test: issue16016: use fewer goroutines for gccgo

For https://gcc.gnu.org/PR114453

Change-Id: If41d9fca6288b18ed47b0f21ff224c74ddb34958
Reviewed-on: https://go-review.googlesource.com/c/go/+/574536
Reviewed-by: Than McIntosh <thanm@google.com>
Auto-Submit: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Emmanuel Odeke <emmanuel@orijtech.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
This commit is contained in:
Ian Lance Taylor 2024-03-26 13:18:34 -07:00 committed by Gopher Robot
parent d4cc35c4fd
commit 132f9fa9f8

View file

@ -6,7 +6,10 @@
package main
import "time"
import (
"runtime"
"time"
)
type T struct{}
@ -24,8 +27,19 @@ type Q interface {
}
func main() {
var count = 10000
if runtime.Compiler == "gccgo" {
// On targets without split-stack libgo allocates
// a large stack for each goroutine. On 32-bit
// systems this test can run out of memory.
const intSize = 32 << (^uint(0) >> 63) // 32 or 64
if intSize < 64 {
count = 100
}
}
var q Q = &R{&T{}}
for i := 0; i < 10000; i++ {
for i := 0; i < count; i++ {
go func() {
defer q.Foo([]interface{}{"meow"})
time.Sleep(100 * time.Millisecond)