runtime: fix debuglog traceback printing off-by-one

The debuglog traceback printer wasn't adjusting for call/return PCs.

Change-Id: I98dda1c0f22cd78651d88124ea51dc166dc91c7a
Reviewed-on: https://go-review.googlesource.com/c/go/+/227646
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
This commit is contained in:
Austin Clements 2019-08-06 21:37:37 -04:00
parent c8b42f9aa5
commit 45cd312394

View file

@ -665,13 +665,17 @@ func (r *debugLogReader) printVal() bool {
print("..(", r.uvarint(), " more bytes)..")
case debugLogPC:
printDebugLogPC(uintptr(r.uvarint()))
printDebugLogPC(uintptr(r.uvarint()), false)
case debugLogTraceback:
n := int(r.uvarint())
for i := 0; i < n; i++ {
print("\n\t")
printDebugLogPC(uintptr(r.uvarint()))
// gentraceback PCs are always return PCs.
// Convert them to call PCs.
//
// TODO(austin): Expand inlined frames.
printDebugLogPC(uintptr(r.uvarint()), true)
}
}
@ -794,9 +798,17 @@ func printDebugLog() {
printunlock()
}
func printDebugLogPC(pc uintptr) {
print(hex(pc))
// printDebugLogPC prints a single symbolized PC. If returnPC is true,
// pc is a return PC that must first be converted to a call PC.
func printDebugLogPC(pc uintptr, returnPC bool) {
fn := findfunc(pc)
if returnPC && (!fn.valid() || pc > fn.entry) {
// TODO(austin): Don't back up if the previous frame
// was a sigpanic.
pc--
}
print(hex(pc))
if !fn.valid() {
print(" [unknown PC]")
} else {