/* SPDX-FileCopyrightText: 2008 Pino Toscano SPDX-License-Identifier: GPL-2.0-or-later */ #include "tts.h" #include #include #include "settings.h" /* Private storage. */ class OkularTTS::Private { public: explicit Private(OkularTTS *qq) : q(qq) , speech(new QTextToSpeech(Okular::Settings::ttsEngine())) { const QVector voices = speech->availableVoices(); QString voiceName = Okular::Settings::ttsVoice(); for (const QVoice &voice : voices) { if (voice.name() == voiceName) { speech->setVoice(voice); } } } ~Private() { delete speech; speech = nullptr; } OkularTTS *q; QTextToSpeech *speech; // Which speech engine was used when above object was created. // When the setting changes, we need to stop speaking and recreate. QString speechEngine; Q_DISABLE_COPY(Private) }; OkularTTS::OkularTTS(QObject *parent) : QObject(parent) , d(new Private(this)) { // Initialize speechEngine so we can reinitialize if it changes. d->speechEngine = Okular::Settings::ttsEngine(); connect(d->speech, &QTextToSpeech::stateChanged, this, &OkularTTS::slotSpeechStateChanged); connect(Okular::Settings::self(), &KCoreConfigSkeleton::configChanged, this, &OkularTTS::slotConfigChanged); } OkularTTS::~OkularTTS() { delete d; } void OkularTTS::say(const QString &text) { if (text.isEmpty()) { return; } d->speech->say(text); } void OkularTTS::stopAllSpeechs() { if (!d->speech) { return; } d->speech->stop(); } void OkularTTS::pauseResumeSpeech() { if (!d->speech) { return; } if (d->speech->state() == QTextToSpeech::Speaking) { d->speech->pause(); } else { d->speech->resume(); } } void OkularTTS::slotSpeechStateChanged(QTextToSpeech::State state) { if (state == QTextToSpeech::Speaking) { Q_EMIT isSpeaking(true); Q_EMIT canPauseOrResume(true); } else { Q_EMIT isSpeaking(false); if (state == QTextToSpeech::Paused) { Q_EMIT canPauseOrResume(true); } else { Q_EMIT canPauseOrResume(false); } } } void OkularTTS::slotConfigChanged() { const QString engine = Okular::Settings::ttsEngine(); const QString voiceName = Okular::Settings::ttsVoice(); if (engine != d->speechEngine) { d->speech->stop(); delete d->speech; d->speech = new QTextToSpeech(engine); connect(d->speech, &QTextToSpeech::stateChanged, this, &OkularTTS::slotSpeechStateChanged); d->speechEngine = engine; } const QVector voices = d->speech->availableVoices(); for (const QVoice &voice : voices) { if (voice.name() == voiceName) { d->speech->setVoice(voice); break; } } }