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![Keith Randall](/assets/img/avatar_default.png)
Current optimization: When we copy a->b and then b->c, we might as well copy a->c instead of b->c (then b might be dead and go away). *Except* if a is a volatile location (might be clobbered by a call). In that case, we really do want to copy a immediately, because there might be a call before we can do the a->c copy. User calls can't happen in between, because the rule matches up the memory states. But calls inserted for memory barriers, particularly runtime.typedmemmove, can. (I guess we could introduce a register-calling-convention version of runtime.typedmemmove, but that seems a bigger change than this one.) Fixes #43570 Change-Id: Ifa518bb1a6f3a8dd46c352d4fd54ea9713b3eb1a Reviewed-on: https://go-review.googlesource.com/c/go/+/282492 Trust: Keith Randall <khr@golang.org> Trust: Josh Bleecher Snyder <josharian@gmail.com> Run-TryBot: Keith Randall <khr@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
41 lines
661 B
Go
41 lines
661 B
Go
// run
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// Copyright 2021 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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import "fmt"
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type T [8]*int
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//go:noinline
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func f(x int) T {
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return T{}
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}
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//go:noinline
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func g(x int, t T) {
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if t != (T{}) {
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panic(fmt.Sprintf("bad: %v", t))
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}
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}
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func main() {
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const N = 10000
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var q T
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func() {
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for i := 0; i < N; i++ {
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q = f(0)
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g(0, q)
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sink = make([]byte, 1024)
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}
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}()
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// Note that the closure is a trick to get the write to q to be a
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// write to a pointer that is known to be non-nil and requires
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// a write barrier.
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}
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var sink []byte
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