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bors 9823f17315 Auto merge of #122151 - GuillaumeGomez:rollup-hfxr9kv, r=GuillaumeGomez
Rollup of 10 pull requests

Successful merges:

 - #119888 (Stabilize the `#[diagnostic]` namespace and `#[diagnostic::on_unimplemented]` attribute)
 - #121089 (Remove `feed_local_def_id`)
 - #122004 (AST validation: Improve handling of inherent impls nested within functions and anon consts)
 - #122087 (Add missing background color for top-level rust documentation page and increase contrast by setting text color to black)
 - #122136 (Include all library files in artifact summary on CI)
 - #122137 (Don't pass a break scope to `Builder::break_for_else`)
 - #122138 (Record mtime in bootstrap's LLVM linker script)
 - #122141 (sync (try_)instantiate_mir_and_normalize_erasing_regions implementation)
 - #122142 (cleanup rustc_infer)
 - #122147 (Make `std::os::unix::ucred` module private)

r? `@ghost`
`@rustbot` modify labels: rollup
2024-03-07 22:43:18 +00:00
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The Rust Programming Language

Rust Community

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read CONTRIBUTING.md instead.

Table of Contents

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.