Adding buffering and disarming.

This commit is contained in:
Diego Valenzuela 2023-05-14 20:09:55 -07:00
parent 73164e0304
commit 5da9518cd2

View file

@ -648,5 +648,7 @@ fun <T> Entity<T>.isExecuting() = when (state) {
"locking" -> true
"opening" -> true
"unlocking" -> true
"buffering" -> true
"disarming" -> true
else -> false
}