dart-sdk/runtime/vm/stack_frame.h
Alexander Markov bf4bb95308 [vm] New async/await implementation in the VM, part 2 - vm
The new implementation moves away from desugaring of async
functions on kernel AST, state machine generated in the flow graph and
capturing all local variables in the context.

Instead, async/await is implemented using a few stubs
(InitSuspendableFunction, Suspend, Resume, Return and
AsyncExceptionHandler). The stubs are implemented in a
platform-independent way using (macro-)assembler helpers.
When suspending a function, its frame is copied into a SuspendState
object, and when resuming a function it is copied back onto the stack.
No extra code is generated for accessing local variables.
Callback closures are created lazily on the first await.

Design doc: go/compact-async-await.

Part 1 (kernel): https://dart-review.googlesource.com/c/sdk/+/241842

TEST=ci

Issue: https://github.com/dart-lang/sdk/issues/48378
Change-Id: Ibad757035b7cc438ebdff80b460728b1d3eff1f5
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/242000
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Reviewed-by: Slava Egorov <vegorov@google.com>
2022-04-29 01:03:50 +00:00

435 lines
14 KiB
C++

// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#ifndef RUNTIME_VM_STACK_FRAME_H_
#define RUNTIME_VM_STACK_FRAME_H_
#include "vm/allocation.h"
#include "vm/frame_layout.h"
#include "vm/object.h"
#include "vm/stub_code.h"
#if defined(TARGET_ARCH_IA32)
#include "vm/stack_frame_ia32.h"
#elif defined(TARGET_ARCH_X64)
#include "vm/stack_frame_x64.h"
#elif defined(TARGET_ARCH_ARM)
#include "vm/stack_frame_arm.h"
#elif defined(TARGET_ARCH_ARM64)
#include "vm/stack_frame_arm64.h"
#elif defined(TARGET_ARCH_RISCV32) || defined(TARGET_ARCH_RISCV64)
#include "vm/stack_frame_riscv.h"
#else
#error Unknown architecture.
#endif
namespace dart {
// Forward declarations.
class ObjectPointerVisitor;
class LocalVariable;
extern UntaggedFrame runtime_frame_layout;
// Generic stack frame.
class StackFrame : public ValueObject {
public:
virtual ~StackFrame() {}
// Accessors to get the pc, sp and fp of a frame.
uword sp() const { return sp_; }
uword fp() const { return fp_; }
uword pc() const { return pc_; }
// The pool pointer is not implemented on all architectures.
static int SavedCallerPpSlotFromFp() {
if (runtime_frame_layout.saved_caller_pp_from_fp !=
kSavedCallerFpSlotFromFp) {
return runtime_frame_layout.saved_caller_pp_from_fp;
}
UNREACHABLE();
return 0;
}
bool IsMarkedForLazyDeopt() const {
uword raw_pc =
*reinterpret_cast<uword*>(sp() + (kSavedPcSlotFromSp * kWordSize));
return raw_pc == StubCode::DeoptimizeLazyFromReturn().EntryPoint();
}
void MarkForLazyDeopt() {
set_pc(StubCode::DeoptimizeLazyFromReturn().EntryPoint());
}
void UnmarkForLazyDeopt() {
// If this frame was marked for lazy deopt, pc_ was computed to be the
// original return address using the pending deopts table in GetCallerPc.
// Write this value back into the frame.
uword original_pc = pc();
ASSERT(original_pc != StubCode::DeoptimizeLazyFromReturn().EntryPoint());
set_pc(original_pc);
}
void set_pc(uword value) {
*reinterpret_cast<uword*>(sp() + (kSavedPcSlotFromSp * kWordSize)) = value;
pc_ = value;
}
void set_pc_marker(CodePtr code) {
*reinterpret_cast<CodePtr*>(
fp() + (runtime_frame_layout.code_from_fp * kWordSize)) = code;
}
// Visit objects in the frame.
virtual void VisitObjectPointers(ObjectPointerVisitor* visitor);
const char* ToCString() const;
// Check validity of a frame, used for assertion purposes.
virtual bool IsValid() const;
// Returns true iff the current frame is a bare instructions dart frame.
bool IsBareInstructionsDartFrame() const;
// Returns true iff the current frame is a bare instructions stub frame.
bool IsBareInstructionsStubFrame() const;
// Frame type.
virtual bool IsDartFrame(bool validate = true) const {
ASSERT(!validate || IsValid());
return !(IsEntryFrame() || IsExitFrame() || IsStubFrame());
}
virtual bool IsStubFrame() const;
virtual bool IsEntryFrame() const { return false; }
virtual bool IsExitFrame() const { return false; }
FunctionPtr LookupDartFunction() const;
CodePtr LookupDartCode() const;
bool FindExceptionHandler(Thread* thread,
uword* handler_pc,
bool* needs_stacktrace,
bool* is_catch_all,
bool* is_optimized) const;
// Returns token_pos of the pc(), or -1 if none exists.
TokenPosition GetTokenPos() const;
static void DumpCurrentTrace();
uword GetCallerSp() const { return fp() + (kCallerSpSlotFromFp * kWordSize); }
protected:
explicit StackFrame(Thread* thread)
: fp_(0), sp_(0), pc_(0), thread_(thread) {}
// Name of the frame, used for generic frame printing functionality.
virtual const char* GetName() const {
if (IsBareInstructionsStubFrame()) return "bare-stub";
if (IsStubFrame()) return "stub";
return IsBareInstructionsDartFrame() ? "bare-dart" : "dart";
}
Isolate* isolate() const { return thread_->isolate(); }
IsolateGroup* isolate_group() const { return thread_->isolate_group(); }
Thread* thread() const { return thread_; }
private:
CodePtr GetCodeObject() const;
uword GetCallerFp() const {
return *(reinterpret_cast<uword*>(fp() +
(kSavedCallerFpSlotFromFp * kWordSize)));
}
uword GetCallerPc() const {
uword raw_pc = *(reinterpret_cast<uword*>(
fp() + (kSavedCallerPcSlotFromFp * kWordSize)));
ASSERT(raw_pc != StubCode::DeoptimizeLazyFromThrow().EntryPoint());
if (raw_pc == StubCode::DeoptimizeLazyFromReturn().EntryPoint()) {
return thread_->pending_deopts().FindPendingDeopt(GetCallerFp());
}
return raw_pc;
}
uword fp_;
uword sp_;
uword pc_;
Thread* thread_;
// The iterators FrameSetIterator and StackFrameIterator set the private
// fields fp_ and sp_ when they return the respective frame objects.
friend class FrameSetIterator;
friend class StackFrameIterator;
// UntaggedSuspendState::VisitSuspendStatePointers creates a temporary
// StackFrame objects for the copied frames of the suspended functions.
friend class UntaggedSuspendState;
friend class ProfilerDartStackWalker;
DISALLOW_COPY_AND_ASSIGN(StackFrame);
};
// Exit frame is used to mark the transition from dart code into dart VM
// runtime code.
class ExitFrame : public StackFrame {
public:
bool IsValid() const { return sp() == 0; }
bool IsDartFrame(bool validate = true) const { return false; }
bool IsStubFrame() const { return false; }
bool IsExitFrame() const { return true; }
// Visit objects in the frame.
virtual void VisitObjectPointers(ObjectPointerVisitor* visitor);
protected:
virtual const char* GetName() const { return "exit"; }
private:
explicit ExitFrame(Thread* thread) : StackFrame(thread) {}
friend class StackFrameIterator;
DISALLOW_COPY_AND_ASSIGN(ExitFrame);
};
// Entry Frame is used to mark the transition from dart VM runtime code into
// dart code.
class EntryFrame : public StackFrame {
public:
bool IsValid() const { return StubCode::InInvocationStub(pc()); }
bool IsDartFrame(bool validate = true) const { return false; }
bool IsStubFrame() const { return false; }
bool IsEntryFrame() const { return true; }
// Visit objects in the frame.
virtual void VisitObjectPointers(ObjectPointerVisitor* visitor);
protected:
virtual const char* GetName() const { return "entry"; }
private:
explicit EntryFrame(Thread* thread) : StackFrame(thread) {}
friend class StackFrameIterator;
DISALLOW_COPY_AND_ASSIGN(EntryFrame);
};
// A StackFrameIterator can be initialized with a thread other than the
// current thread. Because this is generally a bad idea, it is only allowed on
// Windows- where it is needed for the profiler. It is the responsibility of
// users of StackFrameIterator to ensure that the thread given is not running
// concurrently.
class StackFrameIterator {
public:
enum CrossThreadPolicy {
kNoCrossThreadIteration = 0,
kAllowCrossThreadIteration = 1,
};
// Iterators for iterating over all frames from the last ExitFrame to the
// first EntryFrame.
StackFrameIterator(ValidationPolicy validation_policy,
Thread* thread,
CrossThreadPolicy cross_thread_policy);
StackFrameIterator(uword last_fp,
ValidationPolicy validation_policy,
Thread* thread,
CrossThreadPolicy cross_thread_policy);
// Iterator for iterating over all frames from the current frame (given by its
// fp, sp, and pc) to the first EntryFrame.
StackFrameIterator(uword fp,
uword sp,
uword pc,
ValidationPolicy validation_policy,
Thread* thread,
CrossThreadPolicy cross_thread_policy);
explicit StackFrameIterator(const StackFrameIterator& orig);
// Checks if a next frame exists.
bool HasNextFrame() const { return frames_.fp_ != 0; }
// Get next frame.
StackFrame* NextFrame();
bool validate() const { return validate_; }
private:
// Iterator for iterating over the set of frames (dart or stub) which exist
// in one EntryFrame and ExitFrame block.
class FrameSetIterator : public ValueObject {
public:
// Checks if a next non entry/exit frame exists in the set.
bool HasNext() const {
if (fp_ == 0) {
return false;
}
const uword pc =
*(reinterpret_cast<uword*>(sp_ + (kSavedPcSlotFromSp * kWordSize)));
return !StubCode::InInvocationStub(pc);
}
// Get next non entry/exit frame in the set (assumes a next frame exists).
StackFrame* NextFrame(bool validate);
private:
explicit FrameSetIterator(Thread* thread)
: fp_(0), sp_(0), pc_(0), stack_frame_(thread), thread_(thread) {}
void Unpoison();
uword fp_;
uword sp_;
uword pc_;
StackFrame stack_frame_; // Singleton frame returned by NextFrame().
Thread* thread_;
friend class StackFrameIterator;
DISALLOW_COPY_AND_ASSIGN(FrameSetIterator);
};
// Get next exit frame.
ExitFrame* NextExitFrame();
// Get next entry frame.
EntryFrame* NextEntryFrame();
// Get an iterator to the next set of frames between an entry and exit
// frame.
FrameSetIterator* NextFrameSet() { return &frames_; }
// Setup last or next exit frames so that we are ready to iterate over
// stack frames.
void SetupLastExitFrameData();
void SetupNextExitFrameData();
bool validate_; // Validate each frame as we traverse the frames.
EntryFrame entry_; // Singleton entry frame returned by NextEntryFrame().
ExitFrame exit_; // Singleton exit frame returned by NextExitFrame().
FrameSetIterator frames_;
StackFrame* current_frame_; // Points to the current frame in the iterator.
Thread* thread_;
friend class ProfilerDartStackWalker;
};
// Iterator for iterating over all dart frames (skips over exit frames,
// entry frames and stub frames).
// A DartFrameIterator can be initialized with an isolate other than the
// current thread's isolate. Because this is generally a bad idea,
// it is only allowed on Windows- where it is needed for the profiler.
// It is the responsibility of users of DartFrameIterator to ensure that the
// isolate given is not running concurrently on another thread.
class DartFrameIterator {
public:
explicit DartFrameIterator(
Thread* thread,
StackFrameIterator::CrossThreadPolicy cross_thread_policy)
: frames_(ValidationPolicy::kDontValidateFrames,
thread,
cross_thread_policy) {}
explicit DartFrameIterator(
uword last_fp,
Thread* thread,
StackFrameIterator::CrossThreadPolicy cross_thread_policy)
: frames_(last_fp,
ValidationPolicy::kDontValidateFrames,
thread,
cross_thread_policy) {}
DartFrameIterator(uword fp,
uword sp,
uword pc,
Thread* thread,
StackFrameIterator::CrossThreadPolicy cross_thread_policy)
: frames_(fp,
sp,
pc,
ValidationPolicy::kDontValidateFrames,
thread,
cross_thread_policy) {}
explicit DartFrameIterator(const DartFrameIterator& orig)
: frames_(orig.frames_) {}
// Get next dart frame.
StackFrame* NextFrame() {
StackFrame* frame = frames_.NextFrame();
while (frame != NULL && !frame->IsDartFrame(frames_.validate())) {
frame = frames_.NextFrame();
}
return frame;
}
private:
StackFrameIterator frames_;
};
// Iterator for iterating over all inlined dart functions in an optimized
// dart frame (the iteration includes the function that is inlining the
// other functions).
class InlinedFunctionsIterator : public ValueObject {
public:
InlinedFunctionsIterator(const Code& code, uword pc);
bool Done() const { return index_ == -1; }
void Advance();
FunctionPtr function() const {
ASSERT(!Done());
return function_.ptr();
}
uword pc() const {
ASSERT(!Done());
return pc_;
}
CodePtr code() const {
ASSERT(!Done());
return code_.ptr();
}
#if !defined(DART_PRECOMPILED_RUNTIME)
intptr_t GetDeoptFpOffset() const;
#endif // !defined(DART_PRECOMPILED_RUNTIME)
private:
void SetDone() { index_ = -1; }
intptr_t index_;
intptr_t num_materializations_;
intptr_t dest_frame_size_;
Code& code_;
TypedData& deopt_info_;
Function& function_;
uword pc_;
GrowableArray<DeoptInstr*> deopt_instructions_;
ObjectPool& object_table_;
DISALLOW_COPY_AND_ASSIGN(InlinedFunctionsIterator);
};
#if defined(DEBUG)
void ValidateFrames();
#endif
DART_FORCE_INLINE static intptr_t LocalVarIndex(intptr_t fp_offset,
intptr_t var_index) {
return fp_offset + var_index;
}
DART_FORCE_INLINE static uword ParamAddress(uword fp, intptr_t reverse_index) {
return fp + (kParamEndSlotFromFp * kWordSize) + (reverse_index * kWordSize);
}
// Both fp and other_fp are compiled code frame pointers.
DART_FORCE_INLINE static bool IsCalleeFrameOf(uword fp, uword other_fp) {
return other_fp < fp;
}
// Value for stack limit that is used to cause an interrupt.
static const uword kInterruptStackLimit = ~static_cast<uword>(0);
DART_FORCE_INLINE static uword LocalVarAddress(uword fp, intptr_t index) {
return fp + LocalVarIndex(0, index) * kWordSize;
}
} // namespace dart
#endif // RUNTIME_VM_STACK_FRAME_H_