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![]() This CL is a bit overkill, but it is pretty safe for 1.18. We'll want to revisit for 1.19 so we can avoid the hash collisions between types, e.g. G[int] and G[float64], that will cause some slowdowns (but not incorrect behavior). Thanks Cherry for the simple idea. Fixes #51250 Change-Id: I68130e09ba68e7cc35687bc623f63547bc552867 Reviewed-on: https://go-review.googlesource.com/c/go/+/389474 Trust: Keith Randall <khr@golang.org> Run-TryBot: Keith Randall <khr@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com> Reviewed-by: Cherry Mui <cherryyz@google.com> TryBot-Result: Gopher Robot <gobot@golang.org> |
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