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https://github.com/dart-lang/sdk
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27c79f9459
Change-Id: I8d4f3a892a51bed8b922961bd74bcad727f66508 Reviewed-on: https://dart-review.googlesource.com/73280 Commit-Queue: Zach Anderson <zra@google.com> Reviewed-by: Alexander Markov <alexmarkov@google.com> Reviewed-by: Siva Annamalai <asiva@google.com>
186 lines
5.2 KiB
C++
186 lines
5.2 KiB
C++
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#include "platform/hashmap.h"
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#include "platform/utils.h"
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namespace dart {
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SimpleHashMap::SimpleHashMap(MatchFun match, uint32_t initial_capacity) {
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match_ = match;
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Initialize(initial_capacity);
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}
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SimpleHashMap::~SimpleHashMap() {
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delete[] map_;
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}
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SimpleHashMap::Entry* SimpleHashMap::Lookup(void* key,
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uint32_t hash,
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bool insert) {
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// Find a matching entry.
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Entry* p = Probe(key, hash);
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if (p->key != NULL) {
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return p;
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}
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// No entry found; insert one if necessary.
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if (insert) {
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p->key = key;
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p->value = NULL;
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p->hash = hash;
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occupancy_++;
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// Grow the map if we reached >= 80% occupancy.
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if ((occupancy_ + (occupancy_ / 4)) >= capacity_) {
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Resize();
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p = Probe(key, hash);
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}
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return p;
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}
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// No entry found and none inserted.
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return NULL;
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}
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void SimpleHashMap::Remove(void* key, uint32_t hash) {
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// Lookup the entry for the key to remove.
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Entry* candidate = Probe(key, hash);
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if (candidate->key == NULL) {
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// Key not found nothing to remove.
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return;
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}
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// To remove an entry we need to ensure that it does not create an empty
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// entry that will cause the search for another entry to stop too soon. If all
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// the entries between the entry to remove and the next empty slot have their
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// initial position inside this interval, clearing the entry to remove will
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// not break the search. If, while searching for the next empty entry, an
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// entry is encountered which does not have its initial position between the
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// entry to remove and the position looked at, then this entry can be moved to
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// the place of the entry to remove without breaking the search for it. The
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// entry made vacant by this move is now the entry to remove and the process
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// starts over.
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// Algorithm from http://en.wikipedia.org/wiki/Open_addressing.
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// This guarantees loop termination as there is at least one empty entry so
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// eventually the removed entry will have an empty entry after it.
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ASSERT(occupancy_ < capacity_);
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// "candidate" is the candidate entry to clear. "next" is used to scan
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// forwards.
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Entry* next = candidate; // Start at the entry to remove.
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while (true) {
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// Move "next" to the next entry. Wrap when at the end of the array.
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next = next + 1;
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if (next == map_end()) {
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next = map_;
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}
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// All entries between "candidate" and "next" have their initial position
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// between candidate and entry and the entry candidate can be cleared
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// without breaking the search for these entries.
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if (next->key == NULL) {
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break;
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}
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// Find the initial position for the entry at position "next". That is
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// the entry where searching for the entry at position "next" will
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// actually start.
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Entry* start = map_ + (next->hash & (capacity_ - 1));
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// If the entry at position "next" has its initial position outside the
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// range between "candidate" and "next" it can be moved forward to
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// position "candidate" and will still be found. There is now the new
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// candidate entry for clearing.
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if ((next > candidate && (start <= candidate || start > next)) ||
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(next < candidate && (start <= candidate && start > next))) {
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*candidate = *next;
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candidate = next;
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}
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}
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// Clear the candidate which will not break searching the hash table.
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candidate->key = NULL;
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occupancy_--;
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}
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void SimpleHashMap::Clear(ClearFun clear) {
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// Mark all entries as empty.
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const Entry* end = map_end();
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for (Entry* p = map_; p < end; p++) {
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if ((clear != NULL) && (p->key != NULL)) {
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clear(p->value);
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}
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p->key = NULL;
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}
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occupancy_ = 0;
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}
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SimpleHashMap::Entry* SimpleHashMap::Start() const {
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return Next(map_ - 1);
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}
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SimpleHashMap::Entry* SimpleHashMap::Next(Entry* p) const {
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const Entry* end = map_end();
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ASSERT(map_ - 1 <= p && p < end);
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for (p++; p < end; p++) {
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if (p->key != NULL) {
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return p;
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}
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}
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return NULL;
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}
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SimpleHashMap::Entry* SimpleHashMap::Probe(void* key, uint32_t hash) {
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ASSERT(key != NULL);
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ASSERT(dart::Utils::IsPowerOfTwo(capacity_));
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Entry* p = map_ + (hash & (capacity_ - 1));
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const Entry* end = map_end();
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ASSERT(map_ <= p && p < end);
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ASSERT(occupancy_ < capacity_); // Guarantees loop termination.
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while (p->key != NULL && (hash != p->hash || !match_(key, p->key))) {
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p++;
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if (p >= end) {
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p = map_;
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}
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}
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return p;
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}
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void SimpleHashMap::Initialize(uint32_t capacity) {
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ASSERT(dart::Utils::IsPowerOfTwo(capacity));
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map_ = new Entry[capacity];
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if (map_ == NULL) {
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OUT_OF_MEMORY();
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}
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capacity_ = capacity;
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occupancy_ = 0;
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}
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void SimpleHashMap::Resize() {
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Entry* map = map_;
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uint32_t n = occupancy_;
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// Allocate larger map.
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Initialize(capacity_ * 2);
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// Rehash all current entries.
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for (Entry* p = map; n > 0; p++) {
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if (p->key != NULL) {
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Lookup(p->key, p->hash, true)->value = p->value;
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n--;
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}
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}
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// Delete old map.
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delete[] map;
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}
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} // namespace dart
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