runtime: rename gcpercent, readgogc, and heapminimum to match Go style

Generated with:

rf 'mv gcpercent gcPercent'
rf 'mv readgogc readGOGC'
rf 'mv heapminimum heapMinimum'

After this, comments referencing these symbols were updated via a simple
sed command.

For #44167.

Change-Id: I6bb01597c2130686c01f967d0f106b06860ad2db
Reviewed-on: https://go-review.googlesource.com/c/go/+/306597
Trust: Michael Knyszek <mknyszek@google.com>
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
This commit is contained in:
Michael Anthony Knyszek 2021-03-31 22:06:30 +00:00 committed by Michael Knyszek
parent f5f7647107
commit 693859542e
2 changed files with 31 additions and 31 deletions

View file

@ -161,13 +161,13 @@ func gcinit() {
memstats.triggerRatio = 7 / 8.0
// Fake a heap_marked value so it looks like a trigger at
// heapminimum is the appropriate growth from heap_marked.
// heapMinimum is the appropriate growth from heap_marked.
// This will go into computing the initial GC goal.
memstats.heap_marked = uint64(float64(heapminimum) / (1 + memstats.triggerRatio))
memstats.heap_marked = uint64(float64(heapMinimum) / (1 + memstats.triggerRatio))
// Set gcpercent from the environment. This will also compute
// Set gcPercent from the environment. This will also compute
// and set the GC trigger and goal.
_ = setGCPercent(readgogc())
_ = setGCPercent(readGOGC())
work.startSema = 1
work.markDoneSema = 1
@ -557,7 +557,7 @@ func (t gcTrigger) test() bool {
// own write.
return memstats.heap_live >= memstats.gc_trigger
case gcTriggerTime:
if gcpercent < 0 {
if gcPercent < 0 {
return false
}
lastgc := int64(atomic.Load64(&memstats.last_gc_nanotime))

View file

@ -45,12 +45,12 @@ const (
// assist by pre-paying for this many bytes of future allocations.
gcOverAssistWork = 64 << 10
// defaultHeapMinimum is the value of heapminimum for GOGC==100.
// defaultHeapMinimum is the value of heapMinimum for GOGC==100.
defaultHeapMinimum = 4 << 20
)
var (
// heapminimum is the minimum heap size at which to trigger GC.
// heapMinimum is the minimum heap size at which to trigger GC.
// For small heaps, this overrides the usual GOGC*live set rule.
//
// When there is a very small live set but a lot of allocation, simply
@ -59,13 +59,13 @@ var (
// per-GC overhead while keeping the heap reasonably small.
//
// During initialization this is set to 4MB*GOGC/100. In the case of
// GOGC==0, this will set heapminimum to 0, resulting in constant
// GOGC==0, this will set heapMinimum to 0, resulting in constant
// collection even when the heap size is small, which is useful for
// debugging.
heapminimum uint64 = defaultHeapMinimum
heapMinimum uint64 = defaultHeapMinimum
// Initialized from $GOGC. GOGC=off means no GC.
gcpercent int32
gcPercent int32
)
// gcController implements the GC pacing controller that determines
@ -266,11 +266,11 @@ func (c *gcControllerState) startCycle() {
// is when assists are enabled and the necessary statistics are
// available).
func (c *gcControllerState) revise() {
gcpercent := gcpercent
if gcpercent < 0 {
gcPercent := gcPercent
if gcPercent < 0 {
// If GC is disabled but we're running a forced GC,
// act like GOGC is huge for the below calculations.
gcpercent = 100000
gcPercent = 100000
}
live := atomic.Load64(&memstats.heap_live)
scan := atomic.Load64(&memstats.heap_scan)
@ -289,7 +289,7 @@ func (c *gcControllerState) revise() {
//
// (This is a float calculation to avoid overflowing on
// 100*heap_scan.)
scanWorkExpected := int64(float64(scan) * 100 / float64(100+gcpercent))
scanWorkExpected := int64(float64(scan) * 100 / float64(100+gcPercent))
if int64(live) > heapGoal || work > scanWorkExpected {
// We're past the soft goal, or we've already done more scan
@ -542,7 +542,7 @@ func (c *gcControllerState) findRunnableGCWorker(_p_ *p) *g {
// This can be called any time. If GC is the in the middle of a
// concurrent phase, it will adjust the pacing of that phase.
//
// This depends on gcpercent, memstats.heap_marked, and
// This depends on gcPercent, memstats.heap_marked, and
// memstats.heap_live. These must be up to date.
//
// mheap_.lock must be held or the world must be stopped.
@ -553,13 +553,13 @@ func gcSetTriggerRatio(triggerRatio float64) {
// has grown by GOGC/100 over the heap marked by the last
// cycle.
goal := ^uint64(0)
if gcpercent >= 0 {
goal = memstats.heap_marked + memstats.heap_marked*uint64(gcpercent)/100
if gcPercent >= 0 {
goal = memstats.heap_marked + memstats.heap_marked*uint64(gcPercent)/100
}
// Set the trigger ratio, capped to reasonable bounds.
if gcpercent >= 0 {
scalingFactor := float64(gcpercent) / 100
if gcPercent >= 0 {
scalingFactor := float64(gcPercent) / 100
// Ensure there's always a little margin so that the
// mutator assist ratio isn't infinity.
maxTriggerRatio := 0.95 * scalingFactor
@ -584,9 +584,9 @@ func gcSetTriggerRatio(triggerRatio float64) {
triggerRatio = minTriggerRatio
}
} else if triggerRatio < 0 {
// gcpercent < 0, so just make sure we're not getting a negative
// gcPercent < 0, so just make sure we're not getting a negative
// triggerRatio. This case isn't expected to happen in practice,
// and doesn't really matter because if gcpercent < 0 then we won't
// and doesn't really matter because if gcPercent < 0 then we won't
// ever consume triggerRatio further on in this function, but let's
// just be defensive here; the triggerRatio being negative is almost
// certainly undesirable.
@ -599,10 +599,10 @@ func gcSetTriggerRatio(triggerRatio float64) {
// We trigger the next GC cycle when the allocated heap has
// grown by the trigger ratio over the marked heap size.
trigger := ^uint64(0)
if gcpercent >= 0 {
if gcPercent >= 0 {
trigger = uint64(float64(memstats.heap_marked) * (1 + triggerRatio))
// Don't trigger below the minimum heap size.
minTrigger := heapminimum
minTrigger := heapMinimum
if !isSweepDone() {
// Concurrent sweep happens in the heap growth
// from heap_live to gc_trigger, so ensure
@ -682,9 +682,9 @@ func gcSetTriggerRatio(triggerRatio float64) {
// ratio (GOGC/100) based on heap_marked from the previous GC and
// next_gc for the current GC.
//
// This may differ from gcpercent/100 because of various upper and
// lower bounds on gcpercent. For example, if the heap is smaller than
// heapminimum, this can be higher than gcpercent/100.
// This may differ from gcPercent/100 because of various upper and
// lower bounds on gcPercent. For example, if the heap is smaller than
// heapMinimum, this can be higher than gcPercent/100.
//
// mheap_.lock must be held or the world must be stopped.
func gcEffectiveGrowthRatio() float64 {
@ -703,13 +703,13 @@ func setGCPercent(in int32) (out int32) {
// Run on the system stack since we grab the heap lock.
systemstack(func() {
lock(&mheap_.lock)
out = gcpercent
out = gcPercent
if in < 0 {
in = -1
}
gcpercent = in
heapminimum = defaultHeapMinimum * uint64(gcpercent) / 100
// Update pacing in response to gcpercent change.
gcPercent = in
heapMinimum = defaultHeapMinimum * uint64(gcPercent) / 100
// Update pacing in response to gcPercent change.
gcSetTriggerRatio(memstats.triggerRatio)
unlock(&mheap_.lock)
})
@ -723,7 +723,7 @@ func setGCPercent(in int32) (out int32) {
return out
}
func readgogc() int32 {
func readGOGC() int32 {
p := gogetenv("GOGC")
if p == "off" {
return -1