okular/glyph.h

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#include <qbitmap.h>
#include <qimage.h>
#include <qpainter.h>
/*
* Bitmap structure for raster ops.
*/
struct bitmap {
unsigned short w, h; /* width and height in pixels */
short bytes_wide; /* scan-line width in bytes */
char *bits; /* pointer to the bits */
};
/*
* Per-character information.
* There is one of these for each character in a font (raster fonts only).
* All fields are filled in at font definition time,
* except for the bitmap, which is "faulted in"
* when the character is first referenced.
*/
class glyph {
public:
~glyph();
void clearShrunkCharacter();
QPixmap shrunkCharacter();
long addr; /* address of bitmap in font file */
long dvi_adv; /* DVI units to move reference point */
short x, y; /* x and y offset in pixels */
// TODO: replace the bitmap by a Qbitmap
struct bitmap bitmap; /* bitmap for character */
short x2, y2; /* x and y offset in pixels (shrunken bitmap) */
struct QPixmap *SmallChar; // shrunken bitmap for character
};