *this;
}
HighlightAreaRect::HighlightAreaRect(const RegularAreaRect *area)
: RegularAreaRect()
, s_id(-1)
{
if (area) {
RegularAreaRect::ConstIterator it = area->begin();
RegularAreaRect::ConstIterator itEnd = area->end();
for (; it != itEnd; ++it) {
append(NormalizedRect(*it));
}
}
}
/** class ObjectRect **/
ObjectRect::ObjectRect(double l, double t, double r, double b, bool ellipse, ObjectType type, void *object)
: m_objectType(type)
, m_object(object)
{
// assign coordinates swapping them if negative width or height
QRectF rect(r > l ? l : r, b > t ? t : b, fabs(r - l), fabs(b - t));
if (ellipse) {
m_path.addEllipse(rect);
} else {
m_path.addRect(rect);
}
m_transformedPath = m_path;
}
ObjectRect::ObjectRect(const NormalizedRect &r, bool ellipse, ObjectType type, void *object)
: m_objectType(type)
, m_object(object)
{
QRectF rect(r.left, r.top, fabs(r.right - r.left), fabs(r.bottom - r.top));
if (ellipse) {
m_path.addEllipse(rect);
} else {
m_path.addRect(rect);
}
m_transformedPath = m_path;
}
ObjectRect::ObjectRect(const QPolygonF &poly, ObjectType type, void *object)
: m_objectType(type)
, m_object(object)
{
m_path.addPolygon(poly);
m_transformedPath = m_path;
}
ObjectRect::ObjectType ObjectRect::objectType() const
{
return m_objectType;
}
const void *ObjectRect::object() const
{
return m_object;
}
const QPainterPath &ObjectRect::region() const
{
return m_transformedPath;
}
QRect ObjectRect::boundingRect(double xScale, double yScale) const
{
const QRectF &br = m_transformedPath.boundingRect();
return QRect((int)(br.left() * xScale), (int)(br.top() * yScale), (int)(br.width() * xScale), (int)(br.height() * yScale));
}
bool ObjectRect::contains(double x, double y, double, double) const
{
return m_transformedPath.contains(QPointF(x, y));
}
void ObjectRect::transform(const QTransform &matrix)
{
m_transformedPath = matrix.map(m_path);
}
double ObjectRect::distanceSqr(double x, double y, double xScale, double yScale) const
{
switch (m_objectType) {
case Action:
case Image: {
const QRectF &rect(m_transformedPath.boundingRect());
return NormalizedRect(rect.x(), rect.y(), rect.right(), rect.bottom()).distanceSqr(x, y, xScale, yScale);
}
case OAnnotation: {
return static_cast<Annotation *>(m_object)->d_func()->distanceSqr(x, y, xScale, yScale);
}
case SourceRef: {
const SourceRefObjectRect *sr = static_cast<const SourceRefObjectRect *>(this);
const NormalizedPoint &point = sr->m_point;
if (point.x == -1.0) {
return pow((y - point.y) * yScale, 2);
} else if (point.y == -1.0) {
return pow((x - point.x) * xScale, 2);
} else {
return pow((x - point.x) * xScale, 2) + pow((y - point.y) * yScale, 2);
}
}
}
return 0.0;
}
ObjectRect::~ObjectRect()
{
if (!m_object) {
return;
}
if (m_objectType == Action) {
delete static_cast<Okular::Action *>(m_object);
} else if (m_objectType == SourceRef) {
delete static_cast<Okular::SourceReference *>(m_object);
} else {
qCDebug(OkularCoreDebug).nospace() << "Object deletion not implemented for type '" << m_objectType << "'.";
}
}
/** class AnnotationObjectRect **/
AnnotationObjectRect::AnnotationObjectRect(Annotation *annotation)
: ObjectRect(QPolygonF(), OAnnotation, annotation)
, m_annotation(annotation)
{
}
Annotation *AnnotationObjectRect::annotation() const
{
return m_annotation;
}
QRect AnnotationObjectRect::boundingRect(double xScale, double yScale) const
{
const QRect annotRect = AnnotationUtils::annotationGeometry(m_annotation, xScale, yScale);
const QPoint center = annotRect.center();
// Make sure that the rectangle has a minimum size, so that it's possible
// to click on it
const int minSize = 14;
const QRect minRect(center.x() - minSize / 2, center.y() - minSize / 2, minSize, minSize);
return annotRect | minRect;
}
bool AnnotationObjectRect::contains(double x, double y, double xScale, double yScale) const
{
return boundingRect(xScale, yScale).contains((int)(x * xScale), (int)(y * yScale), false);
}
AnnotationObjectRect::~AnnotationObjectRect()
{
// the annotation pointer is kept elsewehere (in Page, most probably),
// so just release its pointer
m_object = nullptr;
}
void AnnotationObjectRect::transform(const QTransform &matrix)
{
m_annotation->d_func()->annotationTransform(matrix);
}
/** class SourceRefObjectRect **/
SourceRefObjectRect::SourceRefObjectRect(const NormalizedPoint &point, void *srcRef)
: ObjectRect(point.x, point.y, .0, .0, false, SourceRef, srcRef)
, m_point(point)
{
const double x = m_point.x < 0.0 ? 0.5 : m_point.x;
const double y = m_point.y < 0.0 ? 0.5 : m_point.y;
const QRectF rect(x - 2, y - 2, 5, 5);
m_path.addRect(rect);
m_transformedPath = m_path;
}
QRect SourceRefObjectRect::boundingRect(double xScale, double yScale) const
{
const double x = m_point.x < 0.0 ? 0.5 : m_point.x;
const double y = m_point.y < 0.0 ? 0.5 : m_point.y;
return QRect(x * xScale, y * yScale, 1, 1);
}
bool SourceRefObjectRect::contains(double x, double y, double xScale, double yScale) const
{
return distanceSqr(x, y, xScale, yScale) < (pow(7.0 / xScale, 2) + pow(7.0 / yScale, 2));
}
/** class NonOwningObjectRect **/
NonOwningObjectRect::NonOwningObjectRect(double left, double top, double right, double bottom, bool ellipse, ObjectType type, void *object)
: ObjectRect(left, top, right, bottom, ellipse, type, object)
{
}
NonOwningObjectRect::~NonOwningObjectRect()
{
// Set m_object so that ~ObjectRect() doesn't delete it
m_object = nullptr;
}