rust/tests/codegen/sparc-struct-abi.rs
Nicholas Nethercote 72800d3b89 Run rustfmt on tests/codegen/.
Except for `simd-intrinsic/`, which has a lot of files containing
multiple types like `u8x64` which really are better when hand-formatted.

There is a surprising amount of two-space indenting in this directory.

Non-trivial changes:
- `rustfmt::skip` needed in `debug-column.rs` to preserve meaning of the
  test.
- `rustfmt::skip` used in a few places where hand-formatting read more
  nicely: `enum/enum-match.rs`
- Line number adjustments needed for the expected output of
  `debug-column.rs` and `coroutine-debug.rs`.
2024-05-31 15:56:43 +10:00

101 lines
2.5 KiB
Rust

// Checks that we correctly codegen extern "C" functions returning structs.
// See issues #52638 and #86163.
//@ compile-flags: -O --target=sparc64-unknown-linux-gnu --crate-type=rlib
//@ needs-llvm-components: sparc
#![feature(no_core, lang_items)]
#![no_core]
#[lang = "sized"]
trait Sized {}
#[lang = "freeze"]
trait Freeze {}
#[lang = "copy"]
trait Copy {}
#[repr(C)]
pub struct Bool {
b: bool,
}
// CHECK: define{{.*}} i64 @structbool()
// CHECK-NEXT: start:
// CHECK-NEXT: ret i64 72057594037927936
#[no_mangle]
pub extern "C" fn structbool() -> Bool {
Bool { b: true }
}
#[repr(C)]
pub struct BoolFloat {
b: bool,
f: f32,
}
// CHECK: define inreg { i32, float } @structboolfloat()
// CHECK-NEXT: start:
// CHECK-NEXT: ret { i32, float } { i32 16777216, float 0x40091EB860000000 }
#[no_mangle]
pub extern "C" fn structboolfloat() -> BoolFloat {
BoolFloat { b: true, f: 3.14 }
}
// CHECK: define void @structboolfloat_input({ i32, float } inreg %0)
// CHECK-NEXT: start:
#[no_mangle]
pub extern "C" fn structboolfloat_input(a: BoolFloat) {}
#[repr(C)]
pub struct ShortDouble {
s: i16,
d: f64,
}
// CHECK: define { i64, double } @structshortdouble()
// CHECK-NEXT: start:
// CHECK-NEXT: ret { i64, double } { i64 34621422135410688, double 3.140000e+00 }
#[no_mangle]
pub extern "C" fn structshortdouble() -> ShortDouble {
ShortDouble { s: 123, d: 3.14 }
}
// CHECK: define void @structshortdouble_input({ i64, double } %0)
// CHECK-NEXT: start:
#[no_mangle]
pub extern "C" fn structshortdouble_input(a: ShortDouble) {}
#[repr(C)]
pub struct FloatLongFloat {
f: f32,
i: i64,
g: f32,
}
// CHECK: define inreg { float, i32, i64, float, i32 } @structfloatlongfloat()
// CHECK-NEXT: start:
// CHECK-NEXT: ret { float, i32, i64, float, i32 } { float 0x3FB99999A0000000, i32 undef, i64 123, float 0x40091EB860000000, i32 undef }
#[no_mangle]
pub extern "C" fn structfloatlongfloat() -> FloatLongFloat {
FloatLongFloat { f: 0.1, i: 123, g: 3.14 }
}
#[repr(C)]
pub struct FloatFloat {
f: f32,
g: f32,
}
#[repr(C)]
pub struct NestedStructs {
a: FloatFloat,
b: FloatFloat,
}
// CHECK: define inreg { float, float, float, float } @structnestestructs()
// CHECK-NEXT: start:
// CHECK-NEXT: ret { float, float, float, float } { float 0x3FB99999A0000000, float 0x3FF19999A0000000, float 0x40019999A0000000, float 0x400A666660000000 }
#[no_mangle]
pub extern "C" fn structnestestructs() -> NestedStructs {
NestedStructs { a: FloatFloat { f: 0.1, g: 1.1 }, b: FloatFloat { f: 2.2, g: 3.3 } }
}