3134ab3c2d
Get rid of BlockCheck. Josh goaded me into it, and I went down a rabbithole making it happen. NilCheck now panics if the pointer is nil and returns void, as before. BlockCheck is gone, and NilCheck is no longer a Control value for any block. It just exists (and deadcode knows not to throw it away). I rewrote the nilcheckelim pass to handle this case. In particular, there can now be multiple NilCheck ops per block. I moved all of the arch-dependent nil check elimination done as part of ssaGenValue into its own proper pass, so we don't have to duplicate that code for every architecture. Making the arch-dependent nil check its own pass means I needed to add a bunch of flags to the opcode table so I could write the code without arch-dependent ops everywhere. Change-Id: I419f891ac9b0de313033ff09115c374163416a9f Reviewed-on: https://go-review.googlesource.com/29120 Run-TryBot: Keith Randall <khr@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: David Chase <drchase@google.com> |
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robots.txt |
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