2016-02-27 16:54:52 +00:00
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// +build amd64
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2016-11-10 21:03:47 +00:00
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// errorcheck -0 -d=ssa/likelyadjust/debug=1,ssa/insert_resched_checks/off
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// rescheduling check insertion is turend off because the inserted conditional branches perturb the errorcheck
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2016-02-27 16:54:52 +00:00
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2016-04-10 21:32:26 +00:00
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// Copyright 2016 The Go Authors. All rights reserved.
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2016-02-27 16:54:52 +00:00
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Test that branches have some prediction properties.
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package foo
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func f(x, y, z int) int {
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a := 0
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for i := 0; i < x; i++ { // ERROR "Branch prediction rule stay in loop"
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for j := 0; j < y; j++ { // ERROR "Branch prediction rule stay in loop"
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a += j
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}
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for k := 0; k < z; k++ { // ERROR "Branch prediction rule stay in loop"
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a -= x + y + z
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}
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}
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return a
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}
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func g(x, y, z int) int {
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a := 0
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if y == 0 { // ERROR "Branch prediction rule default < call"
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y = g(y, z, x)
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} else {
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y++
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}
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if y == x { // ERROR "Branch prediction rule default < call"
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y = g(y, z, x)
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} else {
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}
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if y == 2 { // ERROR "Branch prediction rule default < call"
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z++
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} else {
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y = g(z, x, y)
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}
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if y+z == 3 { // ERROR "Branch prediction rule call < exit"
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println("ha ha")
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} else {
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panic("help help help")
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}
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if x != 0 { // ERROR "Branch prediction rule default < ret"
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for i := 0; i < x; i++ { // ERROR "Branch prediction rule stay in loop"
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if x == 4 { // ERROR "Branch prediction rule stay in loop"
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return a
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}
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for j := 0; j < y; j++ { // ERROR "Branch prediction rule stay in loop"
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for k := 0; k < z; k++ { // ERROR "Branch prediction rule stay in loop"
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a -= j * i
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}
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a += j
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}
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}
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}
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return a
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}
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func h(x, y, z int) int {
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a := 0
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for i := 0; i < x; i++ { // ERROR "Branch prediction rule stay in loop"
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for j := 0; j < y; j++ { // ERROR "Branch prediction rule stay in loop"
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a += j
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if i == j { // ERROR "Branch prediction rule stay in loop"
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break
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}
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a *= j
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}
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for k := 0; k < z; k++ { // ERROR "Branch prediction rule stay in loop"
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a -= k
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if i == k {
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continue
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}
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a *= k
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}
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}
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if a > 0 { // ERROR "Branch prediction rule default < call"
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a = g(x, y, z)
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} else {
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a = -a
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}
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return a
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}
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