07eca49055
validType was using a global type info map to detect invalid recursive types, which was incorrect. Instead, change the algorithm as follows: - Rather than using a "seen" (or typeInfo) map which is cumbersome to update correctly, use the stack of embedding types (the type nest) to check whether a type is embedded within itself, directly or indirectly. - Use Identical for type comparisons which correctly considers identity of instantiated generic types. - As before, maintain the full path of types leading to a cycle. But unlike before, track the named types rather than their objects, for a smaller slice ([]*Named rather than []Object), and convert to an object list only when needed for error reporting. - As an optimization, keep track of valid *Named types (Checker.valids). This prevents pathological cases from consuming excessive computation time. - Add clarifying comments and document invariants. Based on earlier insights by David Chase (see also CL 408818). Fixes #52698. Change-Id: I5e4598c58afcf4ab987a426c5c4b7b28bdfcf5ea Reviewed-on: https://go-review.googlesource.com/c/go/+/409694 Reviewed-by: Robert Findley <rfindley@google.com> Run-TryBot: Robert Griesemer <gri@google.com> Reviewed-by: David Chase <drchase@google.com> TryBot-Result: Gopher Robot <gobot@golang.org> |
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SECURITY.md |
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