Aegis/build.gradle
Alexander Bakker 2323d89938 Introduce UUIDMap for storing objects that are keyed by a UUID
This patch introduces the new ``UUIDMap`` type, reducing code duplication and
making UUID lookups faster. We currently already use UUIDs as the identifier for
the ``DatabaseEntry`` and ``Slot`` types, but the way lookups by UUID work are
kind of ugly, as we simply iterate over the list until we find a match. As we're
probably going to have more types like this soon (groups and icons, for
example), I figured it'd be good to abstract this away into a separate type and
make it a map instead of a list.

The only thing that has gotten slower is the ``swap`` method. The internal
``LinkedHashMap`` retains insertion order with a linked list, but does not know
about the position of the values, so we basically have to copy the entire map to
simply swap two values. I don't think it's too big of a deal, because swap
operations still take less than a millisecond even with large vaults, but
suggestions for improving this are welcome.

I had to update gradle and JUnit to be able to use the new ``assertThrows``
assertion method, so this patch includes that as well.
2019-08-03 17:50:25 +02:00

27 lines
575 B
Groovy

// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.4.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
jcenter()
google()
maven { url 'https://jitpack.io' }
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}