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runtime: avoid calling adjustpointers unnecessarily
adjustpointers loops over a bitmap. If the length of that bitmap is zero, we can skip making the call entirely. This speeds up stack copying when there are no pointers present in either args or locals. name old time/op new time/op delta StackCopyPtr-8 101ms ± 4% 90ms ± 4% -10.95% (p=0.000 n=87+93) StackCopy-8 80.1ms ± 4% 72.6ms ± 4% -9.41% (p=0.000 n=98+100) StackCopyNoCache-8 121ms ± 3% 113ms ± 3% -6.57% (p=0.000 n=98+97) Change-Id: I7a272e19bc9a14fa3e3318771ebd082dc6247d25 Reviewed-on: https://go-review.googlesource.com/104737 Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Austin Clements <austin@google.com>
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1 changed files with 19 additions and 13 deletions
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@ -643,24 +643,28 @@ func adjustframe(frame *stkframe, arg unsafe.Pointer) bool {
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minsize = sys.MinFrameSize
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}
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if size > minsize {
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var bv bitvector
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stackmap := (*stackmap)(funcdata(f, _FUNCDATA_LocalsPointerMaps))
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if stackmap == nil || stackmap.n <= 0 {
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print("runtime: frame ", funcname(f), " untyped locals ", hex(frame.varp-size), "+", hex(size), "\n")
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throw("missing stackmap")
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}
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// If nbit == 0, there's no work to do.
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if stackmap.nbit > 0 {
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// Locals bitmap information, scan just the pointers in locals.
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if pcdata < 0 || pcdata >= stackmap.n {
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// don't know where we are
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print("runtime: pcdata is ", pcdata, " and ", stackmap.n, " locals stack map entries for ", funcname(f), " (targetpc=", targetpc, ")\n")
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throw("bad symbol table")
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}
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bv = stackmapdata(stackmap, pcdata)
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bv := stackmapdata(stackmap, pcdata)
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size = uintptr(bv.n) * sys.PtrSize
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if stackDebug >= 3 {
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print(" locals ", pcdata, "/", stackmap.n, " ", size/sys.PtrSize, " words ", bv.bytedata, "\n")
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}
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adjustpointers(unsafe.Pointer(frame.varp-size), &bv, adjinfo, f)
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} else if stackDebug >= 3 {
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print(" no locals to adjust\n")
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}
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}
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// Adjust saved base pointer if there is one.
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@ -707,8 +711,10 @@ func adjustframe(frame *stkframe, arg unsafe.Pointer) bool {
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if stackDebug >= 3 {
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print(" args\n")
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}
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if bv.n > 0 {
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adjustpointers(unsafe.Pointer(frame.argp), &bv, adjinfo, funcInfo{})
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}
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}
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return true
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}
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