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cmd/compile: eliminate stkdelta
At this point in the compiler we haven't assigned Xoffset values for PAUTO variables anyway, so just immediately store the stack offsets into Xoffset rather than into a global map. Change-Id: I61eb471c857c8b145fd0895cbd98fd4e8d3c3365 Reviewed-on: https://go-review.googlesource.com/30081 Run-TryBot: Matthew Dempsky <mdempsky@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Keith Randall <khr@golang.org>
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@ -286,7 +286,7 @@ func (n *Node) jconv(s fmt.State, flag FmtFlag) {
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}
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if c == 0 && n.Xoffset != BADWIDTH {
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fmt.Fprintf(s, " x(%d%+d)", n.Xoffset, stkdelta[n])
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fmt.Fprintf(s, " x(%d)", n.Xoffset)
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}
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if n.Class != 0 {
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@ -98,11 +98,11 @@ func fixautoused(p *obj.Prog) {
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}
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if p.From.Name == obj.NAME_AUTO && p.From.Node != nil {
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p.From.Offset += stkdelta[p.From.Node.(*Node)]
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p.From.Offset += p.From.Node.(*Node).Xoffset
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}
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if p.To.Name == obj.NAME_AUTO && p.To.Node != nil {
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p.To.Offset += stkdelta[p.To.Node.(*Node)]
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p.To.Offset += p.To.Node.(*Node).Xoffset
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}
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lp = &p.Link
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@ -214,11 +214,6 @@ func (s byStackVar) Len() int { return len(s) }
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func (s byStackVar) Less(i, j int) bool { return cmpstackvarlt(s[i], s[j]) }
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func (s byStackVar) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
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// stkdelta records the stack offset delta for a node
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// during the compaction of the stack frame to remove
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// unused stack slots.
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var stkdelta = map[*Node]int64{}
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// TODO(lvd) find out where the PAUTO/OLITERAL nodes come from.
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func allocauto(ptxt *obj.Prog) {
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Stksize = 0
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@ -282,22 +277,13 @@ func allocauto(ptxt *obj.Prog) {
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yyerror("stack frame too large (>2GB)")
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}
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stkdelta[n] = -Stksize - n.Xoffset
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n.Xoffset = -Stksize
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}
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Stksize = Rnd(Stksize, int64(Widthreg))
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stkptrsize = Rnd(stkptrsize, int64(Widthreg))
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fixautoused(ptxt)
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// The debug information needs accurate offsets on the symbols.
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for _, ln := range Curfn.Func.Dcl {
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if ln.Class != PAUTO || ln.Op != ONAME {
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continue
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}
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ln.Xoffset += stkdelta[ln]
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delete(stkdelta, ln)
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}
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}
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func compile(fn *Node) {
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@ -4374,12 +4374,13 @@ func AddAux2(a *obj.Addr, v *ssa.Value, offset int64) {
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a.Name = obj.NAME_PARAM
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a.Node = n
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a.Sym = Linksym(n.Orig.Sym)
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a.Offset += n.Xoffset // TODO: why do I have to add this here? I don't for auto variables.
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a.Offset += n.Xoffset
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case *ssa.AutoSymbol:
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n := sym.Node.(*Node)
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a.Name = obj.NAME_AUTO
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a.Node = n
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a.Sym = Linksym(n.Sym)
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// TODO: a.Offset += n.Xoffset once frame offsets for autos are computed during SSA
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default:
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v.Fatalf("aux in %s not implemented %#v", v, v.Aux)
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}
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