rust/tests/ui/traits/normalize-conflicting-impls.rs
2024-02-16 09:29:39 +00:00

50 lines
1.1 KiB
Rust

fn problematic_function<Space>(material_surface_element: ())
where
DefaultAllocator: FiniteElementAllocator<(), Space>,
{
let _: Point2<f64> = material_surface_element.map_reference_coords().into();
}
impl<N, R> Allocator<N, R> for DefaultAllocator
where
R::Value: DimName, //~ ERROR: `Value` not found for `R`
{
type Buffer = ();
}
impl<N> Allocator<N, ()> for DefaultAllocator {}
//~^ ERROR: conflicting implementations
impl DimName for () {}
impl DimName for u32 {}
impl<N, D: DimName> From<VectorN<N, D>> for Point<N, D> {
fn from(_: VectorN<N, D>) -> Self {
todo!()
}
}
impl FiniteElement<u32> for () {}
type VectorN<N, D> = Matrix<<DefaultAllocator as Allocator<N, D>>::Buffer>;
type Point2<N> = Point<N, u32>;
struct DefaultAllocator;
struct Matrix<S>(S);
struct Point<N, D>(N, D);
trait Allocator<Scalar, R> {
type Buffer;
}
trait DimName {}
trait FiniteElementAllocator<GeometryDim, NodalDim>:
Allocator<f64, ()> + Allocator<f64, NodalDim>
{
}
trait FiniteElement<GeometryDim> {
fn map_reference_coords(&self) -> VectorN<f64, GeometryDim> {
todo!()
}
}
fn main() {}