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Allow selecting unavailable entities for complications/tiles (#3733)
Fix: allow selecting unavailable entities for complications/tiles - It should be possible to choose an unavailable entity for display on a complication or tile, as you can with favorites, and even entities that are available now can become unavailable later
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@ -137,7 +137,6 @@ private fun ChooseEntityChip(
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overflow = TextOverflow.Ellipsis
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)
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},
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enabled = entity.state != "unavailable",
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onClick = {
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onEntitySelected(
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SimplifiedEntity(
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