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godoc: restore toy selection to playground widget
Fixes #4225. R=golang-dev CC=golang-dev https://golang.org/cl/6640054
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@ -3,13 +3,14 @@
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// license that can be found in the LICENSE file.
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// license that can be found in the LICENSE file.
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// opts is an object with these keys
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// opts is an object with these keys
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// codeEl - code editor element
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// codeEl - code editor element
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// outputEl - program output element
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// outputEl - program output element
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// runEl - run button element
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// runEl - run button element
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// fmtEl - fmt button element (optional)
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// fmtEl - fmt button element (optional)
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// shareEl - share button element (optional)
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// shareEl - share button element (optional)
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// shareURLEl - share URL text input element (optional)
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// shareURLEl - share URL text input element (optional)
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// shareRedirect - base URL to redirect to on share (optional)
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// shareRedirect - base URL to redirect to on share (optional)
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// toysEl - toys select element (optional)
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// enableHistory - enable using HTML5 history API (optional)
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// enableHistory - enable using HTML5 history API (optional)
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function playground(opts) {
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function playground(opts) {
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var code = $(opts['codeEl']);
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var code = $(opts['codeEl']);
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@ -226,4 +227,21 @@ function playground(opts) {
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});
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});
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});
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});
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}
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}
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if (opts['toysEl'] != null) {
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$(opts['toysEl']).bind('change', function() {
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var toy = $(this).val();
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$.ajax("/doc/play/"+toy, {
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processData: false,
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type: "GET",
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complete: function(xhr) {
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if (xhr.status != 200) {
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alert("Server error; try again.")
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return;
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}
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setBody(xhr.responseText);
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}
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});
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});
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}
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}
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}
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@ -85,7 +85,6 @@ Linux, Mac OS X, Windows, and more.
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<div style="clear: both;"></div>
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<div style="clear: both;"></div>
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<script type="text/javascript" src="https://www.google.com/jsapi"></script>
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<script type="text/javascript" src="https://www.google.com/jsapi"></script>
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<script type="text/javascript" src="/doc/play/playground.js"></script>
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<script type="text/javascript">
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<script type="text/javascript">
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google.load("feeds", "1");
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google.load("feeds", "1");
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@ -122,7 +121,6 @@ function init() {
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// Set up playground.
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// Set up playground.
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playground({
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playground({
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"simple": true,
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"codeEl": "#learn .code",
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"codeEl": "#learn .code",
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"outputEl": "#learn .output",
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"outputEl": "#learn .output",
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"runEl": "#learn .run",
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"runEl": "#learn .run",
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