dart-sdk/runtime/vm/instructions_ia32_test.cc
Florian Schneider bac82e2592 VM: New calling convention for generated code.
Instead of calling code object directly, call indirectly and
pass the code object in a register. The object pool is then loaded from
the code object. This is another preparation step for making generated code
relocatable.

All non-ia32 platforms:
No entry patching.

ARM:
PC marker (now code object) moves to the same place as on x64 (below saved PP, above saved FP).
R9 is now used as PP, R10 as CODE_REG.

BUG=
R=koda@google.com, rmacnak@google.com

Committed: 1d343e5a7b

Review URL: https://codereview.chromium.org//1192103004 .
2015-09-19 13:21:09 +02:00

35 lines
815 B
C++

// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/globals.h"
#if defined(TARGET_ARCH_IA32)
#include "vm/assembler.h"
#include "vm/instructions.h"
#include "vm/object.h"
#include "vm/stub_code.h"
#include "vm/unit_test.h"
#include "vm/virtual_memory.h"
namespace dart {
#define __ assembler->
ASSEMBLER_TEST_GENERATE(Call, assembler) {
__ call(&StubCode::InvokeDartCode_entry()->label());
__ ret();
}
ASSEMBLER_TEST_RUN(Call, test) {
CallPattern call(test->entry());
EXPECT_EQ(StubCode::InvokeDartCode_entry()->EntryPoint(),
call.TargetAddress());
}
} // namespace dart
#endif // defined TARGET_ARCH_IA32