Find a file
bors 0ab8d5dadd Auto merge of #21805 - nikomatsakis:closure-inference-refactor-1, r=eddyb
Currently, we only infer the kind of a closure based on the expected type or explicit annotation. If neither applies, we currently report an error. This pull request changes that case to defer the decision until we are able to analyze the actions of the closure: closures which mutate their environment require `FnMut`, closures which move out of their environment require `FnOnce`.

This PR is not the end of the story:

- It does not remove the explicit annotations nor disregard them. The latter is the logical next step to removing them (we'll need a snapshot before we can do anything anyhow). Disregarding explicit annotations might expose more bugs since right now all closures in libstd/rustc use explicit annotations or the expected type, so this inference never kicks in.
- The interaction with instantiating type parameter fallbacks leaves something to be desired. This is mostly just saying that the algorithm from https://github.com/rust-lang/rfcs/pull/213 needs to be implemented, which is a separate bug. There are some semi-subtle interactions though because not knowing whether a closure is `Fn` vs `FnMut` prevents us from resolving obligations like `F : FnMut(...)`, which can in turn prevent unification of some type parameters, which might (in turn) lead to undesired fallback. We can improve this situation however -- even if we don't know whether (or just how) `F : FnMut(..)` holds or not for some closure type `F`, we can still perform unification since we *do* know the argument and return types. Once kind inference is done, we can complete the `F : FnMut(..)` analysis -- which might yield an error if (e.g.) the `F` moves out of its environment. 

r? @nick29581
2015-02-01 13:01:57 +00:00
man Update rustdoc man page 2015-01-17 11:45:59 -08:00
mk Merge remote-tracking branch 'rust-lang/master' 2015-01-25 22:14:06 -08:00
src Auto merge of #21805 - nikomatsakis:closure-inference-refactor-1, r=eddyb 2015-02-01 13:01:57 +00:00
.gitattributes webfonts: proper fix 2014-07-08 20:29:36 +02:00
.gitignore gitignore: Add the autogenerated/downloaded unicode data files. 2014-08-03 17:32:53 +10:00
.gitmodules Use rust-installer for installation 2014-12-11 17:14:17 -08:00
.mailmap Update .mailmap 2014-10-23 23:01:31 +02:00
.travis.yml Allow travis to use newer-faster infrastructure for building. http://blog.travis-ci.com/2014-12-17-faster-builds-with-container-based-infrastructure/ 2015-01-01 02:00:29 -05:00
AUTHORS.txt Correct Orpheus Lummis's email and name 2015-01-28 10:04:56 -05:00
configure Auto merge of #21582 - FlaPer87:rollup, r=brson 2015-01-25 13:33:18 +00:00
CONTRIBUTING.md discuss.rust-lang.org -> internals.rust-lang.org 2015-01-27 15:44:05 -08:00
COPYRIGHT update mit-license and copyright 2015-01-10 23:35:33 -05:00
LICENSE-APACHE Update license, add license boilerplate to most files. Remainder will follow. 2012-12-03 17:12:14 -08:00
LICENSE-MIT Bump LICENSE copyright year 2015-01-17 10:51:07 -05:00
Makefile.in Remove dead link from make tips 2015-01-12 17:12:05 -05:00
README.md doc: Add links to users.rust-lang.org 2015-01-29 15:49:00 -08:00
RELEASES.md Link to http://rustbyexample.com/ 2015-01-09 08:25:42 +01:00

The Rust Programming Language

This is a compiler for Rust, including standard libraries, tools and documentation.

Quick Start

  1. Download a binary installer for your platform.
  2. Read The Rust Programming Language.
  3. Enjoy!

Note: Windows users can read the detailed using Rust on Windows notes on the wiki.

Building from Source

  1. Make sure you have installed the dependencies:

    • g++ 4.7 or clang++ 3.x
    • python 2.6 or later (but not 3.x)
    • GNU make 3.81 or later
    • curl
    • git
  2. Download and build Rust:

    You can either download a tarball or build directly from the repo.

    To build from the tarball do:

     $ curl -O https://static.rust-lang.org/dist/rustc-nightly-src.tar.gz
     $ tar -xzf rustc-nightly-src.tar.gz
     $ cd rustc-nightly
    

    Or to build from the repo do:

     $ git clone https://github.com/rust-lang/rust.git
     $ cd rust
    

    Now that you have Rust's source code, you can configure and build it:

     $ ./configure
     $ make && make install
    

    Note: You may need to use sudo make install if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a --prefix argument to configure. Various other options are also supported, pass --help for more information on them.

    When complete, make install will place several programs into /usr/local/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool.

  3. Read The Rust Programming Language.

  4. Enjoy!

Building on Windows

To easily build on windows we can use MSYS2:

  1. Grab the latest MSYS2 installer and go through the installer.
  2. Now from the MSYS2 terminal we want to install the mingw64 toolchain and the other tools we need.
# choose one based on platform
$ pacman -S mingw-w64-i686-toolchain
$ pacman -S mingw-w64-x86_64-toolchain

$ pacman -S base-devel
  1. With that now start mingw32_shell.bat or mingw64_shell.bat from where you installed MSYS2 (i.e. C:\msys). Which one you choose depends on if you want 32 or 64 bit Rust.

  2. From there just navigate to where you have Rust's source code, configure and build it:

     $ ./configure
     $ make && make install
    

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

  • Windows (7, 8, Server 2008 R2), x86 and x86-64 (64-bit support added in Rust 0.12.0)
  • Linux (2.6.18 or later, various distributions), x86 and x86-64
  • OSX 10.7 (Lion) or greater, x86 and x86-64

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.

There is a lot more documentation in the wiki.

Getting help and getting involved

The Rust community congregates in a few places:

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.