* Prevent crash when pausing if server is deleted
* Handle race when deleting
- Handle a race condition where we delete and finish the activity at the same time during which it might not yet have been fully removed
- Handle a race condition where a back-up may be restored and a server is deleted on startup, which causes the authentication repository to become unavailable with a minor delay
* Push Wear users to install app on phone
- Push Wear OS users to install the app on their phone if they don't already have it, as the sign in experience is a lot better and less sensitive to errors
- Allow using 'Advanced' if the user cannot or doesn't want to install the app on their phone
* Fix import
* Add time
* Update play store listing for wear OS
* Update description and add screenshots for tiles
* Update phone screenshots to be consistent and showcase some widgets
* Fix small size
* Use single screenshot to show widgets and meet requirements
* Update home screen images
* Show all widgets
* Update camera widget image, oops
* Fix screenshots
* Use a foreground service for reliable beacon scanning in background
* Clean up
* Add action to stop beacon scanning
* Match sensor name
* Use existing Disable string for action
* ktlint
- Prevent the sensor worker runs from taking a long time when the app version changes if a server is offline due to reregistration of all servers (~15 min), by skipping these re-registrations if it fails with an exception that indicates offline/network issues.
Co-authored-by: Justin Bassett <bassett.justint@gmail.com>
* Make background transparent, remove resizing and set minimum size to 1x1 grid for camera widget
* Use transparent background with rounded corners
* Remove background
* Change image view scale type
* Restore transparent background
* Set target cell size to maintain 2x2 grid by default
---------
Co-authored-by: Justin Bassett <bassett.justint@gmail.com>
* Bump org.jlleitschuh.gradle.ktlint from 11.1.0 to 11.2.0
Bumps org.jlleitschuh.gradle.ktlint from 11.1.0 to 11.2.0.
---
updated-dependencies:
- dependency-name: org.jlleitschuh.gradle.ktlint
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
* gradlew ktlintFormat
* Rename packages with underscores
> Task :app:ktlintMainSourceSetFormat FAILED
home-assistant-android\app\src\main\java\io\homeassistant\companion\android\widgets\media_player_controls\MediaPlayerControlsWidget.kt:1:1 Package name must not contain underscore (cannot be auto-corrected)
home-assistant-android\app\src\main\java\io\homeassistant\companion\android\widgets\media_player_controls\MediaPlayerControlsWidgetConfigureActivity.kt:1:1 Package name must not contain underscore (cannot be auto-corrected)
Rename: media_player_controls to mediaplayer
> Task :wear:ktlintMainSourceSetFormat FAILED
home-assistant-android\wear\src\main\java\io\homeassistant\companion\android\onboarding\manual_setup\ManualSetupActivity.kt:1:1 Package name must not contain underscore (cannot be auto-corrected)
home-assistant-android\wear\src\main\java\io\homeassistant\companion\android\onboarding\manual_setup\ManualSetupModule.kt:1:1 Package name must not contain underscore (cannot be auto-corrected)
home-assistant-android\wear\src\main\java\io\homeassistant\companion\android\onboarding\manual_setup\ManualSetupPresenter.kt:1:1 Package name must not contain underscore (cannot be auto-corrected)
home-assistant-android\wear\src\main\java\io\homeassistant\companion\android\onboarding\manual_setup\ManualSetupPresenterImpl.kt:1:1 Package name must not contain underscore (cannot be auto-corrected)
home-assistant-android\wear\src\main\java\io\homeassistant\companion\android\onboarding\manual_setup\ManualSetupView.kt:1:1 Package name must not contain underscore (cannot be auto-corrected)
Rename: manual_setup to manual
---------
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Joris Pelgröm <joris.pelgrom@gmail.com>
* WebView check app lock on server change
* Settings check app lock on server details
- If the currently active server has a lock, show it
- If the currently visible server has a lock, also show it
* Sync sensors with individual servers
- Update sensors once, and allow syncing enabled/state with individual servers instead of doing the same for every server
- Default to the default sensor enabled state for new servers instead of copying another server
* Make last update sensor server-specific
* UI
* New servers: enable if enabled on any server
* Handle per-server enabled state in location tracking
* Fix icons in dark mode
* Server gestures and chooser
- Add gestures to quickly switch between multiple servers
- Add a chooser to select a server, and add a gesture for it
* Fix history (new page is added _after_ loading finishes)
* Sync Thread datasets when starting Matter commissioning
- When starting Matter commissioning from the frontend, check if there are Thread datasets on the device or in core but not the other, and if so try to sync them
* Also sync Thread datasets in shared device flow
- Datasets may not be used by the system but it is useful for future devices
- Make methods in ThreadManager a bit more general
* Multiserver foundation
- A foundation to build multiserver support on. Not ready for general use.
* Update new vehicle support
* Rebase fixes
* Multiserver settings
- Show settings for the correct server when editing server settings from the settings
* Bind session to device/install
- Save an install id with the app install to make sure that it isn't re-used on another device causing issues
* Add migration
- Migrate server info from shared preferences to the database after database migration and clean up
- Remove unused url shared preferences
- Read/save server version from/to database
* Fix auth error when session is refreshed
* Show server name instead of URL
- Read the server name when getting the config, and save it to the database
- Allow the user to override the server name in the app's settings
* Multiserver notifications
- Make notifications aware of which server sent the notification
- Show server name in notification if more than 1 server is added to the app
- Use the server-specific repositories when calling webhooks/authenticating/etc
* Handle multiserver in websocket worker
- Copy the settings database row to the new server ID to allow for server-level settings (websocket) while keeping the original for app-level settings (sensor update frequency), and handle this in onboarding
- Make the websocket worker check in on all servers and open/close connections where required
- Add the webhook_id to websocket notifications to link them to servers
- Update ServerManager servers to defaultServers because I'm using the same filter everywhere
* Migrate shared preferences
- Move server-specific device name to Server and secret key to ServerConnectionInfo
- Add a server ID key to the remaining shared preferences and migrate existing values
* Add option to delete server from settings
- Allow deleting servers directly from the app's settings, because you might not be able to do so from the frontend.
* WebView switching and active server management
- Allow switching which server is considered 'active' and used for the webview when loading
- On auth errors remove the server instead of removing the URLs (?)
- When getting external auth consider that the server might just have been removed (possible race condition from frontend which frequently causes 1 unauthorized connection when logging out)
- Fetch config after adding a new server to fill in name and version before first use
* Sync registrations and blocking load
- When starting the app, sync all registrations
- Remove Wear state with server but new registration required
- When receiving a new push token, update all registrations
- Do a blocking load for getting the servers because otherwise the app might think it's not registered when running in the background
* Use StateFlow for the server list
- Don't manually refresh but use a StateFlow to get updates pushed when the list of servers changes
- Make settings use unique server keys to prevent constant remove/re-add
* Sensor updates and sync with multiple servers
- Send sensor updates to all servers and sync changes to the app. Sensors are shared across all servers the app is connected to so changing enabled state on one server will update it for all servers.
- Don't update sensor enabled state for location tracking directly from onboarding, this should be done in the result.
- Remove unused SensorWithSettings class
* Send NFC tag scans to all servers
* QS tiles server selection
- Listen to updates for a specific server
- Allow selecting server if there is more than one
* Shortcuts server selection
- Allow selecting server if there is more than one
- Extract OutlinedButton with DropdownMenu for server selection to a standalone Composable
- Update QS tiles to not automatically reset server ID when server no longer exists, align with shortcuts
* Fix revoked sessions + crashing app
- When a session is revoked update the session object to reflect it
- Fix app crashes on revoked sessions because of race conditions with the AlertDialog causing window active/inactive at the same time as finishing it
* Extra server onboarding tweaks
- Skip welcome and location
- Save/fix notification preference for minimal version
* Fix sensor state type conversion errors for new servers
- If the state is removed but the type isn't, this can result in unwanted conversions throwing errors so remove the state type as well when copying a sensor
* Matter multiserver
- Request specific server ID in Matter functions
- Add server selection to shared Matter device flow
* Android Auto multiserver
- Allow switching server in Android Auto. Defaults to active server, note that it doesn't change the default but only changes it in AA.
* Widgets server selection
- Add server selection to all widgets and update handling to use the selected server
* Clean up TODOs out of scope
* Device controls multiserver
- Subscribe to updates for each server that controls are added for
- Allow managing lock screen enabled controls for each server
* Don't try to register sensors when finishing
- Don't try to do a sensor update when finishing, as this may cause unintended use of resources we're trying to clean up (when deleting a server)
* Server-level zones and location tracking
- Keep track of which server a zone belongs to for location tracking, and send updates only to that server
- Add server name to zone selection setting
* Merge fix
* Show 'Activate Server' any time there are multiple servers
- If the user is looking for the option to go to their server why hide it if it is already used, making them go back twice?
* More consistent strings
* Improve add server feedback in settings
- Preserve the activate server before adding a new one to prevent unexpected active server changes
- Show a Snackbar when another server is added indicating success with a button to activate it, or failure
* Remove unused ServerManager
* Fix tag import