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https://github.com/rust-lang/rust
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86 lines
2.3 KiB
Rust
86 lines
2.3 KiB
Rust
// Caveat - gdb doesn't know about UTF-32 character encoding and will print a
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// rust char as only its numerical value.
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//@ min-lldb-version: 310
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//@ min-gdb-version: 8.0
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//@ revisions: lto no-lto
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//@ compile-flags:-g
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//@ [lto] compile-flags:-C lto
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//@ [lto] no-prefer-dynamic
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// gdb-command:run
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// gdbg-command:print 'basic_types_globals::B'
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// gdbr-command:print B
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// gdb-check:$1 = false
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// gdbg-command:print 'basic_types_globals::I'
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// gdbr-command:print I
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// gdb-check:$2 = -1
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// gdbg-command:print 'basic_types_globals::C'
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// gdbr-command:print/d C
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// gdbg-check:$3 = 97
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// gdbr-check:$3 = 97
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// gdbg-command:print/d 'basic_types_globals::I8'
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// gdbr-command:print I8
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// gdb-check:$4 = 68
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// gdbg-command:print 'basic_types_globals::I16'
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// gdbr-command:print I16
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// gdb-check:$5 = -16
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// gdbg-command:print 'basic_types_globals::I32'
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// gdbr-command:print I32
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// gdb-check:$6 = -32
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// gdbg-command:print 'basic_types_globals::I64'
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// gdbr-command:print I64
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// gdb-check:$7 = -64
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// gdbg-command:print 'basic_types_globals::U'
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// gdbr-command:print U
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// gdb-check:$8 = 1
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// gdbg-command:print/d 'basic_types_globals::U8'
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// gdbr-command:print U8
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// gdb-check:$9 = 100
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// gdbg-command:print 'basic_types_globals::U16'
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// gdbr-command:print U16
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// gdb-check:$10 = 16
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// gdbg-command:print 'basic_types_globals::U32'
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// gdbr-command:print U32
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// gdb-check:$11 = 32
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// gdbg-command:print 'basic_types_globals::U64'
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// gdbr-command:print U64
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// gdb-check:$12 = 64
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// gdbg-command:print 'basic_types_globals::F32'
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// gdbr-command:print F32
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// gdb-check:$13 = 2.5
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// gdbg-command:print 'basic_types_globals::F64'
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// gdbr-command:print F64
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// gdb-check:$14 = 3.5
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// gdb-command:continue
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#![allow(unused_variables)]
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#![feature(omit_gdb_pretty_printer_section)]
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#![omit_gdb_pretty_printer_section]
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// N.B. These are `mut` only so they don't constant fold away.
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static mut B: bool = false;
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static mut I: isize = -1;
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static mut C: char = 'a';
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static mut I8: i8 = 68;
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static mut I16: i16 = -16;
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static mut I32: i32 = -32;
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static mut I64: i64 = -64;
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static mut U: usize = 1;
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static mut U8: u8 = 100;
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static mut U16: u16 = 16;
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static mut U32: u32 = 32;
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static mut U64: u64 = 64;
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static mut F32: f32 = 2.5;
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static mut F64: f64 = 3.5;
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fn main() {
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_zzz(); // #break
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let a = unsafe { (B, I, C, I8, I16, I32, I64, U, U8, U16, U32, U64, F32, F64) };
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}
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fn _zzz() {()}
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