dart-sdk/runtime/vm/reusable_handles.h

120 lines
6.7 KiB
C++

// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#ifndef RUNTIME_VM_REUSABLE_HANDLES_H_
#define RUNTIME_VM_REUSABLE_HANDLES_H_
#include "vm/allocation.h"
#include "vm/handles.h"
#include "vm/object.h"
namespace dart {
// Classes registered in REUSABLE_HANDLE_LIST have an thread specific reusable
// handle. A guard class (Reusable*ClassName*HandleScope) should be used in
// regions of the virtual machine where the thread specific reusable handle
// of that type is used. The class asserts that we do not add code that will
// result in recursive uses of the class's reusable handle.
//
// Below is an example of a reusable array handle via the
// REUSABLE_*CLASSNAME*_HANDLESCOPE macro:
//
// {
// REUSABLE_ARRAY_HANDLESCOPE(thread);
// ....
// ....
// Array& funcs = reused_array_handle.Handle();
// code that uses funcs
// ....
// }
//
#if defined(DEBUG)
#define REUSABLE_SCOPE(name) \
class Reusable##name##HandleScope : public ValueObject { \
public: \
explicit Reusable##name##HandleScope(Thread* thread) : thread_(thread) { \
ASSERT(!thread->reusable_##name##_handle_scope_active()); \
thread->set_reusable_##name##_handle_scope_active(true); \
} \
Reusable##name##HandleScope() : thread_(Thread::Current()) { \
ASSERT(!thread_->reusable_##name##_handle_scope_active()); \
thread_->set_reusable_##name##_handle_scope_active(true); \
} \
~Reusable##name##HandleScope() { \
ASSERT(thread_->reusable_##name##_handle_scope_active()); \
thread_->set_reusable_##name##_handle_scope_active(false); \
Handle().raw_ = name::null(); \
} \
name& Handle() const { \
ASSERT(thread_->name##_handle_ != NULL); \
return *thread_->name##_handle_; \
} \
\
private: \
Thread* thread_; \
DISALLOW_COPY_AND_ASSIGN(Reusable##name##HandleScope); \
};
#else
#define REUSABLE_SCOPE(name) \
class Reusable##name##HandleScope : public ValueObject { \
public: \
explicit Reusable##name##HandleScope(Thread* thread) \
: handle_(thread->name##_handle_) {} \
Reusable##name##HandleScope() \
: handle_(Thread::Current()->name##_handle_) {} \
~Reusable##name##HandleScope() { handle_->raw_ = name::null(); } \
name& Handle() const { \
ASSERT(handle_ != NULL); \
return *handle_; \
} \
\
private: \
name* handle_; \
DISALLOW_COPY_AND_ASSIGN(Reusable##name##HandleScope); \
};
#endif // defined(DEBUG)
REUSABLE_HANDLE_LIST(REUSABLE_SCOPE)
#undef REUSABLE_SCOPE
#define REUSABLE_ABSTRACT_TYPE_HANDLESCOPE(thread) \
ReusableAbstractTypeHandleScope reused_abstract_type(thread);
#define REUSABLE_ARRAY_HANDLESCOPE(thread) \
ReusableArrayHandleScope reused_array_handle(thread);
#define REUSABLE_CLASS_HANDLESCOPE(thread) \
ReusableClassHandleScope reused_class_handle(thread);
#define REUSABLE_CODE_HANDLESCOPE(thread) \
ReusableCodeHandleScope reused_code_handle(thread);
#define REUSABLE_ERROR_HANDLESCOPE(thread) \
ReusableErrorHandleScope reused_error_handle(thread);
#define REUSABLE_EXCEPTION_HANDLERS_HANDLESCOPE(thread) \
ReusableExceptionHandlersHandleScope reused_exception_handlers_handle(thread);
#define REUSABLE_FIELD_HANDLESCOPE(thread) \
ReusableFieldHandleScope reused_field_handle(thread);
#define REUSABLE_FUNCTION_HANDLESCOPE(thread) \
ReusableFunctionHandleScope reused_function_handle(thread);
#define REUSABLE_GROWABLE_OBJECT_ARRAY_HANDLESCOPE(thread) \
ReusableGrowableObjectArrayHandleScope reused_growable_object_array_handle( \
thread)
#define REUSABLE_INSTANCE_HANDLESCOPE(thread) \
ReusableInstanceHandleScope reused_instance_handle(thread);
#define REUSABLE_LIBRARY_HANDLESCOPE(thread) \
ReusableLibraryHandleScope reused_library_handle(thread);
#define REUSABLE_OBJECT_HANDLESCOPE(thread) \
ReusableObjectHandleScope reused_object_handle(thread);
#define REUSABLE_PC_DESCRIPTORS_HANDLESCOPE(thread) \
ReusablePcDescriptorsHandleScope reused_pc_descriptors_handle(thread);
#define REUSABLE_SMI_HANDLESCOPE(thread) \
ReusableSmiHandleScope reused_smi_handle(thread);
#define REUSABLE_STRING_HANDLESCOPE(thread) \
ReusableStringHandleScope reused_string_handle(thread);
#define REUSABLE_TYPE_ARGUMENTS_HANDLESCOPE(thread) \
ReusableTypeArgumentsHandleScope reused_type_arguments_handle(thread);
#define REUSABLE_TYPE_PARAMETER_HANDLESCOPE(thread) \
ReusableTypeParameterHandleScope reused_type_parameter(thread);
} // namespace dart
#endif // RUNTIME_VM_REUSABLE_HANDLES_H_