go/test/nilptr3_ssa.go
David Chase 0e0ab20334 cmd/compile: remove ld/st-followed nil checks for PPC64
Enabled checks (except for DUFF-ops which aren't implemented yet).
Added ppc64le to relevant test.

Also updated register list to reflect no-longer-reserved-
for-constants status (file was missed in that change).

Updates #16010.

Change-Id: I31b1aac19e14994f760f2ecd02edbeb1f78362e7
Reviewed-on: https://go-review.googlesource.com/28548
Run-TryBot: David Chase <drchase@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2016-09-06 18:52:13 +00:00

236 lines
5.4 KiB
Go

// errorcheck -0 -d=nil
// +build amd64 arm amd64p32 386 arm64 mips64 mips64le ppc64le
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Test that nil checks are removed.
// Optimization is enabled.
package p
type Struct struct {
X int
Y float64
}
type BigStruct struct {
X int
Y float64
A [1 << 20]int
Z string
}
type Empty struct {
}
type Empty1 struct {
Empty
}
var (
intp *int
arrayp *[10]int
array0p *[0]int
bigarrayp *[1 << 26]int
structp *Struct
bigstructp *BigStruct
emptyp *Empty
empty1p *Empty1
)
func f1() {
_ = *intp // ERROR "generated nil check"
// This one should be removed but the block copy needs
// to be turned into its own pseudo-op in order to see
// the indirect.
_ = *arrayp // ERROR "generated nil check"
// 0-byte indirect doesn't suffice.
// we don't registerize globals, so there are no removed.* nil checks.
_ = *array0p // ERROR "generated nil check"
_ = *array0p // ERROR "removed nil check"
_ = *intp // ERROR "removed nil check"
_ = *arrayp // ERROR "removed nil check"
_ = *structp // ERROR "generated nil check"
_ = *emptyp // ERROR "generated nil check"
_ = *arrayp // ERROR "removed nil check"
}
func f2() {
var (
intp *int
arrayp *[10]int
array0p *[0]int
bigarrayp *[1 << 20]int
structp *Struct
bigstructp *BigStruct
emptyp *Empty
empty1p *Empty1
)
_ = *intp // ERROR "generated nil check"
_ = *arrayp // ERROR "generated nil check"
_ = *array0p // ERROR "generated nil check"
_ = *array0p // ERROR "removed.* nil check"
_ = *intp // ERROR "removed.* nil check"
_ = *arrayp // ERROR "removed.* nil check"
_ = *structp // ERROR "generated nil check"
_ = *emptyp // ERROR "generated nil check"
_ = *arrayp // ERROR "removed.* nil check"
_ = *bigarrayp // ERROR "generated nil check" ARM removed nil check before indirect!!
_ = *bigstructp // ERROR "generated nil check"
_ = *empty1p // ERROR "generated nil check"
}
func fx10k() *[10000]int
var b bool
func f3(x *[10000]int) {
// Using a huge type and huge offsets so the compiler
// does not expect the memory hardware to fault.
_ = x[9999] // ERROR "generated nil check"
for {
if x[9999] != 0 { // ERROR "removed nil check"
break
}
}
x = fx10k()
_ = x[9999] // ERROR "generated nil check"
if b {
_ = x[9999] // ERROR "removed.* nil check"
} else {
_ = x[9999] // ERROR "removed.* nil check"
}
_ = x[9999] // ERROR "removed nil check"
x = fx10k()
if b {
_ = x[9999] // ERROR "generated nil check"
} else {
_ = x[9999] // ERROR "generated nil check"
}
_ = x[9999] // ERROR "generated nil check"
fx10k()
// This one is a bit redundant, if we figured out that
// x wasn't going to change across the function call.
// But it's a little complex to do and in practice doesn't
// matter enough.
_ = x[9999] // ERROR "removed nil check"
}
func f3a() {
x := fx10k()
y := fx10k()
z := fx10k()
_ = &x[9] // ERROR "generated nil check"
y = z
_ = &x[9] // ERROR "removed.* nil check"
x = y
_ = &x[9] // ERROR "generated nil check"
}
func f3b() {
x := fx10k()
y := fx10k()
_ = &x[9] // ERROR "generated nil check"
y = x
_ = &x[9] // ERROR "removed.* nil check"
x = y
_ = &x[9] // ERROR "removed.* nil check"
}
func fx10() *[10]int
func f4(x *[10]int) {
// Most of these have no checks because a real memory reference follows,
// and the offset is small enough that if x is nil, the address will still be
// in the first unmapped page of memory.
_ = x[9] // ERROR "removed nil check"
for {
if x[9] != 0 { // ERROR "removed nil check"
break
}
}
x = fx10()
_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
if b {
_ = x[9] // ERROR "removed nil check"
} else {
_ = x[9] // ERROR "removed nil check"
}
_ = x[9] // ERROR "removed nil check"
x = fx10()
if b {
_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
} else {
_ = &x[9] // ERROR "generated nil check"
}
_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
fx10()
_ = x[9] // ERROR "removed nil check"
x = fx10()
y := fx10()
_ = &x[9] // ERROR "generated nil check"
y = x
_ = &x[9] // ERROR "removed[a-z ]* nil check"
x = y
_ = &x[9] // ERROR "removed[a-z ]* nil check"
}
func f5(p *float32, q *float64, r *float32, s *float64) float64 {
x := float64(*p) // ERROR "removed nil check"
y := *q // ERROR "removed nil check"
*r = 7 // ERROR "removed nil check"
*s = 9 // ERROR "removed nil check"
return x + y
}
type T [29]byte
func f6(p, q *T) {
x := *p // ERROR "removed nil check"
*q = x // ERROR "removed nil check"
}
func m1(m map[int][80]byte) byte {
v := m[3] // ERROR "removed nil check"
return v[5]
}
func m2(m map[int][800]byte) byte {
v := m[3] // ERROR "removed nil check"
return v[5]
}
func m3(m map[int][80]byte) (byte, bool) {
v, ok := m[3] // ERROR "removed nil check"
return v[5], ok
}
func m4(m map[int][800]byte) (byte, bool) {
v, ok := m[3] // ERROR "removed nil check"
return v[5], ok
}
func p1() byte {
p := new([100]byte)
return p[5] // ERROR "removed nil check"
}
// make sure not to do nil check for access of PAUTOHEAP
//go:noinline
func (p *Struct) m() {}
func c1() {
var x Struct
func() { x.m() }() // ERROR "removed nil check"
}