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runtime: convert runningPanicDefers to atomic type
For #53821. Change-Id: Ib48a1f2ff85d667c86dbd0b7662efab5a0abd837 Reviewed-on: https://go-review.googlesource.com/c/go/+/419437 Run-TryBot: Michael Pratt <mpratt@google.com> TryBot-Result: Gopher Robot <gobot@golang.org> Reviewed-by: Austin Clements <austin@google.com>
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2 changed files with 6 additions and 7 deletions
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@ -837,7 +837,7 @@ func gopanic(e any) {
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p.link = gp._panic
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gp._panic = (*_panic)(noescape(unsafe.Pointer(&p)))
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atomic.Xadd(&runningPanicDefers, 1)
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runningPanicDefers.Add(1)
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// By calculating getcallerpc/getcallersp here, we avoid scanning the
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// gopanic frame (stack scanning is slow...)
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@ -917,7 +917,7 @@ func gopanic(e any) {
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mcall(recovery)
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throw("bypassed recovery failed") // mcall should not return
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}
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atomic.Xadd(&runningPanicDefers, -1)
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runningPanicDefers.Add(-1)
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// After a recover, remove any remaining non-started,
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// open-coded defer entries, since the corresponding defers
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@ -1067,9 +1067,8 @@ func fatal(s string) {
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}
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// runningPanicDefers is non-zero while running deferred functions for panic.
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// runningPanicDefers is incremented and decremented atomically.
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// This is used to try hard to get a panic stack trace out when exiting.
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var runningPanicDefers uint32
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var runningPanicDefers atomic.Uint32
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// panicking is non-zero when crashing the program for an unrecovered panic.
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// panicking is incremented and decremented atomically.
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@ -1155,7 +1154,7 @@ func fatalpanic(msgs *_panic) {
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// startpanic_m set panicking, which will
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// block main from exiting, so now OK to
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// decrement runningPanicDefers.
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atomic.Xadd(&runningPanicDefers, -1)
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runningPanicDefers.Add(-1)
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printpanics(msgs)
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}
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@ -256,10 +256,10 @@ func main() {
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// another goroutine at the same time as main returns,
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// let the other goroutine finish printing the panic trace.
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// Once it does, it will exit. See issues 3934 and 20018.
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if atomic.Load(&runningPanicDefers) != 0 {
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if runningPanicDefers.Load() != 0 {
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// Running deferred functions should not take long.
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for c := 0; c < 1000; c++ {
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if atomic.Load(&runningPanicDefers) == 0 {
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if runningPanicDefers.Load() == 0 {
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break
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}
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Gosched()
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