go/test/armimm.go
Keith Randall 14f3ca56ed cmd/internal/obj: ARM, use immediates instead of constant pool entries
When a constant doesn't fit in a single instruction, use two
paired instructions instead of the constant pool.  For example

  ADD $0xaa00bb, R0, R1

Used to rewrite to:

  MOV ?(IP), R11
  ADD R11, R0, R1

Instead, do:

  ADD $0xaa0000, R0, R1
  ADD $0xbb, R1, R1

Same number of instructions.
Good:
  4 less bytes (no constant pool entry)
  One less load.
Bad:
  Critical path is one instruction longer.

It's probably worth it to avoid the loads, they are expensive.

Dave Cheney got us some performance numbers: https://perf.golang.org/search?q=upload:20170426.1
TL;DR mean 1.37% improvement.

Change-Id: Ib206836161fdc94a3962db6f9caa635c87d57cf1
Reviewed-on: https://go-review.googlesource.com/41612
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2017-04-27 16:45:01 +00:00

114 lines
2.3 KiB
Go

// run
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file tests the splitting of constants into
// multiple immediates on arm.
package main
import "fmt"
const c32 = 0xaa00dd
const c64 = 0xaa00dd55000066
//go:noinline
func add32(x uint32) uint32 {
return x + c32
}
//go:noinline
func sub32(x uint32) uint32 {
return x - c32
}
//go:noinline
func or32(x uint32) uint32 {
return x | c32
}
//go:noinline
func xor32(x uint32) uint32 {
return x ^ c32
}
//go:noinline
func subr32(x uint32) uint32 {
return c32 - x
}
//go:noinline
func add64(x uint64) uint64 {
return x + c64
}
//go:noinline
func sub64(x uint64) uint64 {
return x - c64
}
//go:noinline
func or64(x uint64) uint64 {
return x | c64
}
//go:noinline
func xor64(x uint64) uint64 {
return x ^ c64
}
//go:noinline
func subr64(x uint64) uint64 {
return c64 - x
}
// Note: x-c gets rewritten to x+(-c), so SUB and SBC are not directly testable.
// I disabled that rewrite rule before running this test.
func main() {
test32()
test64()
}
func test32() {
var a uint32 = 0x11111111
var want, got uint32
if want, got = a+c32, add32(a); got != want {
panic(fmt.Sprintf("add32(%x) = %x, want %x", a, got, want))
}
if want, got = a-c32, sub32(a); got != want {
panic(fmt.Sprintf("sub32(%x) = %x, want %x", a, got, want))
}
if want, got = a|c32, or32(a); got != want {
panic(fmt.Sprintf("or32(%x) = %x, want %x", a, got, want))
}
if want, got = a^c32, xor32(a); got != want {
panic(fmt.Sprintf("xor32(%x) = %x, want %x", a, got, want))
}
if want, got = c32-a, subr32(a); got != want {
panic(fmt.Sprintf("subr32(%x) = %x, want %x", a, got, want))
}
}
func test64() {
var a uint64 = 0x1111111111111111
var want, got uint64
if want, got = a+c64, add64(a); got != want {
panic(fmt.Sprintf("add64(%x) = %x, want %x", a, got, want))
}
if want, got = a-c64, sub64(a); got != want {
panic(fmt.Sprintf("sub64(%x) = %x, want %x", a, got, want))
}
if want, got = a|c64, or64(a); got != want {
panic(fmt.Sprintf("or64(%x) = %x, want %x", a, got, want))
}
if want, got = a^c64, xor64(a); got != want {
panic(fmt.Sprintf("xor64(%x) = %x, want %x", a, got, want))
}
if want, got = c64-a, subr64(a); got != want {
panic(fmt.Sprintf("subr64(%x) = %x, want %x", a, got, want))
}
}