mirror of
https://github.com/dart-lang/sdk
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4ebc1e3fe7
Change-Id: I044f1c4070d14a297c4434618bd94270efc277ca Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/122786 Commit-Queue: Lasse R.H. Nielsen <lrn@google.com> Reviewed-by: Leaf Petersen <leafp@google.com>
515 lines
15 KiB
Dart
515 lines
15 KiB
Dart
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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part of dart.async;
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class _BroadcastStream<T> extends _ControllerStream<T> {
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_BroadcastStream(_StreamControllerLifecycle<T> controller)
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: super(controller);
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bool get isBroadcast => true;
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}
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class _BroadcastSubscription<T> extends _ControllerSubscription<T> {
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static const int _STATE_EVENT_ID = 1;
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static const int _STATE_FIRING = 2;
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static const int _STATE_REMOVE_AFTER_FIRING = 4;
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// TODO(lrn): Use the _state field on _ControllerSubscription to
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// also store this state. Requires that the subscription implementation
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// does not assume that it's use of the state integer is the only use.
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int _eventState = 0; // Initialized to help dart2js type inference.
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_BroadcastSubscription<T>? _next;
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_BroadcastSubscription<T>? _previous;
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_BroadcastSubscription(_StreamControllerLifecycle<T> controller,
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void onData(T data)?, Function? onError, void onDone()?,
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bool cancelOnError)
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: super(controller, onData, onError, onDone, cancelOnError) {
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_next = _previous = this;
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}
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bool _expectsEvent(int eventId) => (_eventState & _STATE_EVENT_ID) == eventId;
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void _toggleEventId() {
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_eventState ^= _STATE_EVENT_ID;
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}
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bool get _isFiring => (_eventState & _STATE_FIRING) != 0;
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void _setRemoveAfterFiring() {
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assert(_isFiring);
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_eventState |= _STATE_REMOVE_AFTER_FIRING;
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}
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bool get _removeAfterFiring =>
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(_eventState & _STATE_REMOVE_AFTER_FIRING) != 0;
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// The controller._recordPause doesn't do anything for a broadcast controller,
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// so we don't bother calling it.
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void _onPause() {}
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// The controller._recordResume doesn't do anything for a broadcast
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// controller, so we don't bother calling it.
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void _onResume() {}
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// _onCancel is inherited.
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}
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abstract class _BroadcastStreamController<T>
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implements _StreamControllerBase<T> {
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static const int _STATE_INITIAL = 0;
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static const int _STATE_EVENT_ID = 1;
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static const int _STATE_FIRING = 2;
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static const int _STATE_CLOSED = 4;
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static const int _STATE_ADDSTREAM = 8;
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void Function()? onListen;
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FutureOr<void> Function()? onCancel;
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// State of the controller.
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int _state;
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// Double-linked list of active listeners.
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_BroadcastSubscription<T>? _firstSubscription;
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_BroadcastSubscription<T>? _lastSubscription;
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// Extra state used during an [addStream] call.
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_AddStreamState<T>? _addStreamState;
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/**
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* Future returned by [close] and [done].
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*
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* The future is completed whenever the done event has been sent to all
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* relevant listeners.
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* The relevant listeners are the ones that were listening when [close] was
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* called. When all of these have been canceled (sending the done event makes
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* them cancel, but they can also be canceled before sending the event),
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* this future completes.
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*
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* Any attempt to listen after calling [close] will throw, so there won't
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* be any further listeners.
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*/
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_Future<void>? _doneFuture;
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_BroadcastStreamController(this.onListen, this.onCancel)
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: _state = _STATE_INITIAL;
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void Function() get onPause {
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throw new UnsupportedError(
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"Broadcast stream controllers do not support pause callbacks");
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}
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void set onPause(void onPauseHandler()?) {
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throw new UnsupportedError(
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"Broadcast stream controllers do not support pause callbacks");
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}
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void Function() get onResume {
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throw new UnsupportedError(
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"Broadcast stream controllers do not support pause callbacks");
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}
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void set onResume(void onResumeHandler()?) {
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throw new UnsupportedError(
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"Broadcast stream controllers do not support pause callbacks");
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}
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// StreamController interface.
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Stream<T> get stream => new _BroadcastStream<T>(this);
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StreamSink<T> get sink => new _StreamSinkWrapper<T>(this);
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bool get isClosed => (_state & _STATE_CLOSED) != 0;
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/**
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* A broadcast controller is never paused.
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*
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* Each receiving stream may be paused individually, and they handle their
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* own buffering.
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*/
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bool get isPaused => false;
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/** Whether there are currently one or more subscribers. */
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bool get hasListener => !_isEmpty;
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/**
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* Test whether the stream has exactly one listener.
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*
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* Assumes that the stream has a listener (not [_isEmpty]).
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*/
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bool get _hasOneListener {
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assert(!_isEmpty);
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return identical(_firstSubscription, _lastSubscription);
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}
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/** Whether an event is being fired (sent to some, but not all, listeners). */
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bool get _isFiring => (_state & _STATE_FIRING) != 0;
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bool get _isAddingStream => (_state & _STATE_ADDSTREAM) != 0;
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bool get _mayAddEvent => (_state < _STATE_CLOSED);
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_Future<void> _ensureDoneFuture() => _doneFuture ??= _Future<void>();
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// Linked list helpers
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bool get _isEmpty => _firstSubscription == null;
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/** Adds subscription to linked list of active listeners. */
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void _addListener(_BroadcastSubscription<T> subscription) {
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assert(identical(subscription._next, subscription));
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subscription._eventState = (_state & _STATE_EVENT_ID);
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// Insert in linked list as last subscription.
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_BroadcastSubscription<T>? oldLast = _lastSubscription;
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_lastSubscription = subscription;
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subscription._next = null;
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subscription._previous = oldLast;
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if (oldLast == null) {
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_firstSubscription = subscription;
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} else {
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oldLast._next = subscription;
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}
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}
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void _removeListener(_BroadcastSubscription<T> subscription) {
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assert(identical(subscription._controller, this));
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assert(!identical(subscription._next, subscription));
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_BroadcastSubscription<T>? previous = subscription._previous;
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_BroadcastSubscription<T>? next = subscription._next;
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if (previous == null) {
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// This was the first subscription.
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_firstSubscription = next;
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} else {
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previous._next = next;
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}
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if (next == null) {
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// This was the last subscription.
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_lastSubscription = previous;
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} else {
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next._previous = previous;
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}
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subscription._next = subscription._previous = subscription;
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}
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// _StreamControllerLifecycle interface.
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StreamSubscription<T> _subscribe(void onData(T data)?, Function? onError,
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void onDone()?, bool cancelOnError) {
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if (isClosed) {
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return new _DoneStreamSubscription<T>(onDone);
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}
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var subscription = new _BroadcastSubscription<T>(
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this, onData, onError, onDone, cancelOnError);
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_addListener(subscription);
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if (identical(_firstSubscription, _lastSubscription)) {
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// Only one listener, so it must be the first listener.
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_runGuarded(onListen);
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}
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return subscription;
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}
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Future<void>? _recordCancel(StreamSubscription<T> sub) {
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_BroadcastSubscription<T> subscription = sub as _BroadcastSubscription<T>;
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// If already removed by the stream, don't remove it again.
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if (identical(subscription._next, subscription)) return null;
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if (subscription._isFiring) {
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subscription._setRemoveAfterFiring();
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} else {
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_removeListener(subscription);
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// If we are currently firing an event, the empty-check is performed at
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// the end of the listener loop instead of here.
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if (!_isFiring && _isEmpty) {
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_callOnCancel();
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}
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}
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return null;
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}
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void _recordPause(StreamSubscription<T> subscription) {}
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void _recordResume(StreamSubscription<T> subscription) {}
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// EventSink interface.
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Error _addEventError() {
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if (isClosed) {
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return new StateError("Cannot add new events after calling close");
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}
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assert(_isAddingStream);
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return new StateError("Cannot add new events while doing an addStream");
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}
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void add(T data) {
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if (!_mayAddEvent) throw _addEventError();
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_sendData(data);
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}
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void addError(Object error, [StackTrace? stackTrace]) {
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if (!_mayAddEvent) throw _addEventError();
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AsyncError? replacement = Zone.current.errorCallback(error, stackTrace);
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if (replacement != null) {
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error = replacement.error;
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stackTrace = replacement.stackTrace;
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}
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_sendError(error, stackTrace);
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}
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Future close() {
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if (isClosed) {
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assert(_doneFuture != null);
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return _doneFuture!;
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}
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if (!_mayAddEvent) throw _addEventError();
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_state |= _STATE_CLOSED;
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Future doneFuture = _ensureDoneFuture();
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_sendDone();
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return doneFuture;
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}
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Future<void> get done => _ensureDoneFuture();
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Future addStream(Stream<T> stream, {bool? cancelOnError}) {
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if (!_mayAddEvent) throw _addEventError();
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_state |= _STATE_ADDSTREAM;
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var addStreamState =
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new _AddStreamState(this, stream, cancelOnError ?? false);
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_addStreamState = addStreamState;
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return addStreamState.addStreamFuture;
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}
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// _EventSink interface, called from AddStreamState.
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void _add(T data) {
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_sendData(data);
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}
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void _addError(Object error, StackTrace? stackTrace) {
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_sendError(error, stackTrace);
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}
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void _close() {
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assert(_isAddingStream);
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_AddStreamState addState = _addStreamState!;
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_addStreamState = null;
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_state &= ~_STATE_ADDSTREAM;
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addState.complete();
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}
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// Event handling.
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void _forEachListener(
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void action(_BufferingStreamSubscription<T> subscription)) {
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if (_isFiring) {
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throw new StateError(
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"Cannot fire new event. Controller is already firing an event");
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}
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if (_isEmpty) return;
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// Get event id of this event.
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int id = (_state & _STATE_EVENT_ID);
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// Start firing (set the _STATE_FIRING bit). We don't do [onCancel]
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// callbacks while firing, and we prevent reentrancy of this function.
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//
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// Set [_state]'s event id to the next event's id.
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// Any listeners added while firing this event will expect the next event,
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// not this one, and won't get notified.
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_state ^= _STATE_EVENT_ID | _STATE_FIRING;
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_BroadcastSubscription<T>? subscription = _firstSubscription;
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while (subscription != null) {
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if (subscription._expectsEvent(id)) {
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subscription._eventState |= _BroadcastSubscription._STATE_FIRING;
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action(subscription);
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subscription._toggleEventId();
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_BroadcastSubscription<T>? next = subscription._next;
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if (subscription._removeAfterFiring) {
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_removeListener(subscription);
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}
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subscription._eventState &= ~_BroadcastSubscription._STATE_FIRING;
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subscription = next;
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} else {
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subscription = subscription._next;
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}
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}
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_state &= ~_STATE_FIRING;
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if (_isEmpty) {
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_callOnCancel();
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}
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}
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void _callOnCancel() {
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assert(_isEmpty);
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if (isClosed) {
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// When closed, _doneFuture is not null.
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var doneFuture = _doneFuture!;
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if (doneFuture._mayComplete) {
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doneFuture._asyncComplete(null);
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}
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}
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_runGuarded(onCancel);
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}
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}
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class _SyncBroadcastStreamController<T> extends _BroadcastStreamController<T>
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implements SynchronousStreamController<T> {
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_SyncBroadcastStreamController(void onListen()?, void onCancel()?)
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: super(onListen, onCancel);
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// EventDispatch interface.
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bool get _mayAddEvent => super._mayAddEvent && !_isFiring;
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_addEventError() {
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if (_isFiring) {
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return new StateError(
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"Cannot fire new event. Controller is already firing an event");
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}
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return super._addEventError();
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}
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void _sendData(T data) {
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if (_isEmpty) return;
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if (_hasOneListener) {
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_state |= _BroadcastStreamController._STATE_FIRING;
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(_firstSubscription as _BroadcastSubscription<T>)._add(data);
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_state &= ~_BroadcastStreamController._STATE_FIRING;
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if (_isEmpty) {
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_callOnCancel();
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}
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return;
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}
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_forEachListener((_BufferingStreamSubscription<T> subscription) {
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subscription._add(data);
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});
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}
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void _sendError(Object error, StackTrace? stackTrace) {
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if (_isEmpty) return;
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_forEachListener((_BufferingStreamSubscription<T> subscription) {
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subscription._addError(error, stackTrace);
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});
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}
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void _sendDone() {
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if (!_isEmpty) {
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_forEachListener((_BufferingStreamSubscription<T> subscription) {
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subscription._close();
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});
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} else {
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assert(_doneFuture != null && _doneFuture!._mayComplete);
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_doneFuture!._asyncComplete(null);
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}
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}
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}
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class _AsyncBroadcastStreamController<T> extends _BroadcastStreamController<T> {
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_AsyncBroadcastStreamController(void onListen()?, void onCancel()?)
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: super(onListen, onCancel);
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// EventDispatch interface.
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void _sendData(T data) {
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for (var subscription = _firstSubscription;
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subscription != null;
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subscription = subscription._next) {
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subscription._addPending(new _DelayedData<T>(data));
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}
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}
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void _sendError(Object error, StackTrace? stackTrace) {
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for (var subscription = _firstSubscription;
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subscription != null;
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subscription = subscription._next) {
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subscription._addPending(new _DelayedError(error, stackTrace));
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}
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}
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void _sendDone() {
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if (!_isEmpty) {
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for (var subscription = _firstSubscription;
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subscription != null;
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subscription = subscription._next) {
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subscription._addPending(const _DelayedDone());
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}
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} else {
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assert(_doneFuture != null && _doneFuture!._mayComplete);
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_doneFuture!._asyncComplete(null);
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}
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}
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}
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/**
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* Stream controller that is used by [Stream.asBroadcastStream].
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*
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* This stream controller allows incoming events while it is firing
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* other events. This is handled by delaying the events until the
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* current event is done firing, and then fire the pending events.
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*
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* This class extends [_SyncBroadcastStreamController]. Events of
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* an "asBroadcastStream" stream are always initiated by events
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* on another stream, and it is fine to forward them synchronously.
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*/
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class _AsBroadcastStreamController<T> extends _SyncBroadcastStreamController<T>
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implements _EventDispatch<T> {
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_StreamImplEvents<T>? _pending;
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_AsBroadcastStreamController(void onListen()?, void onCancel()?)
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: super(onListen, onCancel);
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bool get _hasPending {
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var pending = _pending;
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return pending != null && !pending.isEmpty;
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}
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void _addPendingEvent(_DelayedEvent event) {
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(_pending ??= new _StreamImplEvents<T>()).add(event);
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}
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void add(T data) {
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if (!isClosed && _isFiring) {
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_addPendingEvent(new _DelayedData<T>(data));
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return;
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}
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super.add(data);
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_flushPending();
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}
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void addError(Object error, [StackTrace? stackTrace]) {
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if (!isClosed && _isFiring) {
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_addPendingEvent(new _DelayedError(error, stackTrace));
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return;
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}
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if (!_mayAddEvent) throw _addEventError();
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_sendError(error, stackTrace);
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_flushPending();
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}
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void _flushPending() {
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var pending = _pending;
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while (pending != null && !pending.isEmpty) {
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pending.handleNext(this);
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pending = _pending;
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}
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}
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Future close() {
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if (!isClosed && _isFiring) {
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_addPendingEvent(const _DelayedDone());
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_state |= _BroadcastStreamController._STATE_CLOSED;
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return super.done;
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}
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Future result = super.close();
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assert(!_hasPending);
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return result;
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}
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void _callOnCancel() {
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var pending = _pending;
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if (pending != null) {
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pending.clear();
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_pending = null;
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}
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super._callOnCancel();
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}
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}
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