dart-sdk/runtime/vm/thread_state.h
Daco Harkes f98a2138b7 [vm] Run clang-format on code base
When uploading CLs, the presubmit checks verify that the lines in the
diff are formatted correctly according to `git cl format runtime`.

However, when `buildtools/<os>-<arch>/clang/bin/clang-format` is
updated, it does not force reformatting of files that would be
reformatted.

This leads to two issues:
* Inconsistent style within the code base and within a single file.
* Spurious reformatting in CLs when (1) clang-format is used on the
  whole file, or (2) the diff lines overlap.

`clang-format` doesn't change that frequently, so in general this is
not a large issue, but I've seen a bit too many "spurious formatting,
please revert" comments on CLs recently.

This CL formats the runtime to be in line with the current pinned
`clang-format`:

```
$ find runtime/ -iname *.h -o -iname *.cc | xargs buildtools/mac-arm64/clang/bin/clang-format -i
```

`git cl format` (which only formats changed lines, and does so with
`clang-format`) seems to not agree with itself, or clang-format, or
cpplint in a handful of places. This CL adds `// clang-format off`
for these. (See previous patchsets for the specific instances.)

TEST=A variety of bots including GCC, MacOS and Windows.

Change-Id: I470892e898971899fda14bb3b8f2c8efefd67686
Cq-Include-Trybots: luci.dart.try:vm-gcc-linux-try,vm-ffi-qemu-linux-release-riscv64-try,vm-ffi-qemu-linux-release-arm-try,vm-aot-win-debug-x64-try,vm-win-debug-x64c-try,vm-mac-debug-x64-try,vm-mac-debug-arm64-try,vm-aot-linux-debug-x64-try
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/362780
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Commit-Queue: Daco Harkes <dacoharkes@google.com>
2024-04-17 19:14:41 +00:00

91 lines
2.7 KiB
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// Copyright (c) 2019, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#ifndef RUNTIME_VM_THREAD_STATE_H_
#define RUNTIME_VM_THREAD_STATE_H_
#include "include/dart_api.h"
#include "vm/os_thread.h"
namespace dart {
class HandleScope;
class LongJumpScope;
class Zone;
// ThreadState is a container for auxiliary thread-local state: e.g. it
// owns a stack of Zones for allocation and a stack of StackResources
// for stack unwinding.
//
// Important: this class is shared between compiler and runtime and
// as such it should not expose any runtime internals due to layering
// restrictions.
class ThreadState : public BaseThread {
public:
// The currently executing thread, or nullptr if not yet initialized.
static ThreadState* Current() { return OSThread::CurrentVMThread(); }
explicit ThreadState(bool is_os_thread);
virtual ~ThreadState();
// OSThread corresponding to this thread.
OSThread* os_thread() const { return os_thread_; }
void set_os_thread(OSThread* os_thread) { os_thread_ = os_thread; }
// The topmost zone used for allocation in this thread.
Zone* zone() const { return zone_; }
bool ZoneIsOwnedByThread(Zone* zone) const;
StackResource* top_resource() const { return top_resource_; }
void set_top_resource(StackResource* value) { top_resource_ = value; }
static intptr_t top_resource_offset() {
return OFFSET_OF(ThreadState, top_resource_);
}
LongJumpScope* long_jump_base() const { return long_jump_base_; }
void set_long_jump_base(LongJumpScope* value) { long_jump_base_ = value; }
bool IsValidZoneHandle(Dart_Handle object) const;
intptr_t CountZoneHandles() const;
bool IsValidScopedHandle(Dart_Handle object) const;
intptr_t CountScopedHandles() const;
virtual bool MayAllocateHandles() = 0;
HandleScope* top_handle_scope() const {
#if defined(DEBUG)
return top_handle_scope_;
#else
return 0;
#endif
}
void set_top_handle_scope(HandleScope* handle_scope) {
#if defined(DEBUG)
top_handle_scope_ = handle_scope;
#endif
}
private:
void set_zone(Zone* zone) { zone_ = zone; }
OSThread* os_thread_ = nullptr;
Zone* zone_ = nullptr;
StackResource* top_resource_ = nullptr;
LongJumpScope* long_jump_base_ = nullptr;
// This field is only used in the DEBUG builds, but we don't exclude it
// because it would cause RELEASE and DEBUG builds to have different
// offsets for various Thread fields that are used from generated code.
HandleScope* top_handle_scope_ = nullptr;
friend class ApiZone;
friend class StackZone;
};
} // namespace dart
#endif // RUNTIME_VM_THREAD_STATE_H_