image: add Uniform.RGBA64At and Rectangle.RGBA64At

These types already implemented the Image interface. They should also
implement the RGBA64Image interface (new in Go 1.17)

Updates #44808

Change-Id: I9a2b13e305997088ae874efb95ad9e1648f94812
Reviewed-on: https://go-review.googlesource.com/c/go/+/331570
Trust: Nigel Tao <nigeltao@golang.org>
Run-TryBot: Nigel Tao <nigeltao@golang.org>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Dmitri Shuralyov <dmitshur@golang.org>
This commit is contained in:
Nigel Tao 2021-06-29 16:53:44 +10:00
parent c45e800e0c
commit d19a53338f
5 changed files with 29 additions and 2 deletions

View file

@ -47,7 +47,9 @@ pkg image, method (*Paletted) RGBA64At(int, int) color.RGBA64
pkg image, method (*Paletted) SetRGBA64(int, int, color.RGBA64)
pkg image, method (*RGBA) RGBA64At(int, int) color.RGBA64
pkg image, method (*RGBA) SetRGBA64(int, int, color.RGBA64)
pkg image, method (*Uniform) RGBA64At(int, int) color.RGBA64
pkg image, method (*YCbCr) RGBA64At(int, int) color.RGBA64
pkg image, method (Rectangle) RGBA64At(int, int) color.RGBA64
pkg image, type RGBA64Image interface { At, Bounds, ColorModel, RGBA64At }
pkg image, type RGBA64Image interface, At(int, int) color.Color
pkg image, type RGBA64Image interface, Bounds() Rectangle

View file

@ -811,8 +811,8 @@ func Foo() bool {
<p><!-- CL 311129 -->
The concrete image types (<code>RGBA</code>, <code>Gray16</code> and so on)
now implement a new <a href="/pkg/image/#RGBA64Image"><code>RGBA64Image</code></a>
interface. Those concrete types, other than the chroma-subsampling
related <code>YCbCr</code> and <code>NYCbCrA</code>, also now implement
interface. The concrete types that previously implemented
<a href="/pkg/image/draw/#Image"><code>draw.Image</code></a> now also implement
<a href="/pkg/image/draw/#RGBA64Image"><code>draw.RGBA64Image</code></a>, a
new interface in the <code>image/draw</code> package.
</p>

View file

@ -246,6 +246,14 @@ func (r Rectangle) At(x, y int) color.Color {
return color.Transparent
}
// RGBA64At implements the RGBA64Image interface.
func (r Rectangle) RGBA64At(x, y int) color.RGBA64 {
if (Point{x, y}).In(r) {
return color.RGBA64{0xffff, 0xffff, 0xffff, 0xffff}
}
return color.RGBA64{}
}
// Bounds implements the Image interface.
func (r Rectangle) Bounds() Rectangle {
return r

View file

@ -213,7 +213,9 @@ func TestRGBA64Image(t *testing.T) {
NewPaletted(r, palette.Plan9),
NewRGBA(r),
NewRGBA64(r),
NewUniform(color.RGBA64{}),
NewYCbCr(r, YCbCrSubsampleRatio444),
r,
}
for _, tc := range testCases {
switch tc := tc.(type) {
@ -226,6 +228,9 @@ func TestRGBA64Image(t *testing.T) {
// means that setting one pixel can modify neighboring pixels. They
// don't have Set or SetRGBA64 methods because that side effect could
// be surprising. Here, we just memset the channel buffers instead.
//
// The Uniform and Rectangle types are also special-cased, as they
// don't have a Set or SetRGBA64 method.
case interface {
SetRGBA64(x, y int, c color.RGBA64)
}:
@ -237,11 +242,18 @@ func TestRGBA64Image(t *testing.T) {
memset(tc.YCbCr.Cr, 0x99)
memset(tc.A, 0xAA)
case *Uniform:
tc.C = color.RGBA64{0x7FFF, 0x3FFF, 0x0000, 0x7FFF}
case *YCbCr:
memset(tc.Y, 0x77)
memset(tc.Cb, 0x88)
memset(tc.Cr, 0x99)
case Rectangle:
// No-op. Rectangle pixels' colors are immutable. They're always
// color.Opaque.
default:
t.Errorf("could not initialize pixels for %T", tc)
continue

View file

@ -41,6 +41,11 @@ func (c *Uniform) Bounds() Rectangle { return Rectangle{Point{-1e9, -1e9}, Point
func (c *Uniform) At(x, y int) color.Color { return c.C }
func (c *Uniform) RGBA64At(x, y int) color.RGBA64 {
r, g, b, a := c.C.RGBA()
return color.RGBA64{uint16(r), uint16(g), uint16(b), uint16(a)}
}
// Opaque scans the entire image and reports whether it is fully opaque.
func (c *Uniform) Opaque() bool {
_, _, _, a := c.C.RGBA()