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Jörn Horstmann e91f937779 Add tests for the generated assembly of mask related simd instructions.
The tests show that the code generation currently uses the least
significant bits of <iX x N> vector masks when converting to <i1 xN>.
This leads to an additional left shift operation in the assembly for
x86, since mask operations on x86 operate based on the most significant
bit. On aarch64 the left shift is followed by a comparison against zero,
which repeats the sign bit across the whole lane.

The exception, which does not introduce an unneeded shift, is
simd_bitmask, because the code generation already shifts before
truncating.

By using the "C" calling convention the tests should be stable regarding
changes in register allocation, but it is possible that future llvm
updates will require updating some of the checks.

This additional instruction would be removed by the fix in #104693,
which uses the most significant bit for all mask operations.
2024-03-12 08:52:54 +01:00
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tests Add tests for the generated assembly of mask related simd instructions. 2024-03-12 08:52:54 +01:00
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The Rust Programming Language

Rust Community

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read CONTRIBUTING.md instead.

Table of Contents

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.