- updated test cases to latest compiler changes

R=r
DELTA=185  (59 added, 33 deleted, 93 changed)
OCL=14655
CL=14655
This commit is contained in:
Robert Griesemer 2008-08-29 13:21:00 -07:00
parent 08c4380e48
commit 7eff30f0f0
6 changed files with 135 additions and 109 deletions

View file

@ -16,7 +16,7 @@ func main() {
}
/*
x.go :
main.go.c: In function main_putint:
main.go.c:41: error: syntax error before ) token
uetli:~/Source/go1/test gri$ 6g bugs/bug020.go
bugs/bug020.go:7: type of a structure field cannot be an open array
bugs/bug020.go:7: fatal error: width of a dynamic array
*/

View file

@ -10,3 +10,8 @@ func main() {
var s string;
s = "0000000000000000000000000000000000000000000000000000000000"[0:7];
}
/*
uetli:~/Source/go1/test/bugs gri$ 6g bug061.go
Bus error
*/

View file

@ -12,5 +12,7 @@ func main() {
}
/*
bug016.go:7: fatal error: optoas: no entry LSH-<int32>INT32
ixedbugs/bug016.go:7: overflow converting constant to <uint32>UINT32
fixedbugs/bug016.go:7: illegal types for operand: AS
(<int32>INT32)
*/

View file

@ -46,6 +46,11 @@ abcxyz-abcxyz-abcxyz-abcxyz-abcxyz-abcxyz-abcxyz
=========== chan/nonblock.go
PASS
=========== bugs/bug020.go
bugs/bug020.go:7: type of a structure field cannot be an open array
bugs/bug020.go:7: fatal error: width of a dynamic array
BUG should compile
=========== bugs/bug026.go
sys·printstring: main·sigs_I: not defined
BUG: known to fail incorrectly
@ -88,10 +93,8 @@ bugs/bug048.go:7: illegal types for operand: CONV
BUG: known to fail incorrectly
=========== bugs/bug061.go
bugs/bug061.go:7: illegal types for operand: SLICE
bugs/bug061.go:7: illegal types for operand: AS
(<string>*STRING)
BUG: known to fail incorrectly
Bus error $G $D/$F.go
=========== bugs/bug062.go
BUG: known to succeed incorrectly
@ -112,10 +115,10 @@ inner loop top i 0
do break
outer loop top k 1
k not zero
panic on line 310 PC=0x1362
panic on line 342 PC=0x1362
0x1362?zi
main·main(1, 0, 1606414952, ...)
main·main(0x1, 0x7fff5fbff268, 0x0, ...)
main·main(1, 0, 1606416392, ...)
main·main(0x1, 0x7fff5fbff808, 0x0, ...)
BUG: crashes
Trace/BPT trap ./$A.out
@ -124,9 +127,6 @@ bugs/bug072.go:6: bug: undefined
BUG: compiler crashes after error message - Bus error
Bus error $G $D/$F.go
=========== bugs/bug073.go
BUG: should not compile
=========== bugs/bug074.go
BUG: compiler crashes - Bus error
Bus error $G $D/$F.go
@ -191,6 +191,11 @@ BUG: compilation succeeds incorrectly
=========== fixedbugs/bug015.go
fixedbugs/bug015.go:7: overflow converting constant to <int64>INT64
=========== fixedbugs/bug016.go
fixedbugs/bug016.go:7: overflow converting constant to <uint32>UINT32
fixedbugs/bug016.go:7: illegal types for operand: AS
(<int32>INT32)
=========== fixedbugs/bug025.go
fixedbugs/bug025.go:7: variable exported but not defined: Foo
@ -202,7 +207,7 @@ fixedbugs/bug035.go:7: var f redeclared in this block
=========== fixedbugs/bug037.go
fixedbugs/bug037.go:6: vlong: undefined
fixedbugs/bug037.go:6: fatal error: addvar: n=NAME-s G0 a(1) l(306) t=<T> nil
fixedbugs/bug037.go:6: fatal error: addvar: n=NAME-s G0 a(1) l(338) t=<T> nil
=========== fixedbugs/bug039.go
fixedbugs/bug039.go:6: var x redeclared in this block
@ -217,3 +222,15 @@ fixedbugs/bug051.go:10: expression must be a constant
=========== fixedbugs/bug067.go
ok
=========== fixedbugs/bug073.go
fixedbugs/bug073.go:8: illegal types for operand: LSH
(<int32>INT32)
(<int32>INT32)
fixedbugs/bug073.go:8: illegal types for operand: AS
(<int32>INT32)
fixedbugs/bug073.go:9: illegal types for operand: RSH
(<int32>INT32)
(<int32>INT32)
fixedbugs/bug073.go:9: illegal types for operand: AS
(<int32>INT32)

View file

@ -10,9 +10,9 @@ package main
// Helper functions
func ASSERT(p bool) {
if !p {
// panic 0;
}
if !p {
// panic 0;
}
}
@ -20,19 +20,19 @@ func ASSERT(p bool) {
// Implementation of the HashMap
type KeyType interface {
Hash() uint32;
Match(other *KeyType) bool
Hash() uint32;
Match(other *KeyType) bool
}
type ValueType interface {
// empty interface
// empty interface
}
type Entry struct {
key *KeyType;
value *ValueType;
key *KeyType;
value *ValueType;
}
@ -40,50 +40,52 @@ type Entry struct {
//type Array array [1024] Entry;
type HashMap struct {
map_ *[1024] Entry;
log2_capacity_ uint32;
occupancy_ uint32;
map_ *[1024] Entry;
log2_capacity_ uint32;
occupancy_ uint32;
}
func (m *HashMap) capacity() uint32 {
return 1 << m.log2_capacity_;
// TODO we need to figure out how to determine the type of
// a shifted 'untyped' int so we can get rid of the conversion
return uint32(1) << m.log2_capacity_;
}
func (m *HashMap) Clear() {
// Mark all entries as empty.
var i uint32 = m.capacity() - 1;
for i > 0 {
m.map_[i].key = nil;
i = i - 1
}
m.occupancy_ = 0
// Mark all entries as empty.
var i uint32 = m.capacity() - 1;
for i > 0 {
m.map_[i].key = nil;
i = i - 1
}
m.occupancy_ = 0
}
func (m *HashMap) Initialize (initial_log2_capacity uint32) {
m.log2_capacity_ = initial_log2_capacity;
m.map_ = new([1024] Entry);
m.Clear();
m.log2_capacity_ = initial_log2_capacity;
m.map_ = new([1024] Entry);
m.Clear();
}
func (m *HashMap) Probe (key *KeyType) *Entry {
ASSERT(key != nil);
ASSERT(key != nil);
var i uint32 = key.Hash() % m.capacity();
ASSERT(0 <= i && i < m.capacity());
ASSERT(m.occupancy_ < m.capacity()); // guarantees loop termination
for m.map_[i].key != nil && !m.map_[i].key.Match(key) {
i++;
if i >= m.capacity() {
i = 0;
}
}
return &m.map_[i];
var i uint32 = key.Hash() % m.capacity();
ASSERT(0 <= i && i < m.capacity());
ASSERT(m.occupancy_ < m.capacity()); // guarantees loop termination
for m.map_[i].key != nil && !m.map_[i].key.Match(key) {
i++;
if i >= m.capacity() {
i = 0;
}
}
return &m.map_[i];
}
@ -91,48 +93,48 @@ func (m *HashMap) Resize();
func (m *HashMap) Lookup (key *KeyType, insert bool) *Entry {
// Find a matching entry.
var p *Entry = m.Probe(key);
if p.key != nil {
return p;
}
// Find a matching entry.
var p *Entry = m.Probe(key);
if p.key != nil {
return p;
}
// No entry found; insert one if necessary.
if insert {
p.key = key;
p.value = nil;
m.occupancy_++;
// Grow the map if we reached >= 80% occupancy.
if m.occupancy_ + m.occupancy_/4 >= m.capacity() {
m.Resize();
p = m.Probe(key);
}
return p;
}
// No entry found; insert one if necessary.
if insert {
p.key = key;
p.value = nil;
m.occupancy_++;
// Grow the map if we reached >= 80% occupancy.
if m.occupancy_ + m.occupancy_/4 >= m.capacity() {
m.Resize();
p = m.Probe(key);
}
return p;
}
// No entry found and none inserted.
return nil;
// No entry found and none inserted.
return nil;
}
func (m *HashMap) Resize() {
var hmap *[1024] Entry = m.map_;
var n uint32 = m.occupancy_;
// Allocate a new map of twice the current size.
m.Initialize(m.log2_capacity_ << 1);
// Rehash all current entries.
var i uint32 = 0;
for n > 0 {
if hmap[i].key != nil {
m.Lookup(hmap[i].key, true).value = hmap[i].value;
n = n - 1;
}
i++;
}
var hmap *[1024] Entry = m.map_;
var n uint32 = m.occupancy_;
// Allocate a new map of twice the current size.
m.Initialize(m.log2_capacity_ << 1);
// Rehash all current entries.
var i uint32 = 0;
for n > 0 {
if hmap[i].key != nil {
m.Lookup(hmap[i].key, true).value = hmap[i].value;
n = n - 1;
}
i++;
}
}
@ -140,45 +142,45 @@ func (m *HashMap) Resize() {
// Test code
type Number struct {
x uint32;
x uint32;
}
func (n *Number) Hash() uint32 {
return n.x * 23;
return n.x * 23;
}
func (n *Number) Match(other *KeyType) bool {
// var y *Number = other;
// return n.x == y.x;
return false;
// var y *Number = other;
// return n.x == y.x;
return false;
}
func MakeNumber (x uint32) *Number {
var n *Number = new(Number);
n.x = x;
return n;
var n *Number = new(Number);
n.x = x;
return n;
}
func main() {
//f unc (n int) int { return n + 1; }(1);
//f unc (n int) int { return n + 1; }(1);
//print "HashMap - gri 2/8/2008\n";
var hmap *HashMap = new(HashMap);
hmap.Initialize(0);
var x1 *Number = MakeNumber(1001);
var x2 *Number = MakeNumber(2002);
var x3 *Number = MakeNumber(3003);
// this doesn't work I think...
//hmap.Lookup(x1, true);
//hmap.Lookup(x2, true);
//hmap.Lookup(x3, true);
//print "done\n";
//print "HashMap - gri 2/8/2008\n";
var hmap *HashMap = new(HashMap);
hmap.Initialize(0);
var x1 *Number = MakeNumber(1001);
var x2 *Number = MakeNumber(2002);
var x3 *Number = MakeNumber(3003);
// this doesn't work I think...
//hmap.Lookup(x1, true);
//hmap.Lookup(x2, true);
//hmap.Lookup(x3, true);
//print "done\n";
}