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krfb/framebuffers/qt/qtframebuffer.cpp
George Goldberg 0b04afe5c1 Framebuffers are now plugins. This means we can switch between the Qt and X11 framebuffers at runtime.
- Currently there is no configuration UI, so you have to edit the krfbrc by hand to select the framebuffer plugin to use. This will be fixed later.
- Framebuffers are shared, so that when krfb supports having mutliple servers running, the framebuffer can be shared between them (when appropriate) for better performance.
- Currently defaults to the X11 framebuffer, since this is what was hardcoded before.

svn path=/trunk/KDE/kdenetwork/krfb/; revision=1027330
2009-09-23 20:57:47 +00:00

117 lines
2.3 KiB
C++

/* This file is part of the KDE project
Copyright (C) 2007 Alessandro Praduroux <pradu@pradu.it>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
*/
#include "qtframebuffer.h"
#include "qtframebuffer.moc"
#include <QTimer>
#include <QRegion>
#include <QPixmap>
#include <QBitmap>
const int UPDATE_TIME = 500;
QtFrameBuffer::QtFrameBuffer(WId id, QObject *parent)
: FrameBuffer(id, parent)
{
fbImage = QPixmap::grabWindow(win).toImage();
fb = new char[fbImage.numBytes()];
t = new QTimer(this);
connect(t, SIGNAL(timeout()), SLOT(updateFrameBuffer()));
}
QtFrameBuffer::~QtFrameBuffer()
{
delete [] fb;
fb = 0;
}
int QtFrameBuffer::depth()
{
return fbImage.depth();
}
int QtFrameBuffer::height()
{
return fbImage.height();
}
int QtFrameBuffer::width()
{
return fbImage.width();
}
void QtFrameBuffer::getServerFormat(rfbPixelFormat& format)
{
format.bitsPerPixel = 32;
format.depth = 32;
format.trueColour = true;
format.bigEndian = false;
format.redShift = 16;
format.greenShift = 8;
format.blueShift = 0;
format.redMax = 0xff;
format.greenMax = 0xff;
format.blueMax = 0xff;
}
void QtFrameBuffer::updateFrameBuffer()
{
QImage img = QPixmap::grabWindow(win).toImage();
QSize imgSize = img.size();
// verify what part of the image need to be marked as changed
// fbImage is the previous version of the image,
// img is the current one
#if 0 // This is actually slower than updating the whole desktop...
QImage map(imgSize, QImage::Format_Mono);
map.fill(0);
for (int x = 0; x < imgSize.width(); x++) {
for (int y = 0; y < imgSize.height(); y++) {
if (img.pixel(x,y) != fbImage.pixel(x,y)) {
map.setPixel(x,y,1);
}
}
}
QRegion r(QBitmap::fromImage(map));
tiles = tiles + r.rects();
#else
tiles.append(img.rect());
#endif
memcpy(fb, (const char*)img.bits(), img.numBytes());
fbImage = img;
}
int QtFrameBuffer::paddedWidth()
{
return fbImage.width() * 4;
}
void QtFrameBuffer::startMonitor()
{
t->start(UPDATE_TIME);
}
void QtFrameBuffer::stopMonitor()
{
t->stop();
}