encoding/gob: mention that Encoder and Decoder are safe for concurrent use

Fixes #29416

Change-Id: I24364bfee77aceace53f85f1046ef4d73f8feebb

Change-Id: I24364bfee77aceace53f85f1046ef4d73f8feebb
GitHub-Last-Rev: ad9f311457
GitHub-Pull-Request: golang/go#29417
Reviewed-on: https://go-review.googlesource.com/c/155742
Reviewed-by: Ian Lance Taylor <iant@golang.org>
This commit is contained in:
Mostyn Bramley-Moore 2018-12-28 20:02:13 +00:00 committed by Ian Lance Taylor
parent 69c2c56453
commit d459962967
2 changed files with 4 additions and 2 deletions

View file

@ -18,7 +18,8 @@ import (
const tooBig = (1 << 30) << (^uint(0) >> 62)
// A Decoder manages the receipt of type and data information read from the
// remote side of a connection.
// remote side of a connection. It is safe for concurrent use by multiple
// goroutines.
//
// The Decoder does only basic sanity checking on decoded input sizes,
// and its limits are not configurable. Take caution when decoding gob data

View file

@ -12,7 +12,8 @@ import (
)
// An Encoder manages the transmission of type and data information to the
// other side of a connection.
// other side of a connection. It is safe for concurrent use by multiple
// goroutines.
type Encoder struct {
mutex sync.Mutex // each item must be sent atomically
w []io.Writer // where to send the data