mirror of
https://github.com/golang/go
synced 2024-09-04 23:44:16 +00:00
![Dan Scales](/assets/img/avatar_default.png)
I made the default be that, where there are differences between types2 and -G=0 error messages, we want errorcheck tests to pass types2. Typically, we can get errorcheck to pass on types2 and -G=0 if they give the same number of error messages on the same lines, just different wording. If they give a different number of error messages, then I made types2 pass. I added an exception list for -G=0 to cover those cases where -G=0 and types give different numbers of error messages. Because types2 does not run if there are syntax errors, for several tests, I had to split the tests into two parts in order to get all the indicated errors to be reported in types2 (bug228.go, bug388.go, issue11610.go, issue14520.go) I tried to preserve the GCCGO labeling correctly (but may have gotten some wrong). When types2 now matches where a GCCGO error previously occurred, I transformed GCCGO_ERROR -> ERROR. When types2 no longer reports an error in a certain place, I transformed ERROR -> GCCGO_ERROR. When types2 reports an error in a new place, I used GC_ERROR. The remaining entries in types2Failures are things that I think we probably still need to fix - either actually missing errors in types2, or cases where types2 gives worse errors than -G=0. Change-Id: I7f01e82b322b16094096b67d7ed2bb39b410c34f Reviewed-on: https://go-review.googlesource.com/c/go/+/372854 Trust: Dan Scales <danscales@google.com> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
23 lines
543 B
Go
23 lines
543 B
Go
// errorcheck
|
|
|
|
// Copyright 2012 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
// Verify that the Go compiler will not
|
|
// die after running into an undefined
|
|
// type in the argument list for a
|
|
// function.
|
|
// Does not compile.
|
|
|
|
package main
|
|
|
|
func mine(int b) int { // ERROR "undefined.*b"
|
|
return b + 2 // ERROR "undefined.*b"
|
|
}
|
|
|
|
func main() {
|
|
mine() // ERROR "not enough arguments"
|
|
c = mine() // ERROR "undefined.*c|not enough arguments"
|
|
}
|