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@ -470,9 +470,6 @@ fn test_peek_num() {
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// decisions made a runtime. If it proves worthwhile then some of these
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// conditions can be evaluated at compile-time. For now though it's cleaner to
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// implement it this way, I think.
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#[cfg(stage1)]
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#[cfg(stage2)]
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#[cfg(stage3)]
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#[doc(hidden)]
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pub mod rt {
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use float;
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@ -676,192 +673,6 @@ pub fn have_flag(flags: u32, f: u32) -> bool {
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}
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}
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// XXX: remove after a snapshot of the above changes have gone in
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#[cfg(stage0)]
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#[doc(hidden)]
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pub mod rt {
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use float;
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use str;
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use sys;
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use uint;
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use vec;
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pub static flag_none : u32 = 0u32;
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pub static flag_left_justify : u32 = 0b00000000000001u32;
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pub static flag_left_zero_pad : u32 = 0b00000000000010u32;
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pub static flag_space_for_sign : u32 = 0b00000000000100u32;
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pub static flag_sign_always : u32 = 0b00000000001000u32;
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pub static flag_alternate : u32 = 0b00000000010000u32;
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pub enum Count { CountIs(uint), CountImplied, }
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pub enum Ty { TyDefault, TyBits, TyHexUpper, TyHexLower, TyOctal, }
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pub struct Conv {
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flags: u32,
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width: Count,
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precision: Count,
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ty: Ty,
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}
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pub fn conv_int(cv: Conv, i: int) -> ~str {
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let radix = 10;
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let prec = get_int_precision(cv);
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let mut s : ~str = int_to_str_prec(i, radix, prec);
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if 0 <= i {
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if have_flag(cv.flags, flag_sign_always) {
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unsafe { str::unshift_char(&mut s, '+') };
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} else if have_flag(cv.flags, flag_space_for_sign) {
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unsafe { str::unshift_char(&mut s, ' ') };
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}
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}
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return unsafe { pad(cv, s, PadSigned) };
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}
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pub fn conv_uint(cv: Conv, u: uint) -> ~str {
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let prec = get_int_precision(cv);
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let mut rs =
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match cv.ty {
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TyDefault => uint_to_str_prec(u, 10, prec),
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TyHexLower => uint_to_str_prec(u, 16, prec),
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TyHexUpper => str::to_upper(uint_to_str_prec(u, 16, prec)),
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TyBits => uint_to_str_prec(u, 2, prec),
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TyOctal => uint_to_str_prec(u, 8, prec)
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};
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return unsafe { pad(cv, rs, PadUnsigned) };
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}
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pub fn conv_bool(cv: Conv, b: bool) -> ~str {
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let s = if b { ~"true" } else { ~"false" };
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// run the boolean conversion through the string conversion logic,
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// giving it the same rules for precision, etc.
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return conv_str(cv, s);
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}
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pub fn conv_char(cv: Conv, c: char) -> ~str {
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let mut s = str::from_char(c);
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return unsafe { pad(cv, s, PadNozero) };
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}
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pub fn conv_str(cv: Conv, s: &str) -> ~str {
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// For strings, precision is the maximum characters
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// displayed
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let mut unpadded = match cv.precision {
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CountImplied => s.to_owned(),
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CountIs(max) => if (max as uint) < str::char_len(s) {
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str::substr(s, 0, max as uint).to_owned()
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} else {
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s.to_owned()
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}
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};
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return unsafe { pad(cv, unpadded, PadNozero) };
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}
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pub fn conv_float(cv: Conv, f: float) -> ~str {
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let (to_str, digits) = match cv.precision {
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CountIs(c) => (float::to_str_exact, c as uint),
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CountImplied => (float::to_str_digits, 6u)
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};
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let mut s = unsafe { to_str(f, digits) };
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if 0.0 <= f {
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if have_flag(cv.flags, flag_sign_always) {
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s = ~"+" + s;
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} else if have_flag(cv.flags, flag_space_for_sign) {
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s = ~" " + s;
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}
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}
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return unsafe { pad(cv, s, PadFloat) };
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}
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pub fn conv_poly<T>(cv: Conv, v: &T) -> ~str {
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let s = sys::log_str(v);
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return conv_str(cv, s);
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}
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// Convert an int to string with minimum number of digits. If precision is
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// 0 and num is 0 then the result is the empty string.
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pub fn int_to_str_prec(num: int, radix: uint, prec: uint) -> ~str {
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return if num < 0 {
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~"-" + uint_to_str_prec(-num as uint, radix, prec)
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} else { uint_to_str_prec(num as uint, radix, prec) };
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}
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// Convert a uint to string with a minimum number of digits. If precision
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// is 0 and num is 0 then the result is the empty string. Could move this
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// to uint: but it doesn't seem all that useful.
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pub fn uint_to_str_prec(num: uint, radix: uint,
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prec: uint) -> ~str {
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return if prec == 0u && num == 0u {
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~""
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} else {
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let s = uint::to_str_radix(num, radix);
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let len = str::char_len(s);
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if len < prec {
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let diff = prec - len;
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let pad = str::from_chars(vec::from_elem(diff, '0'));
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pad + s
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} else { s }
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};
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}
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pub fn get_int_precision(cv: Conv) -> uint {
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return match cv.precision {
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CountIs(c) => c as uint,
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CountImplied => 1u
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};
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}
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#[deriving(Eq)]
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pub enum PadMode { PadSigned, PadUnsigned, PadNozero, PadFloat }
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pub fn pad(cv: Conv, s: ~str, mode: PadMode) -> ~str {
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let mut s = s; // sadtimes
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let uwidth : uint = match cv.width {
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CountImplied => return (s),
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CountIs(width) => { width as uint }
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};
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let strlen = str::char_len(s);
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if uwidth <= strlen { return (s); }
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let mut padchar = ' ';
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let diff = uwidth - strlen;
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if have_flag(cv.flags, flag_left_justify) {
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let padstr = str::from_chars(vec::from_elem(diff, padchar));
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return s + padstr;
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}
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let (might_zero_pad, signed) = match mode {
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PadNozero => (false, true),
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PadSigned => (true, true),
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PadFloat => (true, true),
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PadUnsigned => (true, false)
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};
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fn have_precision(cv: Conv) -> bool {
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return match cv.precision { CountImplied => false, _ => true };
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}
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let zero_padding = {
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if might_zero_pad && have_flag(cv.flags, flag_left_zero_pad) &&
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(!have_precision(cv) || mode == PadFloat) {
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padchar = '0';
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true
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} else {
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false
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}
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};
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let padstr = str::from_chars(vec::from_elem(diff, padchar));
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// This is completely heinous. If we have a signed value then
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// potentially rip apart the intermediate result and insert some
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// zeros. It may make sense to convert zero padding to a precision
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// instead.
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if signed && zero_padding && s.len() > 0 {
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let head = str::shift_char(&mut s);
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if head == '+' || head == '-' || head == ' ' {
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let headstr = str::from_chars(vec::from_elem(1u, head));
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return headstr + padstr + s;
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}
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else {
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str::unshift_char(&mut s, head);
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}
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}
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return padstr + s;
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}
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pub fn have_flag(flags: u32, f: u32) -> bool {
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flags & f != 0
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}
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}
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// Bulk of the tests are in src/test/run-pass/syntax-extension-fmt.rs
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#[cfg(test)]
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mod test {
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@ -1,3 +1,11 @@
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S 2013-03-27 8c15409
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macos-x86_64 05eb3801b60056d95715c891d00c5d372e34d00c
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macos-i386 4119e3fa614fa86adf60ed0183d00db3ce6d0dbc
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linux-x86_64 e9308bade0e068bca4abe59ef4afe8c8bb7c134d
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linux-i386 bcb30ed1817df1a07588cde2fb0ccaf9ffad7efb
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winnt-i386 a16d409465e125bc6f779b45821ae1ea276c6bd4
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freebsd-x86_64 348192f348f03541549f4e2c97af78901d59ca6e
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S 2013-03-21 ed25a67
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freebsd-x86_64 5f0b08839ae3d1207808f0d57cbfdb00eff9c883
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linux-i386 54765a17c6b6d04a7013cada2a51d190462979b8
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