#include #include #include /* * Bitmap structure for raster ops. */ struct bitmap { unsigned short w, h; /* width and height in pixels */ short bytes_wide; /* scan-line width in bytes */ char *bits; /* pointer to the bits */ }; /* * Per-character information. * There is one of these for each character in a font (raster fonts only). * All fields are filled in at font definition time, * except for the bitmap, which is "faulted in" * when the character is first referenced. */ class glyph { public: ~glyph(); void clearShrunkCharacter(); QPixmap shrunkCharacter(); long addr; /* address of bitmap in font file */ long dvi_adv; /* DVI units to move reference point */ short x, y; /* x and y offset in pixels */ // TODO: replace the bitmap by a Qbitmap struct bitmap bitmap; /* bitmap for character */ short x2, y2; /* x and y offset in pixels (shrunken bitmap) */ struct QPixmap *SmallChar; // shrunken bitmap for character };