rust/library/unwind/build.rs
bjorn3 53852ee4eb Move most of unwind's build script to lib.rs
Only the android libunwind detection remains in the build script

* Reduces dependence on build scripts for building the standard library
* Reduces dependence on exact target names in favor of using semantic
  cfg(target_*) usage.
* Keeps almost all code related to linking of the unwinder in one file
2022-11-14 14:24:12 +00:00

26 lines
851 B
Rust

use std::env;
fn main() {
println!("cargo:rerun-if-changed=build.rs");
println!("cargo:rerun-if-env-changed=CARGO_CFG_MIRI");
if env::var_os("CARGO_CFG_MIRI").is_some() {
// Miri doesn't need the linker flags or a libunwind build.
return;
}
let target = env::var("TARGET").expect("TARGET was not set");
if target.contains("android") {
let build = cc::Build::new();
// Since ndk r23 beta 3 `libgcc` was replaced with `libunwind` thus
// check if we have `libunwind` available and if so use it. Otherwise
// fall back to `libgcc` to support older ndk versions.
let has_unwind = build.is_flag_supported("-lunwind").expect("Unable to invoke compiler");
if has_unwind {
println!("cargo:rustc-cfg=feature=\"system-llvm-libunwind\"");
}
}
}