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spec: document min and max built-ins
For #59488. Change-Id: I50f65216bf02b42c1e0619702833f4a6dbed8925 Reviewed-on: https://go-review.googlesource.com/c/go/+/498136 Reviewed-by: Rob Pike <r@golang.org> Reviewed-by: Robert Griesemer <gri@google.com> Reviewed-by: Ian Lance Taylor <iant@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com> TryBot-Bypass: Robert Griesemer <gri@google.com>
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<!--{
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"Title": "The Go Programming Language Specification",
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"Subtitle": "Version of May 24, 2023",
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"Subtitle": "Version of May 25, 2023",
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"Path": "/ref/spec"
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}-->
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@ -643,6 +643,7 @@ an identifier denoting a constant,
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a <a href="#Constant_expressions">constant expression</a>,
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a <a href="#Conversions">conversion</a> with a result that is a constant, or
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the result value of some built-in functions such as
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<code>min</code> or <code>max</code> applied to constant arguments,
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<code>unsafe.Sizeof</code> applied to <a href="#Package_unsafe">certain values</a>,
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<code>cap</code> or <code>len</code> applied to
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<a href="#Length_and_capacity">some expressions</a>,
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@ -2319,7 +2320,7 @@ Zero value:
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Functions:
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append cap clear close complex copy delete imag len
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make new panic print println real recover
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make max min new panic print println real recover
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</pre>
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<h3 id="Exported_identifiers">Exported identifiers</h3>
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@ -7531,6 +7532,70 @@ The precise behavior is implementation-dependent.
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</p>
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<h3 id="Min_and_max">Min and max</h3>
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<p>
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The built-in functions <code>min</code> and <code>max</code> compute the
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smallest—or largest, respectively—value of a fixed number of
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arguments of <a href="#Comparison_operators">ordered types</a>.
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There must be at least one argument.
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</p>
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<p>
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The same type rules as for <a href="#Operators">operators</a> apply:
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for <a href="#Comparison_operators">ordered</a> arguments <code>x</code> and
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<code>y</code>, <code>min(x, y)</code> is valid if <code>x + y</code> is valid,
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and the type of <code>min(x, y)</code> is the type of <code>x + y</code>
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(and similarly for <code>max</code>).
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If all arguments are constant, the result is constant.
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</p>
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<pre>
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var x, y int
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m := min(x) // m == x
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m := min(x, y) // m is the smaller of x and y
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m := max(x, y, 10) // m is the larger of x and y but at least 10
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c := max(1, 2.0, 10) // c == 10.0 (floating-point kind)
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f := max(0, float32(x)) // type of f is float32
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var s []string
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_ = min(s...) // invalid: slice arguments are not permitted
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t := max("", "foo", "bar") // t == "foo" (string kind)
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</pre>
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<p>
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For numeric arguments, <code>min</code> and <code>max</code> are
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commutative and associative:
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</p>
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<pre>
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min(x, y) == min(y, x)
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min(x, y, z) == min(min(x, y), z) == min(x, min(y, z))
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</pre>
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<p>
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For floating-point arguments negative zero, NaN, and infinity the following rules apply:
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</p>
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<pre>
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x y min(x, y) max(x, y)
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-0.0 0.0 -0.0 0.0 // negative zero is smaller than (non-negative) zero
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-Inf y -Inf y // negative infinity is smaller than any other number
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+Inf y y +Inf // positive infinity is larger than any other number
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NaN y NaN NaN // if any argument is a NaN, the result is a NaN
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</pre>
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<p>
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For string arguments the result for <code>min</code> is the first argument
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with the smallest (or for <code>max</code>, largest) value,
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compared lexically byte-wise:
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</p>
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<pre>
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min(x, y) == if x <= y then x else y
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min(x, y, z) == min(min(x, y), z)
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</pre>
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<h3 id="Allocation">Allocation</h3>
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<p>
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