mirror of
https://github.com/dart-lang/sdk
synced 2024-11-02 12:24:24 +00:00
bf4bb95308
The new implementation moves away from desugaring of async functions on kernel AST, state machine generated in the flow graph and capturing all local variables in the context. Instead, async/await is implemented using a few stubs (InitSuspendableFunction, Suspend, Resume, Return and AsyncExceptionHandler). The stubs are implemented in a platform-independent way using (macro-)assembler helpers. When suspending a function, its frame is copied into a SuspendState object, and when resuming a function it is copied back onto the stack. No extra code is generated for accessing local variables. Callback closures are created lazily on the first await. Design doc: go/compact-async-await. Part 1 (kernel): https://dart-review.googlesource.com/c/sdk/+/241842 TEST=ci Issue: https://github.com/dart-lang/sdk/issues/48378 Change-Id: Ibad757035b7cc438ebdff80b460728b1d3eff1f5 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/242000 Reviewed-by: Ryan Macnak <rmacnak@google.com> Reviewed-by: Slava Egorov <vegorov@google.com>
435 lines
14 KiB
C++
435 lines
14 KiB
C++
// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#ifndef RUNTIME_VM_STACK_FRAME_H_
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#define RUNTIME_VM_STACK_FRAME_H_
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#include "vm/allocation.h"
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#include "vm/frame_layout.h"
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#include "vm/object.h"
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#include "vm/stub_code.h"
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#if defined(TARGET_ARCH_IA32)
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#include "vm/stack_frame_ia32.h"
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#elif defined(TARGET_ARCH_X64)
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#include "vm/stack_frame_x64.h"
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#elif defined(TARGET_ARCH_ARM)
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#include "vm/stack_frame_arm.h"
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#elif defined(TARGET_ARCH_ARM64)
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#include "vm/stack_frame_arm64.h"
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#elif defined(TARGET_ARCH_RISCV32) || defined(TARGET_ARCH_RISCV64)
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#include "vm/stack_frame_riscv.h"
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#else
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#error Unknown architecture.
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#endif
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namespace dart {
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// Forward declarations.
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class ObjectPointerVisitor;
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class LocalVariable;
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extern UntaggedFrame runtime_frame_layout;
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// Generic stack frame.
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class StackFrame : public ValueObject {
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public:
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virtual ~StackFrame() {}
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// Accessors to get the pc, sp and fp of a frame.
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uword sp() const { return sp_; }
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uword fp() const { return fp_; }
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uword pc() const { return pc_; }
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// The pool pointer is not implemented on all architectures.
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static int SavedCallerPpSlotFromFp() {
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if (runtime_frame_layout.saved_caller_pp_from_fp !=
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kSavedCallerFpSlotFromFp) {
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return runtime_frame_layout.saved_caller_pp_from_fp;
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}
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UNREACHABLE();
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return 0;
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}
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bool IsMarkedForLazyDeopt() const {
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uword raw_pc =
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*reinterpret_cast<uword*>(sp() + (kSavedPcSlotFromSp * kWordSize));
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return raw_pc == StubCode::DeoptimizeLazyFromReturn().EntryPoint();
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}
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void MarkForLazyDeopt() {
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set_pc(StubCode::DeoptimizeLazyFromReturn().EntryPoint());
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}
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void UnmarkForLazyDeopt() {
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// If this frame was marked for lazy deopt, pc_ was computed to be the
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// original return address using the pending deopts table in GetCallerPc.
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// Write this value back into the frame.
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uword original_pc = pc();
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ASSERT(original_pc != StubCode::DeoptimizeLazyFromReturn().EntryPoint());
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set_pc(original_pc);
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}
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void set_pc(uword value) {
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*reinterpret_cast<uword*>(sp() + (kSavedPcSlotFromSp * kWordSize)) = value;
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pc_ = value;
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}
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void set_pc_marker(CodePtr code) {
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*reinterpret_cast<CodePtr*>(
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fp() + (runtime_frame_layout.code_from_fp * kWordSize)) = code;
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}
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// Visit objects in the frame.
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virtual void VisitObjectPointers(ObjectPointerVisitor* visitor);
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const char* ToCString() const;
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// Check validity of a frame, used for assertion purposes.
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virtual bool IsValid() const;
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// Returns true iff the current frame is a bare instructions dart frame.
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bool IsBareInstructionsDartFrame() const;
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// Returns true iff the current frame is a bare instructions stub frame.
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bool IsBareInstructionsStubFrame() const;
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// Frame type.
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virtual bool IsDartFrame(bool validate = true) const {
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ASSERT(!validate || IsValid());
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return !(IsEntryFrame() || IsExitFrame() || IsStubFrame());
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}
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virtual bool IsStubFrame() const;
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virtual bool IsEntryFrame() const { return false; }
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virtual bool IsExitFrame() const { return false; }
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FunctionPtr LookupDartFunction() const;
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CodePtr LookupDartCode() const;
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bool FindExceptionHandler(Thread* thread,
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uword* handler_pc,
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bool* needs_stacktrace,
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bool* is_catch_all,
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bool* is_optimized) const;
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// Returns token_pos of the pc(), or -1 if none exists.
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TokenPosition GetTokenPos() const;
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static void DumpCurrentTrace();
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uword GetCallerSp() const { return fp() + (kCallerSpSlotFromFp * kWordSize); }
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protected:
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explicit StackFrame(Thread* thread)
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: fp_(0), sp_(0), pc_(0), thread_(thread) {}
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// Name of the frame, used for generic frame printing functionality.
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virtual const char* GetName() const {
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if (IsBareInstructionsStubFrame()) return "bare-stub";
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if (IsStubFrame()) return "stub";
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return IsBareInstructionsDartFrame() ? "bare-dart" : "dart";
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}
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Isolate* isolate() const { return thread_->isolate(); }
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IsolateGroup* isolate_group() const { return thread_->isolate_group(); }
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Thread* thread() const { return thread_; }
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private:
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CodePtr GetCodeObject() const;
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uword GetCallerFp() const {
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return *(reinterpret_cast<uword*>(fp() +
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(kSavedCallerFpSlotFromFp * kWordSize)));
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}
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uword GetCallerPc() const {
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uword raw_pc = *(reinterpret_cast<uword*>(
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fp() + (kSavedCallerPcSlotFromFp * kWordSize)));
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ASSERT(raw_pc != StubCode::DeoptimizeLazyFromThrow().EntryPoint());
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if (raw_pc == StubCode::DeoptimizeLazyFromReturn().EntryPoint()) {
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return thread_->pending_deopts().FindPendingDeopt(GetCallerFp());
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}
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return raw_pc;
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}
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uword fp_;
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uword sp_;
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uword pc_;
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Thread* thread_;
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// The iterators FrameSetIterator and StackFrameIterator set the private
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// fields fp_ and sp_ when they return the respective frame objects.
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friend class FrameSetIterator;
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friend class StackFrameIterator;
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// UntaggedSuspendState::VisitSuspendStatePointers creates a temporary
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// StackFrame objects for the copied frames of the suspended functions.
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friend class UntaggedSuspendState;
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friend class ProfilerDartStackWalker;
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DISALLOW_COPY_AND_ASSIGN(StackFrame);
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};
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// Exit frame is used to mark the transition from dart code into dart VM
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// runtime code.
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class ExitFrame : public StackFrame {
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public:
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bool IsValid() const { return sp() == 0; }
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bool IsDartFrame(bool validate = true) const { return false; }
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bool IsStubFrame() const { return false; }
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bool IsExitFrame() const { return true; }
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// Visit objects in the frame.
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virtual void VisitObjectPointers(ObjectPointerVisitor* visitor);
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protected:
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virtual const char* GetName() const { return "exit"; }
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private:
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explicit ExitFrame(Thread* thread) : StackFrame(thread) {}
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friend class StackFrameIterator;
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DISALLOW_COPY_AND_ASSIGN(ExitFrame);
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};
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// Entry Frame is used to mark the transition from dart VM runtime code into
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// dart code.
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class EntryFrame : public StackFrame {
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public:
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bool IsValid() const { return StubCode::InInvocationStub(pc()); }
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bool IsDartFrame(bool validate = true) const { return false; }
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bool IsStubFrame() const { return false; }
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bool IsEntryFrame() const { return true; }
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// Visit objects in the frame.
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virtual void VisitObjectPointers(ObjectPointerVisitor* visitor);
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protected:
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virtual const char* GetName() const { return "entry"; }
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private:
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explicit EntryFrame(Thread* thread) : StackFrame(thread) {}
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friend class StackFrameIterator;
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DISALLOW_COPY_AND_ASSIGN(EntryFrame);
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};
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// A StackFrameIterator can be initialized with a thread other than the
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// current thread. Because this is generally a bad idea, it is only allowed on
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// Windows- where it is needed for the profiler. It is the responsibility of
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// users of StackFrameIterator to ensure that the thread given is not running
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// concurrently.
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class StackFrameIterator {
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public:
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enum CrossThreadPolicy {
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kNoCrossThreadIteration = 0,
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kAllowCrossThreadIteration = 1,
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};
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// Iterators for iterating over all frames from the last ExitFrame to the
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// first EntryFrame.
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StackFrameIterator(ValidationPolicy validation_policy,
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Thread* thread,
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CrossThreadPolicy cross_thread_policy);
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StackFrameIterator(uword last_fp,
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ValidationPolicy validation_policy,
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Thread* thread,
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CrossThreadPolicy cross_thread_policy);
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// Iterator for iterating over all frames from the current frame (given by its
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// fp, sp, and pc) to the first EntryFrame.
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StackFrameIterator(uword fp,
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uword sp,
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uword pc,
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ValidationPolicy validation_policy,
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Thread* thread,
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CrossThreadPolicy cross_thread_policy);
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explicit StackFrameIterator(const StackFrameIterator& orig);
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// Checks if a next frame exists.
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bool HasNextFrame() const { return frames_.fp_ != 0; }
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// Get next frame.
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StackFrame* NextFrame();
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bool validate() const { return validate_; }
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private:
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// Iterator for iterating over the set of frames (dart or stub) which exist
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// in one EntryFrame and ExitFrame block.
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class FrameSetIterator : public ValueObject {
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public:
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// Checks if a next non entry/exit frame exists in the set.
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bool HasNext() const {
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if (fp_ == 0) {
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return false;
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}
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const uword pc =
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*(reinterpret_cast<uword*>(sp_ + (kSavedPcSlotFromSp * kWordSize)));
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return !StubCode::InInvocationStub(pc);
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}
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// Get next non entry/exit frame in the set (assumes a next frame exists).
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StackFrame* NextFrame(bool validate);
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private:
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explicit FrameSetIterator(Thread* thread)
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: fp_(0), sp_(0), pc_(0), stack_frame_(thread), thread_(thread) {}
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void Unpoison();
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uword fp_;
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uword sp_;
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uword pc_;
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StackFrame stack_frame_; // Singleton frame returned by NextFrame().
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Thread* thread_;
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friend class StackFrameIterator;
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DISALLOW_COPY_AND_ASSIGN(FrameSetIterator);
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};
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// Get next exit frame.
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ExitFrame* NextExitFrame();
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// Get next entry frame.
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EntryFrame* NextEntryFrame();
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// Get an iterator to the next set of frames between an entry and exit
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// frame.
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FrameSetIterator* NextFrameSet() { return &frames_; }
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// Setup last or next exit frames so that we are ready to iterate over
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// stack frames.
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void SetupLastExitFrameData();
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void SetupNextExitFrameData();
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bool validate_; // Validate each frame as we traverse the frames.
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EntryFrame entry_; // Singleton entry frame returned by NextEntryFrame().
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ExitFrame exit_; // Singleton exit frame returned by NextExitFrame().
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FrameSetIterator frames_;
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StackFrame* current_frame_; // Points to the current frame in the iterator.
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Thread* thread_;
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friend class ProfilerDartStackWalker;
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};
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// Iterator for iterating over all dart frames (skips over exit frames,
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// entry frames and stub frames).
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// A DartFrameIterator can be initialized with an isolate other than the
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// current thread's isolate. Because this is generally a bad idea,
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// it is only allowed on Windows- where it is needed for the profiler.
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// It is the responsibility of users of DartFrameIterator to ensure that the
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// isolate given is not running concurrently on another thread.
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class DartFrameIterator {
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public:
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explicit DartFrameIterator(
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Thread* thread,
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StackFrameIterator::CrossThreadPolicy cross_thread_policy)
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: frames_(ValidationPolicy::kDontValidateFrames,
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thread,
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cross_thread_policy) {}
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explicit DartFrameIterator(
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uword last_fp,
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Thread* thread,
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StackFrameIterator::CrossThreadPolicy cross_thread_policy)
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: frames_(last_fp,
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ValidationPolicy::kDontValidateFrames,
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thread,
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cross_thread_policy) {}
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DartFrameIterator(uword fp,
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uword sp,
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uword pc,
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Thread* thread,
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StackFrameIterator::CrossThreadPolicy cross_thread_policy)
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: frames_(fp,
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sp,
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pc,
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ValidationPolicy::kDontValidateFrames,
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thread,
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cross_thread_policy) {}
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explicit DartFrameIterator(const DartFrameIterator& orig)
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: frames_(orig.frames_) {}
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// Get next dart frame.
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StackFrame* NextFrame() {
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StackFrame* frame = frames_.NextFrame();
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while (frame != NULL && !frame->IsDartFrame(frames_.validate())) {
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frame = frames_.NextFrame();
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}
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return frame;
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}
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private:
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StackFrameIterator frames_;
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};
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// Iterator for iterating over all inlined dart functions in an optimized
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// dart frame (the iteration includes the function that is inlining the
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// other functions).
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class InlinedFunctionsIterator : public ValueObject {
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public:
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InlinedFunctionsIterator(const Code& code, uword pc);
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bool Done() const { return index_ == -1; }
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void Advance();
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FunctionPtr function() const {
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ASSERT(!Done());
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return function_.ptr();
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}
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uword pc() const {
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ASSERT(!Done());
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return pc_;
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}
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CodePtr code() const {
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ASSERT(!Done());
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return code_.ptr();
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}
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#if !defined(DART_PRECOMPILED_RUNTIME)
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intptr_t GetDeoptFpOffset() const;
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#endif // !defined(DART_PRECOMPILED_RUNTIME)
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private:
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void SetDone() { index_ = -1; }
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intptr_t index_;
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intptr_t num_materializations_;
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intptr_t dest_frame_size_;
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Code& code_;
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TypedData& deopt_info_;
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Function& function_;
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uword pc_;
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GrowableArray<DeoptInstr*> deopt_instructions_;
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ObjectPool& object_table_;
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DISALLOW_COPY_AND_ASSIGN(InlinedFunctionsIterator);
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};
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#if defined(DEBUG)
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void ValidateFrames();
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#endif
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DART_FORCE_INLINE static intptr_t LocalVarIndex(intptr_t fp_offset,
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intptr_t var_index) {
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return fp_offset + var_index;
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}
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DART_FORCE_INLINE static uword ParamAddress(uword fp, intptr_t reverse_index) {
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return fp + (kParamEndSlotFromFp * kWordSize) + (reverse_index * kWordSize);
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}
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// Both fp and other_fp are compiled code frame pointers.
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DART_FORCE_INLINE static bool IsCalleeFrameOf(uword fp, uword other_fp) {
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return other_fp < fp;
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}
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// Value for stack limit that is used to cause an interrupt.
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static const uword kInterruptStackLimit = ~static_cast<uword>(0);
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DART_FORCE_INLINE static uword LocalVarAddress(uword fp, intptr_t index) {
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return fp + LocalVarIndex(0, index) * kWordSize;
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}
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} // namespace dart
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#endif // RUNTIME_VM_STACK_FRAME_H_
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