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Nate Bosch ca03588d2b Run extension handlers in the registering zone
Towards https://github.com/flutter/flutter/issues/93676

Flutter uses an extension for hot reloads, and the app ends up running
in the root zone after a hot reload because that is the zone that the
handler gets called in.

Always run extension handler callbacks in the zone from which they were
registered for more predictable behavior.

Change-Id: Ia921489a6ada802c8e53a0ccc650a8bce218ba01
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/275842
Commit-Queue: Ben Konyi <bkonyi@google.com>
Auto-Submit: Nate Bosch <nbosch@google.com>
Reviewed-by: Ben Konyi <bkonyi@google.com>
2022-12-15 15:05:17 +00:00
.dart_tool
.github
benchmarks [benchmarks] Add benchmark for lists/maps/sets of records 2022-12-13 19:38:56 +00:00
build
docs
pkg [3.0 alpha] Remove deprecated CastError and FallThroughError dart:core errors 2022-12-15 13:38:47 +00:00
runtime [vm] Add Dart_SetDwarfStackTraceFootnoteCallback 2022-12-15 13:45:10 +00:00
samples
sdk Run extension handlers in the registering zone 2022-12-15 15:05:17 +00:00
tests Retire experiment flags introduced in 2.18. 2022-12-15 13:18:50 +00:00
third_party
tools Retire experiment flags introduced in 2.18. 2022-12-15 13:18:50 +00:00
utils Revert "[VM/CLI] Remove dartdev.dill" 2022-12-13 15:28:19 +00:00
.clang-format
.gitattributes
.gitconfig
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AUTHORS
BUILD.gn
CHANGELOG.md Run extension handlers in the registering zone 2022-12-15 15:05:17 +00:00
codereview.settings
CONTRIBUTING.md
DEPS [deps] rev browser_launcher, dartdoc, intl, mime, mockito, sse, webdev 2022-12-14 23:49:42 +00:00
LICENSE
OWNERS
PATENT_GRANT
PRESUBMIT.py
README.dart-sdk
README.md
sdk_args.gni
SECURITY.md
WATCHLISTS

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.