mirror of
https://github.com/golang/go
synced 2024-11-02 13:42:29 +00:00
2f3ef73e18
A subsequent CL will change Unified IR to emit extra temporary variables for multi-value expressions, because they're sometimes necessary for handling implicit conversions. A consequence of this is that: _, ok := m[""] will be rewritten into: autotmp_1, autotmp_2 := m[""] _, ok := autotmp_1, autotmp_2 As the comment in nilcheck.go says, we don't want this code sequence to emit any nil checks, and it doesn't either way. But only the second form results in the compiler reporting "removed nil check", and I can't make sense of why. Rather than splitting this test case into separate unified and nounified variants, it seems easier to just tweak the test case to the more complex form and verify that we correctly remove the nil check still. Change-Id: I6a9266db933b201352d52da4d403a330fdeac48b Reviewed-on: https://go-review.googlesource.com/c/go/+/415242 Run-TryBot: Matthew Dempsky <mdempsky@google.com> Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com> TryBot-Result: Gopher Robot <gobot@golang.org> Reviewed-by: David Chase <drchase@google.com>
190 lines
3.7 KiB
Go
190 lines
3.7 KiB
Go
// errorcheck -0 -N -d=nil
|
|
|
|
// Copyright 2013 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
// Test that nil checks are inserted.
|
|
// Optimization is disabled, so redundant checks are not removed.
|
|
|
|
package p
|
|
|
|
type Struct struct {
|
|
X int
|
|
Y float64
|
|
}
|
|
|
|
type BigStruct struct {
|
|
X int
|
|
Y float64
|
|
A [1 << 20]int
|
|
Z string
|
|
}
|
|
|
|
type Empty struct {
|
|
}
|
|
|
|
type Empty1 struct {
|
|
Empty
|
|
}
|
|
|
|
var (
|
|
intp *int
|
|
arrayp *[10]int
|
|
array0p *[0]int
|
|
bigarrayp *[1 << 26]int
|
|
structp *Struct
|
|
bigstructp *BigStruct
|
|
emptyp *Empty
|
|
empty1p *Empty1
|
|
)
|
|
|
|
func f1() {
|
|
_ = *intp // ERROR "nil check"
|
|
_ = *arrayp // ERROR "nil check"
|
|
_ = *array0p // ERROR "nil check"
|
|
_ = *array0p // ERROR "nil check"
|
|
_ = *intp // ERROR "nil check"
|
|
_ = *arrayp // ERROR "nil check"
|
|
_ = *structp // ERROR "nil check"
|
|
_ = *emptyp // ERROR "nil check"
|
|
_ = *arrayp // ERROR "nil check"
|
|
}
|
|
|
|
func f2() {
|
|
var (
|
|
intp *int
|
|
arrayp *[10]int
|
|
array0p *[0]int
|
|
bigarrayp *[1 << 20]int
|
|
structp *Struct
|
|
bigstructp *BigStruct
|
|
emptyp *Empty
|
|
empty1p *Empty1
|
|
)
|
|
|
|
_ = *intp // ERROR "nil check"
|
|
_ = *arrayp // ERROR "nil check"
|
|
_ = *array0p // ERROR "nil check"
|
|
_ = *array0p // ERROR "nil check"
|
|
_ = *intp // ERROR "nil check"
|
|
_ = *arrayp // ERROR "nil check"
|
|
_ = *structp // ERROR "nil check"
|
|
_ = *emptyp // ERROR "nil check"
|
|
_ = *arrayp // ERROR "nil check"
|
|
_ = *bigarrayp // ERROR "nil check"
|
|
_ = *bigstructp // ERROR "nil check"
|
|
_ = *empty1p // ERROR "nil check"
|
|
}
|
|
|
|
func fx10k() *[10000]int
|
|
|
|
var b bool
|
|
|
|
func f3(x *[10000]int) {
|
|
// Using a huge type and huge offsets so the compiler
|
|
// does not expect the memory hardware to fault.
|
|
_ = x[9999] // ERROR "nil check"
|
|
|
|
for {
|
|
if x[9999] != 0 { // ERROR "nil check"
|
|
break
|
|
}
|
|
}
|
|
|
|
x = fx10k()
|
|
_ = x[9999] // ERROR "nil check"
|
|
if b {
|
|
_ = x[9999] // ERROR "nil check"
|
|
} else {
|
|
_ = x[9999] // ERROR "nil check"
|
|
}
|
|
_ = x[9999] // ERROR "nil check"
|
|
|
|
x = fx10k()
|
|
if b {
|
|
_ = x[9999] // ERROR "nil check"
|
|
} else {
|
|
_ = x[9999] // ERROR "nil check"
|
|
}
|
|
_ = x[9999] // ERROR "nil check"
|
|
|
|
fx10k()
|
|
// This one is a bit redundant, if we figured out that
|
|
// x wasn't going to change across the function call.
|
|
// But it's a little complex to do and in practice doesn't
|
|
// matter enough.
|
|
_ = x[9999] // ERROR "nil check"
|
|
}
|
|
|
|
func f3a() {
|
|
x := fx10k()
|
|
y := fx10k()
|
|
z := fx10k()
|
|
_ = &x[9] // ERROR "nil check"
|
|
y = z
|
|
_ = &x[9] // ERROR "nil check"
|
|
x = y
|
|
_ = &x[9] // ERROR "nil check"
|
|
}
|
|
|
|
func f3b() {
|
|
x := fx10k()
|
|
y := fx10k()
|
|
_ = &x[9] // ERROR "nil check"
|
|
y = x
|
|
_ = &x[9] // ERROR "nil check"
|
|
x = y
|
|
_ = &x[9] // ERROR "nil check"
|
|
}
|
|
|
|
func fx10() *[10]int
|
|
|
|
func f4(x *[10]int) {
|
|
// Most of these have no checks because a real memory reference follows,
|
|
// and the offset is small enough that if x is nil, the address will still be
|
|
// in the first unmapped page of memory.
|
|
|
|
_ = x[9] // ERROR "nil check"
|
|
|
|
for {
|
|
if x[9] != 0 { // ERROR "nil check"
|
|
break
|
|
}
|
|
}
|
|
|
|
x = fx10()
|
|
_ = x[9] // ERROR "nil check"
|
|
if b {
|
|
_ = x[9] // ERROR "nil check"
|
|
} else {
|
|
_ = x[9] // ERROR "nil check"
|
|
}
|
|
_ = x[9] // ERROR "nil check"
|
|
|
|
x = fx10()
|
|
if b {
|
|
_ = x[9] // ERROR "nil check"
|
|
} else {
|
|
_ = &x[9] // ERROR "nil check"
|
|
}
|
|
_ = x[9] // ERROR "nil check"
|
|
|
|
fx10()
|
|
_ = x[9] // ERROR "nil check"
|
|
|
|
x = fx10()
|
|
y := fx10()
|
|
_ = &x[9] // ERROR "nil check"
|
|
y = x
|
|
_ = &x[9] // ERROR "nil check"
|
|
x = y
|
|
_ = &x[9] // ERROR "nil check"
|
|
}
|
|
|
|
func f5(m map[string]struct{}) bool {
|
|
// Existence-only map lookups should not generate a nil check
|
|
tmp1, tmp2 := m[""] // ERROR "removed nil check"
|
|
_, ok := tmp1, tmp2
|
|
return ok
|
|
}
|