rustc_llvm: re-run build script when env var LLVM_CONFIG changes

This commit is contained in:
Venkata Giri Reddy 2017-06-30 16:55:32 +00:00
parent d0e0f53376
commit 401614b75a
2 changed files with 1 additions and 9 deletions

View file

@ -276,10 +276,6 @@ pub fn rustc(build: &Build, target: &str, compiler: &Compiler) {
if build.is_rust_llvm(target) {
cargo.env("LLVM_RUSTLLVM", "1");
}
if let Some(ref cfg_file) = build.flags.config {
let cfg_path = t!(PathBuf::from(cfg_file).canonicalize());
cargo.env("CFG_LLVM_TOML", cfg_path.into_os_string());
}
cargo.env("LLVM_CONFIG", build.llvm_config(target));
let target_config = build.config.target_config.get(target);
if let Some(s) = target_config.and_then(|c| c.llvm_config.as_ref()) {

View file

@ -60,11 +60,7 @@ fn main() {
});
println!("cargo:rerun-if-changed={}", llvm_config.display());
if let Some(cfg_toml) = env::var_os("CFG_LLVM_TOML") {
let cfg_path = PathBuf::from(cfg_toml);
println!("cargo:rerun-if-changed={}", cfg_path.display());
}
println!("cargo:rerun-if-env-changed=LLVM_CONFIG");
// Test whether we're cross-compiling LLVM. This is a pretty rare case
// currently where we're producing an LLVM for a different platform than