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![]() Trying to make GODEBUG=gcdead=1 work with liveness and in particular ambiguously live variables. 1. In the liveness computation, mark all ambiguously live variables as live for the entire function, except the entry. They are zeroed directly after entry, and we need them not to be poisoned thereafter. 2. In the liveness computation, compute liveness (and deadness) for all parameters, not just pointer-containing parameters. Otherwise gcdead poisons untracked scalar parameters and results. 3. Fix liveness debugging print for -live=2 to use correct bitmaps. (Was not updated for compaction during compaction CL.) 4. Correct varkill during map literal initialization. Was killing the map itself instead of the inserted value temp. 5. Disable aggressive varkill cleanup for call arguments if the call appears in a defer or go statement. 6. In the garbage collector, avoid bug scanning empty strings. An empty string is two zeros. The multiword code only looked at the first zero and then interpreted the next two bits in the bitmap as an ordinary word bitmap. For a string the bits are 11 00, so if a live string was zero length with a 0 base pointer, the poisoning code treated the length as an ordinary word with code 00, meaning it needed poisoning, turning the string into a poison-length string with base pointer 0. By the same logic I believe that a live nil slice (bits 11 01 00) will have its cap poisoned. Always scan full multiword struct. 7. In the runtime, treat both poison words (PoisonGC and PoisonStack) as invalid pointers that warrant crashes. Manual testing as follows: - Create a script called gcdead on your PATH containing: #!/bin/bash GODEBUG=gcdead=1 GOGC=10 GOTRACEBACK=2 exec "$@" - Now you can build a test and then run 'gcdead ./foo.test'. - More importantly, you can run 'go test -short -exec gcdead std' to run all the tests. Fixes #7676. While here, enable the precise scanning of slices, since that was disabled due to bugs like these. That now works, both with and without gcdead. Fixes #7549. LGTM=khr R=khr CC=golang-codereviews https://golang.org/cl/83410044 |
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This is the source code repository for the Go programming language. For documentation about how to install and use Go, visit http://golang.org/ or load doc/install-source.html in your web browser. After installing Go, you can view a nicely formatted doc/install-source.html by running godoc --http=:6060 and then visiting http://localhost:6060/doc/install/source. Unless otherwise noted, the Go source files are distributed under the BSD-style license found in the LICENSE file. -- Binary Distribution Notes If you have just untarred a binary Go distribution, you need to set the environment variable $GOROOT to the full path of the go directory (the one containing this README). You can omit the variable if you unpack it into /usr/local/go, or if you rebuild from sources by running all.bash (see doc/install.html). You should also add the Go binary directory $GOROOT/bin to your shell's path. For example, if you extracted the tar file into $HOME/go, you might put the following in your .profile: export GOROOT=$HOME/go export PATH=$PATH:$GOROOT/bin See doc/install.html for more details.