unicode/utf8: add AppendRune

AppendRune appends the UTF-8 encoding of a rune to a []byte.
It is a generally more user friendly than EncodeRune.

    EncodeASCIIRune-4     2.35ns ± 2%
    EncodeJapaneseRune-4  4.60ns ± 2%
    AppendASCIIRune-4     0.30ns ± 3%
    AppendJapaneseRune-4  4.70ns ± 2%

The ASCII case is written to be inlineable.

Fixes #47609

Change-Id: If4f71eedffd2bd4ef0d7f960cb55b41c637eec54
Reviewed-on: https://go-review.googlesource.com/c/go/+/345571
Trust: Joe Tsai <joetsai@digital-static.net>
Reviewed-by: Rob Pike <r@golang.org>
Run-TryBot: Rob Pike <r@golang.org>
TryBot-Result: Go Bot <gobot@golang.org>
This commit is contained in:
Joe Tsai 2021-08-11 23:51:09 -07:00
parent ef4cb2f776
commit f371b30f32
3 changed files with 52 additions and 0 deletions

View file

@ -122,6 +122,7 @@ func TestIntendedInlining(t *testing.T) {
"FullRune",
"FullRuneInString",
"RuneLen",
"AppendRune",
"ValidRune",
},
"reflect": {

View file

@ -369,6 +369,32 @@ func EncodeRune(p []byte, r rune) int {
}
}
// AppendRune appends the UTF-8 encoding of r to the end of p and
// returns the extended buffer. If the rune is out of range,
// it appends the encoding of RuneError.
func AppendRune(p []byte, r rune) []byte {
// This function is inlineable for fast handling of ASCII.
if uint32(r) <= rune1Max {
return append(p, byte(r))
}
return appendRuneNonASCII(p, r)
}
func appendRuneNonASCII(p []byte, r rune) []byte {
// Negative values are erroneous. Making it unsigned addresses the problem.
switch i := uint32(r); {
case i <= rune2Max:
return append(p, t2|byte(r>>6), tx|byte(r)&maskx)
case i > MaxRune, surrogateMin <= i && i <= surrogateMax:
r = RuneError
fallthrough
case i <= rune3Max:
return append(p, t3|byte(r>>12), tx|byte(r>>6)&maskx, tx|byte(r)&maskx)
default:
return append(p, t4|byte(r>>18), tx|byte(r>>12)&maskx, tx|byte(r>>6)&maskx, tx|byte(r)&maskx)
}
}
// RuneCount returns the number of runes in p. Erroneous and short
// encodings are treated as single runes of width 1 byte.
func RuneCount(p []byte) int {

View file

@ -127,6 +127,17 @@ func TestEncodeRune(t *testing.T) {
}
}
func TestAppendRune(t *testing.T) {
for _, m := range utf8map {
if buf := AppendRune(nil, m.r); string(buf) != m.str {
t.Errorf("AppendRune(nil, %#04x) = %s, want %s", m.r, buf, m.str)
}
if buf := AppendRune([]byte("init"), m.r); string(buf) != "init"+m.str {
t.Errorf("AppendRune(nil, %#04x) = %s, want %s", m.r, buf, "init"+m.str)
}
}
}
func TestDecodeRune(t *testing.T) {
for _, m := range utf8map {
b := []byte(m.str)
@ -583,6 +594,20 @@ func BenchmarkEncodeJapaneseRune(b *testing.B) {
}
}
func BenchmarkAppendASCIIRune(b *testing.B) {
buf := make([]byte, UTFMax)
for i := 0; i < b.N; i++ {
AppendRune(buf[:0], 'a')
}
}
func BenchmarkAppendJapaneseRune(b *testing.B) {
buf := make([]byte, UTFMax)
for i := 0; i < b.N; i++ {
AppendRune(buf[:0], '本')
}
}
func BenchmarkDecodeASCIIRune(b *testing.B) {
a := []byte{'a'}
for i := 0; i < b.N; i++ {