mirror of
https://github.com/dart-lang/sdk
synced 2024-10-05 05:17:31 +00:00
09cc09cb85
- Account for initialization-in-progress sentinel when checking static field types for reload. - Don't read the true stack limit when setting or clearing interrupts. TEST=ci Bug: https://github.com/dart-lang/sdk/issues/46596 Change-Id: I80adb4d7d69f01125b7eae8215b5da4d2e467bda Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/206662 Reviewed-by: Ben Konyi <bkonyi@google.com> Commit-Queue: Ryan Macnak <rmacnak@google.com>
1119 lines
36 KiB
C++
1119 lines
36 KiB
C++
// Copyright (c) 2015, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#include "vm/thread.h"
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#include "vm/dart_api_state.h"
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#include "vm/growable_array.h"
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#include "vm/heap/safepoint.h"
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#include "vm/isolate.h"
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#include "vm/json_stream.h"
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#include "vm/lockers.h"
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#include "vm/log.h"
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#include "vm/message_handler.h"
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#include "vm/native_entry.h"
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#include "vm/object.h"
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#include "vm/os_thread.h"
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#include "vm/profiler.h"
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#include "vm/runtime_entry.h"
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#include "vm/stub_code.h"
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#include "vm/symbols.h"
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#include "vm/thread_interrupter.h"
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#include "vm/thread_registry.h"
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#include "vm/timeline.h"
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#include "vm/zone.h"
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#if !defined(DART_PRECOMPILED_RUNTIME)
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#include "vm/ffi_callback_trampolines.h"
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#endif // !defined(DART_PRECOMPILED_RUNTIME)
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namespace dart {
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#if !defined(PRODUCT)
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DECLARE_FLAG(bool, trace_service);
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DECLARE_FLAG(bool, trace_service_verbose);
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#endif // !defined(PRODUCT)
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Thread::~Thread() {
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// We should cleanly exit any isolate before destruction.
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ASSERT(isolate_ == NULL);
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ASSERT(store_buffer_block_ == NULL);
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ASSERT(marking_stack_block_ == NULL);
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// There should be no top api scopes at this point.
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ASSERT(api_top_scope() == NULL);
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// Delete the resusable api scope if there is one.
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if (api_reusable_scope_ != nullptr) {
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delete api_reusable_scope_;
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api_reusable_scope_ = NULL;
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}
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}
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#if defined(DEBUG)
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#define REUSABLE_HANDLE_SCOPE_INIT(object) \
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reusable_##object##_handle_scope_active_(false),
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#else
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#define REUSABLE_HANDLE_SCOPE_INIT(object)
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#endif // defined(DEBUG)
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#define REUSABLE_HANDLE_INITIALIZERS(object) object##_handle_(NULL),
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Thread::Thread(bool is_vm_isolate)
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: ThreadState(false),
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stack_limit_(0),
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write_barrier_mask_(UntaggedObject::kGenerationalBarrierMask),
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heap_base_(0),
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isolate_(NULL),
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dispatch_table_array_(NULL),
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saved_stack_limit_(0),
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stack_overflow_flags_(0),
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heap_(NULL),
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top_exit_frame_info_(0),
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store_buffer_block_(NULL),
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marking_stack_block_(NULL),
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vm_tag_(0),
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unboxed_int64_runtime_arg_(0),
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active_exception_(Object::null()),
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active_stacktrace_(Object::null()),
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global_object_pool_(ObjectPool::null()),
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resume_pc_(0),
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execution_state_(kThreadInNative),
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safepoint_state_(0),
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ffi_callback_code_(GrowableObjectArray::null()),
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ffi_callback_stack_return_(TypedData::null()),
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api_top_scope_(NULL),
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task_kind_(kUnknownTask),
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dart_stream_(NULL),
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thread_lock_(),
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api_reusable_scope_(NULL),
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no_callback_scope_depth_(0),
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#if defined(DEBUG)
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no_safepoint_scope_depth_(0),
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#endif
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reusable_handles_(),
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stack_overflow_count_(0),
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hierarchy_info_(NULL),
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type_usage_info_(NULL),
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pending_functions_(GrowableObjectArray::null()),
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sticky_error_(Error::null()),
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REUSABLE_HANDLE_LIST(REUSABLE_HANDLE_INITIALIZERS)
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REUSABLE_HANDLE_LIST(REUSABLE_HANDLE_SCOPE_INIT)
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#if defined(USING_SAFE_STACK)
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saved_safestack_limit_(0),
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#endif
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next_(NULL) {
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#if defined(SUPPORT_TIMELINE)
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dart_stream_ = Timeline::GetDartStream();
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ASSERT(dart_stream_ != NULL);
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#endif
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#define DEFAULT_INIT(type_name, member_name, init_expr, default_init_value) \
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member_name = default_init_value;
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CACHED_CONSTANTS_LIST(DEFAULT_INIT)
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#undef DEFAULT_INIT
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#if defined(TARGET_ARCH_ARM) || defined(TARGET_ARCH_ARM64) || \
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defined(TARGET_ARCH_X64)
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for (intptr_t i = 0; i < kNumberOfDartAvailableCpuRegs; ++i) {
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write_barrier_wrappers_entry_points_[i] = 0;
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}
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#endif
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#define DEFAULT_INIT(name) name##_entry_point_ = 0;
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RUNTIME_ENTRY_LIST(DEFAULT_INIT)
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#undef DEFAULT_INIT
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#define DEFAULT_INIT(returntype, name, ...) name##_entry_point_ = 0;
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LEAF_RUNTIME_ENTRY_LIST(DEFAULT_INIT)
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#undef DEFAULT_INIT
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// We cannot initialize the VM constants here for the vm isolate thread
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// due to boot strapping issues.
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if (!is_vm_isolate) {
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InitVMConstants();
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}
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}
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static const double double_nan_constant = NAN;
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static const struct ALIGN16 {
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uint64_t a;
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uint64_t b;
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} double_negate_constant = {0x8000000000000000ULL, 0x8000000000000000ULL};
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static const struct ALIGN16 {
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uint64_t a;
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uint64_t b;
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} double_abs_constant = {0x7FFFFFFFFFFFFFFFULL, 0x7FFFFFFFFFFFFFFFULL};
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static const struct ALIGN16 {
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uint32_t a;
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uint32_t b;
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uint32_t c;
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uint32_t d;
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} float_not_constant = {0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF};
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static const struct ALIGN16 {
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uint32_t a;
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uint32_t b;
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uint32_t c;
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uint32_t d;
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} float_negate_constant = {0x80000000, 0x80000000, 0x80000000, 0x80000000};
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static const struct ALIGN16 {
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uint32_t a;
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uint32_t b;
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uint32_t c;
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uint32_t d;
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} float_absolute_constant = {0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF};
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static const struct ALIGN16 {
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uint32_t a;
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uint32_t b;
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uint32_t c;
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uint32_t d;
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} float_zerow_constant = {0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000};
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void Thread::InitVMConstants() {
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heap_base_ = Object::null()->heap_base();
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#define ASSERT_VM_HEAP(type_name, member_name, init_expr, default_init_value) \
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ASSERT((init_expr)->IsOldObject());
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CACHED_VM_OBJECTS_LIST(ASSERT_VM_HEAP)
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#undef ASSERT_VM_HEAP
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#define INIT_VALUE(type_name, member_name, init_expr, default_init_value) \
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ASSERT(member_name == default_init_value); \
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member_name = (init_expr);
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CACHED_CONSTANTS_LIST(INIT_VALUE)
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#undef INIT_VALUE
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#if defined(TARGET_ARCH_ARM) || defined(TARGET_ARCH_ARM64) || \
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defined(TARGET_ARCH_X64)
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for (intptr_t i = 0; i < kNumberOfDartAvailableCpuRegs; ++i) {
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write_barrier_wrappers_entry_points_[i] =
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StubCode::WriteBarrierWrappers().EntryPoint() +
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i * kStoreBufferWrapperSize;
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}
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#endif
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#define INIT_VALUE(name) \
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ASSERT(name##_entry_point_ == 0); \
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name##_entry_point_ = k##name##RuntimeEntry.GetEntryPoint();
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RUNTIME_ENTRY_LIST(INIT_VALUE)
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#undef INIT_VALUE
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#define INIT_VALUE(returntype, name, ...) \
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ASSERT(name##_entry_point_ == 0); \
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name##_entry_point_ = k##name##RuntimeEntry.GetEntryPoint();
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LEAF_RUNTIME_ENTRY_LIST(INIT_VALUE)
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#undef INIT_VALUE
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// Setup the thread specific reusable handles.
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#define REUSABLE_HANDLE_ALLOCATION(object) \
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this->object##_handle_ = this->AllocateReusableHandle<object>();
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REUSABLE_HANDLE_LIST(REUSABLE_HANDLE_ALLOCATION)
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#undef REUSABLE_HANDLE_ALLOCATION
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}
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GrowableObjectArrayPtr Thread::pending_functions() {
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if (pending_functions_ == GrowableObjectArray::null()) {
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pending_functions_ = GrowableObjectArray::New(Heap::kOld);
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}
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return pending_functions_;
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}
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void Thread::clear_pending_functions() {
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pending_functions_ = GrowableObjectArray::null();
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}
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void Thread::set_active_exception(const Object& value) {
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active_exception_ = value.ptr();
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}
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void Thread::set_active_stacktrace(const Object& value) {
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active_stacktrace_ = value.ptr();
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}
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ErrorPtr Thread::sticky_error() const {
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return sticky_error_;
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}
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void Thread::set_sticky_error(const Error& value) {
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ASSERT(!value.IsNull());
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sticky_error_ = value.ptr();
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}
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void Thread::ClearStickyError() {
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sticky_error_ = Error::null();
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}
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ErrorPtr Thread::StealStickyError() {
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NoSafepointScope no_safepoint;
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ErrorPtr return_value = sticky_error_;
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sticky_error_ = Error::null();
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return return_value;
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}
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const char* Thread::TaskKindToCString(TaskKind kind) {
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switch (kind) {
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case kUnknownTask:
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return "kUnknownTask";
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case kMutatorTask:
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return "kMutatorTask";
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case kCompilerTask:
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return "kCompilerTask";
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case kSweeperTask:
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return "kSweeperTask";
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case kMarkerTask:
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return "kMarkerTask";
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default:
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UNREACHABLE();
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return "";
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}
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}
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bool Thread::EnterIsolate(Isolate* isolate, bool is_nested_reenter) {
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const bool kIsMutatorThread = true;
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const bool kBypassSafepoint = false;
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is_nested_reenter = is_nested_reenter ||
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(isolate->mutator_thread() != nullptr &&
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isolate->mutator_thread()->top_exit_frame_info() != 0);
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Thread* thread = isolate->ScheduleThread(kIsMutatorThread, is_nested_reenter,
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kBypassSafepoint);
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if (thread != NULL) {
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ASSERT(thread->store_buffer_block_ == NULL);
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ASSERT(thread->isolate() == isolate);
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ASSERT(thread->isolate_group() == isolate->group());
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thread->FinishEntering(kMutatorTask);
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return true;
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}
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return false;
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}
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void Thread::ExitIsolate(bool is_nested_exit) {
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Thread* thread = Thread::Current();
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ASSERT(thread != nullptr);
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ASSERT(thread->IsMutatorThread());
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ASSERT(thread->isolate() != nullptr);
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ASSERT(thread->isolate_group() != nullptr);
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DEBUG_ASSERT(!thread->IsAnyReusableHandleScopeActive());
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thread->PrepareLeaving();
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Isolate* isolate = thread->isolate();
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thread->set_vm_tag(isolate->is_runnable() ? VMTag::kIdleTagId
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: VMTag::kLoadWaitTagId);
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const bool kIsMutatorThread = true;
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const bool kBypassSafepoint = false;
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is_nested_exit =
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is_nested_exit || (isolate->mutator_thread() != nullptr &&
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isolate->mutator_thread()->top_exit_frame_info() != 0);
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isolate->UnscheduleThread(thread, kIsMutatorThread, is_nested_exit,
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kBypassSafepoint);
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}
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bool Thread::EnterIsolateAsHelper(Isolate* isolate,
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TaskKind kind,
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bool bypass_safepoint) {
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ASSERT(kind != kMutatorTask);
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const bool kIsMutatorThread = false;
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const bool kIsNestedReenter = false;
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Thread* thread = isolate->ScheduleThread(kIsMutatorThread, kIsNestedReenter,
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bypass_safepoint);
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if (thread != NULL) {
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ASSERT(!thread->IsMutatorThread());
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ASSERT(thread->isolate() == isolate);
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ASSERT(thread->isolate_group() == isolate->group());
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thread->FinishEntering(kind);
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return true;
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}
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return false;
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}
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void Thread::ExitIsolateAsHelper(bool bypass_safepoint) {
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Thread* thread = Thread::Current();
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ASSERT(thread != nullptr);
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ASSERT(!thread->IsMutatorThread());
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ASSERT(thread->isolate() != nullptr);
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ASSERT(thread->isolate_group() != nullptr);
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thread->PrepareLeaving();
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Isolate* isolate = thread->isolate();
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ASSERT(isolate != NULL);
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const bool kIsMutatorThread = false;
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const bool kIsNestedExit = false;
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isolate->UnscheduleThread(thread, kIsMutatorThread, kIsNestedExit,
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bypass_safepoint);
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}
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bool Thread::EnterIsolateGroupAsHelper(IsolateGroup* isolate_group,
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TaskKind kind,
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bool bypass_safepoint) {
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ASSERT(kind != kMutatorTask);
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Thread* thread = isolate_group->ScheduleThread(bypass_safepoint);
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if (thread != NULL) {
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ASSERT(!thread->IsMutatorThread());
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ASSERT(thread->isolate() == nullptr);
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ASSERT(thread->isolate_group() == isolate_group);
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thread->FinishEntering(kind);
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return true;
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}
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return false;
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}
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void Thread::ExitIsolateGroupAsHelper(bool bypass_safepoint) {
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Thread* thread = Thread::Current();
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ASSERT(thread != nullptr);
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ASSERT(!thread->IsMutatorThread());
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ASSERT(thread->isolate() == nullptr);
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ASSERT(thread->isolate_group() != nullptr);
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thread->PrepareLeaving();
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const bool kIsMutatorThread = false;
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thread->isolate_group()->UnscheduleThread(thread, kIsMutatorThread,
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bypass_safepoint);
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}
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void Thread::ReleaseStoreBuffer() {
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ASSERT(IsAtSafepoint());
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// Prevent scheduling another GC by ignoring the threshold.
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ASSERT(store_buffer_block_ != NULL);
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StoreBufferRelease(StoreBuffer::kIgnoreThreshold);
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// Make sure to get an *empty* block; the isolate needs all entries
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// at GC time.
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// TODO(koda): Replace with an epilogue (PrepareAfterGC) that acquires.
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store_buffer_block_ = isolate_group()->store_buffer()->PopEmptyBlock();
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}
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void Thread::SetStackLimit(uword limit) {
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// The thread setting the stack limit is not necessarily the thread which
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// the stack limit is being set on.
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MonitorLocker ml(&thread_lock_);
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if (!HasScheduledInterrupts()) {
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// No interrupt pending, set stack_limit_ too.
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stack_limit_.store(limit);
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}
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saved_stack_limit_ = limit;
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}
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void Thread::ClearStackLimit() {
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SetStackLimit(~static_cast<uword>(0));
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}
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static bool IsInterruptLimit(uword limit) {
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return (limit & ~Thread::kInterruptsMask) ==
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(kInterruptStackLimit & ~Thread::kInterruptsMask);
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}
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void Thread::ScheduleInterrupts(uword interrupt_bits) {
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ASSERT((interrupt_bits & ~kInterruptsMask) == 0); // Must fit in mask.
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uword old_limit = stack_limit_.load();
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uword new_limit;
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do {
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if (IsInterruptLimit(old_limit)) {
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new_limit = old_limit | interrupt_bits;
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} else {
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new_limit = (kInterruptStackLimit & ~kInterruptsMask) | interrupt_bits;
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}
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} while (!stack_limit_.compare_exchange_weak(old_limit, new_limit));
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}
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uword Thread::GetAndClearInterrupts() {
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uword interrupt_bits = 0;
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uword old_limit = stack_limit_.load();
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uword new_limit = saved_stack_limit_;
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do {
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if (IsInterruptLimit(old_limit)) {
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interrupt_bits = interrupt_bits | (old_limit & kInterruptsMask);
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} else {
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return interrupt_bits;
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}
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} while (!stack_limit_.compare_exchange_weak(old_limit, new_limit));
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return interrupt_bits;
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}
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ErrorPtr Thread::HandleInterrupts() {
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uword interrupt_bits = GetAndClearInterrupts();
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if ((interrupt_bits & kVMInterrupt) != 0) {
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CheckForSafepoint();
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if (isolate_group()->store_buffer()->Overflowed()) {
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if (FLAG_verbose_gc) {
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OS::PrintErr("Scavenge scheduled by store buffer overflow.\n");
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}
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heap()->CollectGarbage(Heap::kNew);
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}
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}
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if ((interrupt_bits & kMessageInterrupt) != 0) {
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MessageHandler::MessageStatus status =
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isolate()->message_handler()->HandleOOBMessages();
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if (status != MessageHandler::kOK) {
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// False result from HandleOOBMessages signals that the isolate should
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// be terminating.
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if (FLAG_trace_isolates) {
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OS::PrintErr(
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"[!] Terminating isolate due to OOB message:\n"
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"\tisolate: %s\n",
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isolate()->name());
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}
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NoSafepointScope no_safepoint;
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ErrorPtr error = Thread::Current()->StealStickyError();
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ASSERT(error->IsUnwindError());
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return error;
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}
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}
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return Error::null();
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}
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uword Thread::GetAndClearStackOverflowFlags() {
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uword stack_overflow_flags = stack_overflow_flags_;
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stack_overflow_flags_ = 0;
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return stack_overflow_flags;
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}
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void Thread::StoreBufferBlockProcess(StoreBuffer::ThresholdPolicy policy) {
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StoreBufferRelease(policy);
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StoreBufferAcquire();
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}
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void Thread::StoreBufferAddObject(ObjectPtr obj) {
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ASSERT(this == Thread::Current());
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store_buffer_block_->Push(obj);
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if (store_buffer_block_->IsFull()) {
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StoreBufferBlockProcess(StoreBuffer::kCheckThreshold);
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}
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}
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void Thread::StoreBufferAddObjectGC(ObjectPtr obj) {
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store_buffer_block_->Push(obj);
|
|
if (store_buffer_block_->IsFull()) {
|
|
StoreBufferBlockProcess(StoreBuffer::kIgnoreThreshold);
|
|
}
|
|
}
|
|
|
|
void Thread::StoreBufferRelease(StoreBuffer::ThresholdPolicy policy) {
|
|
StoreBufferBlock* block = store_buffer_block_;
|
|
store_buffer_block_ = NULL;
|
|
isolate_group()->store_buffer()->PushBlock(block, policy);
|
|
}
|
|
|
|
void Thread::StoreBufferAcquire() {
|
|
store_buffer_block_ = isolate_group()->store_buffer()->PopNonFullBlock();
|
|
}
|
|
|
|
void Thread::MarkingStackBlockProcess() {
|
|
MarkingStackRelease();
|
|
MarkingStackAcquire();
|
|
}
|
|
|
|
void Thread::DeferredMarkingStackBlockProcess() {
|
|
DeferredMarkingStackRelease();
|
|
DeferredMarkingStackAcquire();
|
|
}
|
|
|
|
void Thread::MarkingStackAddObject(ObjectPtr obj) {
|
|
marking_stack_block_->Push(obj);
|
|
if (marking_stack_block_->IsFull()) {
|
|
MarkingStackBlockProcess();
|
|
}
|
|
}
|
|
|
|
void Thread::DeferredMarkingStackAddObject(ObjectPtr obj) {
|
|
deferred_marking_stack_block_->Push(obj);
|
|
if (deferred_marking_stack_block_->IsFull()) {
|
|
DeferredMarkingStackBlockProcess();
|
|
}
|
|
}
|
|
|
|
void Thread::MarkingStackRelease() {
|
|
MarkingStackBlock* block = marking_stack_block_;
|
|
marking_stack_block_ = NULL;
|
|
write_barrier_mask_ = UntaggedObject::kGenerationalBarrierMask;
|
|
isolate_group()->marking_stack()->PushBlock(block);
|
|
}
|
|
|
|
void Thread::MarkingStackAcquire() {
|
|
marking_stack_block_ = isolate_group()->marking_stack()->PopEmptyBlock();
|
|
write_barrier_mask_ = UntaggedObject::kGenerationalBarrierMask |
|
|
UntaggedObject::kIncrementalBarrierMask;
|
|
}
|
|
|
|
void Thread::DeferredMarkingStackRelease() {
|
|
MarkingStackBlock* block = deferred_marking_stack_block_;
|
|
deferred_marking_stack_block_ = NULL;
|
|
isolate_group()->deferred_marking_stack()->PushBlock(block);
|
|
}
|
|
|
|
void Thread::DeferredMarkingStackAcquire() {
|
|
deferred_marking_stack_block_ =
|
|
isolate_group()->deferred_marking_stack()->PopEmptyBlock();
|
|
}
|
|
|
|
bool Thread::CanCollectGarbage() const {
|
|
// We grow the heap instead of triggering a garbage collection when a
|
|
// thread is at a safepoint in the following situations :
|
|
// - background compiler thread finalizing and installing code
|
|
// - disassembly of the generated code is done after compilation
|
|
// So essentially we state that garbage collection is possible only
|
|
// when we are not at a safepoint.
|
|
return !IsAtSafepoint();
|
|
}
|
|
|
|
bool Thread::IsExecutingDartCode() const {
|
|
return (top_exit_frame_info() == 0) && VMTag::IsDartTag(vm_tag());
|
|
}
|
|
|
|
bool Thread::HasExitedDartCode() const {
|
|
return (top_exit_frame_info() != 0) && !VMTag::IsDartTag(vm_tag());
|
|
}
|
|
|
|
template <class C>
|
|
C* Thread::AllocateReusableHandle() {
|
|
C* handle = reinterpret_cast<C*>(reusable_handles_.AllocateScopedHandle());
|
|
C::initializeHandle(handle, C::null());
|
|
return handle;
|
|
}
|
|
|
|
void Thread::ClearReusableHandles() {
|
|
#define CLEAR_REUSABLE_HANDLE(object) *object##_handle_ = object::null();
|
|
REUSABLE_HANDLE_LIST(CLEAR_REUSABLE_HANDLE)
|
|
#undef CLEAR_REUSABLE_HANDLE
|
|
}
|
|
|
|
void Thread::VisitObjectPointers(ObjectPointerVisitor* visitor,
|
|
ValidationPolicy validation_policy) {
|
|
ASSERT(visitor != NULL);
|
|
|
|
if (zone() != NULL) {
|
|
zone()->VisitObjectPointers(visitor);
|
|
}
|
|
|
|
// Visit objects in thread specific handles area.
|
|
reusable_handles_.VisitObjectPointers(visitor);
|
|
|
|
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&pending_functions_));
|
|
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&global_object_pool_));
|
|
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&active_exception_));
|
|
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&active_stacktrace_));
|
|
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&sticky_error_));
|
|
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&ffi_callback_code_));
|
|
visitor->VisitPointer(
|
|
reinterpret_cast<ObjectPtr*>(&ffi_callback_stack_return_));
|
|
|
|
// Visit the api local scope as it has all the api local handles.
|
|
ApiLocalScope* scope = api_top_scope_;
|
|
while (scope != NULL) {
|
|
scope->local_handles()->VisitObjectPointers(visitor);
|
|
scope = scope->previous();
|
|
}
|
|
|
|
// Only the mutator thread can run Dart code.
|
|
if (IsMutatorThread()) {
|
|
// The MarkTask, which calls this method, can run on a different thread. We
|
|
// therefore assume the mutator is at a safepoint and we can iterate its
|
|
// stack.
|
|
// TODO(vm-team): It would be beneficial to be able to ask the mutator
|
|
// thread whether it is in fact blocked at the moment (at a "safepoint") so
|
|
// we can safely iterate its stack.
|
|
//
|
|
// Unfortunately we cannot use `this->IsAtSafepoint()` here because that
|
|
// will return `false` even though the mutator thread is waiting for mark
|
|
// tasks (which iterate its stack) to finish.
|
|
const StackFrameIterator::CrossThreadPolicy cross_thread_policy =
|
|
StackFrameIterator::kAllowCrossThreadIteration;
|
|
|
|
// Iterate over all the stack frames and visit objects on the stack.
|
|
StackFrameIterator frames_iterator(top_exit_frame_info(), validation_policy,
|
|
this, cross_thread_policy);
|
|
StackFrame* frame = frames_iterator.NextFrame();
|
|
while (frame != NULL) {
|
|
frame->VisitObjectPointers(visitor);
|
|
frame = frames_iterator.NextFrame();
|
|
}
|
|
} else {
|
|
// We are not on the mutator thread.
|
|
RELEASE_ASSERT(top_exit_frame_info() == 0);
|
|
}
|
|
}
|
|
|
|
class RestoreWriteBarrierInvariantVisitor : public ObjectPointerVisitor {
|
|
public:
|
|
RestoreWriteBarrierInvariantVisitor(IsolateGroup* group,
|
|
Thread* thread,
|
|
Thread::RestoreWriteBarrierInvariantOp op)
|
|
: ObjectPointerVisitor(group),
|
|
thread_(thread),
|
|
current_(Thread::Current()),
|
|
op_(op) {}
|
|
|
|
void VisitPointers(ObjectPtr* first, ObjectPtr* last) {
|
|
for (; first != last + 1; first++) {
|
|
ObjectPtr obj = *first;
|
|
// Stores into new-space objects don't need a write barrier.
|
|
if (obj->IsSmiOrNewObject()) continue;
|
|
|
|
// To avoid adding too much work into the remembered set, skip
|
|
// arrays. Write barrier elimination will not remove the barrier
|
|
// if we can trigger GC between array allocation and store.
|
|
if (obj->GetClassId() == kArrayCid) continue;
|
|
|
|
// Dart code won't store into VM-internal objects except Contexts and
|
|
// UnhandledExceptions. This assumption is checked by an assertion in
|
|
// WriteBarrierElimination::UpdateVectorForBlock.
|
|
if (!obj->IsDartInstance() && !obj->IsContext() &&
|
|
!obj->IsUnhandledException())
|
|
continue;
|
|
|
|
// Dart code won't store into canonical instances.
|
|
if (obj->untag()->IsCanonical()) continue;
|
|
|
|
// Objects in the VM isolate heap are immutable and won't be
|
|
// stored into. Check this condition last because there's no bit
|
|
// in the header for it.
|
|
if (obj->untag()->InVMIsolateHeap()) continue;
|
|
|
|
switch (op_) {
|
|
case Thread::RestoreWriteBarrierInvariantOp::kAddToRememberedSet:
|
|
if (!obj->untag()->IsRemembered()) {
|
|
obj->untag()->AddToRememberedSet(current_);
|
|
}
|
|
if (current_->is_marking()) {
|
|
current_->DeferredMarkingStackAddObject(obj);
|
|
}
|
|
break;
|
|
case Thread::RestoreWriteBarrierInvariantOp::kAddToDeferredMarkingStack:
|
|
// Re-scan obj when finalizing marking.
|
|
current_->DeferredMarkingStackAddObject(obj);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void VisitCompressedPointers(uword heap_base,
|
|
CompressedObjectPtr* first,
|
|
CompressedObjectPtr* last) {
|
|
UNREACHABLE(); // Stack slots are not compressed.
|
|
}
|
|
|
|
private:
|
|
Thread* const thread_;
|
|
Thread* const current_;
|
|
Thread::RestoreWriteBarrierInvariantOp op_;
|
|
};
|
|
|
|
// Write barrier elimination assumes that all live temporaries will be
|
|
// in the remembered set after a scavenge triggered by a non-Dart-call
|
|
// instruction (see Instruction::CanCallDart()), and additionally they will be
|
|
// in the deferred marking stack if concurrent marking started. Specifically,
|
|
// this includes any instruction which will always create an exit frame
|
|
// below the current frame before any other Dart frames.
|
|
//
|
|
// Therefore, to support this assumption, we scan the stack after a scavenge
|
|
// or when concurrent marking begins and add all live temporaries in
|
|
// Dart frames preceeding an exit frame to the store buffer or deferred
|
|
// marking stack.
|
|
void Thread::RestoreWriteBarrierInvariant(RestoreWriteBarrierInvariantOp op) {
|
|
ASSERT(IsAtSafepoint());
|
|
ASSERT(IsMutatorThread());
|
|
|
|
const StackFrameIterator::CrossThreadPolicy cross_thread_policy =
|
|
StackFrameIterator::kAllowCrossThreadIteration;
|
|
StackFrameIterator frames_iterator(top_exit_frame_info(),
|
|
ValidationPolicy::kDontValidateFrames,
|
|
this, cross_thread_policy);
|
|
RestoreWriteBarrierInvariantVisitor visitor(isolate_group(), this, op);
|
|
bool scan_next_dart_frame = false;
|
|
for (StackFrame* frame = frames_iterator.NextFrame(); frame != NULL;
|
|
frame = frames_iterator.NextFrame()) {
|
|
if (frame->IsExitFrame()) {
|
|
scan_next_dart_frame = true;
|
|
} else if (frame->IsDartFrame(/*validate=*/false)) {
|
|
if (scan_next_dart_frame) {
|
|
frame->VisitObjectPointers(&visitor);
|
|
}
|
|
scan_next_dart_frame = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Thread::DeferredMarkLiveTemporaries() {
|
|
RestoreWriteBarrierInvariant(
|
|
RestoreWriteBarrierInvariantOp::kAddToDeferredMarkingStack);
|
|
}
|
|
|
|
void Thread::RememberLiveTemporaries() {
|
|
RestoreWriteBarrierInvariant(
|
|
RestoreWriteBarrierInvariantOp::kAddToRememberedSet);
|
|
}
|
|
|
|
bool Thread::CanLoadFromThread(const Object& object) {
|
|
// In order to allow us to use assembler helper routines with non-[Code]
|
|
// objects *before* stubs are initialized, we only loop ver the stubs if the
|
|
// [object] is in fact a [Code] object.
|
|
if (object.IsCode()) {
|
|
#define CHECK_OBJECT(type_name, member_name, expr, default_init_value) \
|
|
if (object.ptr() == expr) { \
|
|
return true; \
|
|
}
|
|
CACHED_VM_STUBS_LIST(CHECK_OBJECT)
|
|
#undef CHECK_OBJECT
|
|
}
|
|
|
|
// For non [Code] objects we check if the object equals to any of the cached
|
|
// non-stub entries.
|
|
#define CHECK_OBJECT(type_name, member_name, expr, default_init_value) \
|
|
if (object.ptr() == expr) { \
|
|
return true; \
|
|
}
|
|
CACHED_NON_VM_STUB_LIST(CHECK_OBJECT)
|
|
#undef CHECK_OBJECT
|
|
return false;
|
|
}
|
|
|
|
intptr_t Thread::OffsetFromThread(const Object& object) {
|
|
// In order to allow us to use assembler helper routines with non-[Code]
|
|
// objects *before* stubs are initialized, we only loop ver the stubs if the
|
|
// [object] is in fact a [Code] object.
|
|
if (object.IsCode()) {
|
|
#define COMPUTE_OFFSET(type_name, member_name, expr, default_init_value) \
|
|
ASSERT((expr)->untag()->InVMIsolateHeap()); \
|
|
if (object.ptr() == expr) { \
|
|
return Thread::member_name##offset(); \
|
|
}
|
|
CACHED_VM_STUBS_LIST(COMPUTE_OFFSET)
|
|
#undef COMPUTE_OFFSET
|
|
}
|
|
|
|
// For non [Code] objects we check if the object equals to any of the cached
|
|
// non-stub entries.
|
|
#define COMPUTE_OFFSET(type_name, member_name, expr, default_init_value) \
|
|
if (object.ptr() == expr) { \
|
|
return Thread::member_name##offset(); \
|
|
}
|
|
CACHED_NON_VM_STUB_LIST(COMPUTE_OFFSET)
|
|
#undef COMPUTE_OFFSET
|
|
|
|
UNREACHABLE();
|
|
return -1;
|
|
}
|
|
|
|
bool Thread::ObjectAtOffset(intptr_t offset, Object* object) {
|
|
if (Isolate::Current() == Dart::vm_isolate()) {
|
|
// --disassemble-stubs runs before all the references through
|
|
// thread have targets
|
|
return false;
|
|
}
|
|
|
|
#define COMPUTE_OFFSET(type_name, member_name, expr, default_init_value) \
|
|
if (Thread::member_name##offset() == offset) { \
|
|
*object = expr; \
|
|
return true; \
|
|
}
|
|
CACHED_VM_OBJECTS_LIST(COMPUTE_OFFSET)
|
|
#undef COMPUTE_OFFSET
|
|
return false;
|
|
}
|
|
|
|
intptr_t Thread::OffsetFromThread(const RuntimeEntry* runtime_entry) {
|
|
#define COMPUTE_OFFSET(name) \
|
|
if (runtime_entry->function() == k##name##RuntimeEntry.function()) { \
|
|
return Thread::name##_entry_point_offset(); \
|
|
}
|
|
RUNTIME_ENTRY_LIST(COMPUTE_OFFSET)
|
|
#undef COMPUTE_OFFSET
|
|
|
|
#define COMPUTE_OFFSET(returntype, name, ...) \
|
|
if (runtime_entry->function() == k##name##RuntimeEntry.function()) { \
|
|
return Thread::name##_entry_point_offset(); \
|
|
}
|
|
LEAF_RUNTIME_ENTRY_LIST(COMPUTE_OFFSET)
|
|
#undef COMPUTE_OFFSET
|
|
|
|
UNREACHABLE();
|
|
return -1;
|
|
}
|
|
|
|
#if defined(DEBUG)
|
|
bool Thread::TopErrorHandlerIsSetJump() const {
|
|
if (long_jump_base() == nullptr) return false;
|
|
if (top_exit_frame_info_ == 0) return true;
|
|
#if defined(USING_SIMULATOR) || defined(USING_SAFE_STACK)
|
|
// False positives: simulator stack and native stack are unordered.
|
|
return true;
|
|
#else
|
|
return reinterpret_cast<uword>(long_jump_base()) < top_exit_frame_info_;
|
|
#endif
|
|
}
|
|
|
|
bool Thread::TopErrorHandlerIsExitFrame() const {
|
|
if (top_exit_frame_info_ == 0) return false;
|
|
if (long_jump_base() == nullptr) return true;
|
|
#if defined(USING_SIMULATOR) || defined(USING_SAFE_STACK)
|
|
// False positives: simulator stack and native stack are unordered.
|
|
return true;
|
|
#else
|
|
return top_exit_frame_info_ < reinterpret_cast<uword>(long_jump_base());
|
|
#endif
|
|
}
|
|
#endif // defined(DEBUG)
|
|
|
|
bool Thread::IsValidHandle(Dart_Handle object) const {
|
|
return IsValidLocalHandle(object) || IsValidZoneHandle(object) ||
|
|
IsValidScopedHandle(object);
|
|
}
|
|
|
|
bool Thread::IsValidLocalHandle(Dart_Handle object) const {
|
|
ApiLocalScope* scope = api_top_scope_;
|
|
while (scope != NULL) {
|
|
if (scope->local_handles()->IsValidHandle(object)) {
|
|
return true;
|
|
}
|
|
scope = scope->previous();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
intptr_t Thread::CountLocalHandles() const {
|
|
intptr_t total = 0;
|
|
ApiLocalScope* scope = api_top_scope_;
|
|
while (scope != NULL) {
|
|
total += scope->local_handles()->CountHandles();
|
|
scope = scope->previous();
|
|
}
|
|
return total;
|
|
}
|
|
|
|
int Thread::ZoneSizeInBytes() const {
|
|
int total = 0;
|
|
ApiLocalScope* scope = api_top_scope_;
|
|
while (scope != NULL) {
|
|
total += scope->zone()->SizeInBytes();
|
|
scope = scope->previous();
|
|
}
|
|
return total;
|
|
}
|
|
|
|
void Thread::EnterApiScope() {
|
|
ASSERT(MayAllocateHandles());
|
|
ApiLocalScope* new_scope = api_reusable_scope();
|
|
if (new_scope == NULL) {
|
|
new_scope = new ApiLocalScope(api_top_scope(), top_exit_frame_info());
|
|
ASSERT(new_scope != NULL);
|
|
} else {
|
|
new_scope->Reinit(this, api_top_scope(), top_exit_frame_info());
|
|
set_api_reusable_scope(NULL);
|
|
}
|
|
set_api_top_scope(new_scope); // New scope is now the top scope.
|
|
}
|
|
|
|
void Thread::ExitApiScope() {
|
|
ASSERT(MayAllocateHandles());
|
|
ApiLocalScope* scope = api_top_scope();
|
|
ApiLocalScope* reusable_scope = api_reusable_scope();
|
|
set_api_top_scope(scope->previous()); // Reset top scope to previous.
|
|
if (reusable_scope == NULL) {
|
|
scope->Reset(this); // Reset the old scope which we just exited.
|
|
set_api_reusable_scope(scope);
|
|
} else {
|
|
ASSERT(reusable_scope != scope);
|
|
delete scope;
|
|
}
|
|
}
|
|
|
|
void Thread::UnwindScopes(uword stack_marker) {
|
|
// Unwind all scopes using the same stack_marker, i.e. all scopes allocated
|
|
// under the same top_exit_frame_info.
|
|
ApiLocalScope* scope = api_top_scope_;
|
|
while (scope != NULL && scope->stack_marker() != 0 &&
|
|
scope->stack_marker() == stack_marker) {
|
|
api_top_scope_ = scope->previous();
|
|
delete scope;
|
|
scope = api_top_scope_;
|
|
}
|
|
}
|
|
|
|
void Thread::EnterSafepointUsingLock() {
|
|
isolate_group()->safepoint_handler()->EnterSafepointUsingLock(this);
|
|
}
|
|
|
|
void Thread::ExitSafepointUsingLock() {
|
|
isolate_group()->safepoint_handler()->ExitSafepointUsingLock(this);
|
|
}
|
|
|
|
void Thread::BlockForSafepoint() {
|
|
isolate_group()->safepoint_handler()->BlockForSafepoint(this);
|
|
}
|
|
|
|
void Thread::FinishEntering(TaskKind kind) {
|
|
ASSERT(store_buffer_block_ == nullptr);
|
|
|
|
task_kind_ = kind;
|
|
if (isolate_group()->marking_stack() != NULL) {
|
|
// Concurrent mark in progress. Enable barrier for this thread.
|
|
MarkingStackAcquire();
|
|
DeferredMarkingStackAcquire();
|
|
}
|
|
|
|
// TODO(koda): Use StoreBufferAcquire once we properly flush
|
|
// before Scavenge.
|
|
if (kind == kMutatorTask) {
|
|
StoreBufferAcquire();
|
|
} else {
|
|
store_buffer_block_ = isolate_group()->store_buffer()->PopEmptyBlock();
|
|
}
|
|
}
|
|
|
|
void Thread::PrepareLeaving() {
|
|
ASSERT(store_buffer_block_ != nullptr);
|
|
ASSERT(execution_state() == Thread::kThreadInVM);
|
|
|
|
task_kind_ = kUnknownTask;
|
|
if (is_marking()) {
|
|
MarkingStackRelease();
|
|
DeferredMarkingStackRelease();
|
|
}
|
|
StoreBufferRelease();
|
|
}
|
|
|
|
DisableThreadInterruptsScope::DisableThreadInterruptsScope(Thread* thread)
|
|
: StackResource(thread) {
|
|
if (thread != NULL) {
|
|
OSThread* os_thread = thread->os_thread();
|
|
ASSERT(os_thread != NULL);
|
|
os_thread->DisableThreadInterrupts();
|
|
}
|
|
}
|
|
|
|
DisableThreadInterruptsScope::~DisableThreadInterruptsScope() {
|
|
if (thread() != NULL) {
|
|
OSThread* os_thread = thread()->os_thread();
|
|
ASSERT(os_thread != NULL);
|
|
os_thread->EnableThreadInterrupts();
|
|
}
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|
}
|
|
|
|
const intptr_t kInitialCallbackIdsReserved = 16;
|
|
int32_t Thread::AllocateFfiCallbackId() {
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|
Zone* Z = Thread::Current()->zone();
|
|
if (ffi_callback_code_ == GrowableObjectArray::null()) {
|
|
ffi_callback_code_ = GrowableObjectArray::New(kInitialCallbackIdsReserved);
|
|
}
|
|
const auto& array = GrowableObjectArray::Handle(Z, ffi_callback_code_);
|
|
array.Add(Code::Handle(Z, Code::null()));
|
|
const int32_t id = array.Length() - 1;
|
|
|
|
// Allocate a native callback trampoline if necessary.
|
|
#if !defined(DART_PRECOMPILED_RUNTIME)
|
|
if (NativeCallbackTrampolines::Enabled()) {
|
|
auto* const tramps = isolate()->native_callback_trampolines();
|
|
ASSERT(tramps->next_callback_id() == id);
|
|
tramps->AllocateTrampoline();
|
|
}
|
|
#endif
|
|
|
|
return id;
|
|
}
|
|
|
|
void Thread::SetFfiCallbackCode(int32_t callback_id, const Code& code) {
|
|
Zone* Z = Thread::Current()->zone();
|
|
|
|
/// In AOT the callback ID might have been allocated during compilation but
|
|
/// 'ffi_callback_code_' is initialized to empty again when the program
|
|
/// starts. Therefore we may need to initialize or expand it to accomodate
|
|
/// the callback ID.
|
|
|
|
if (ffi_callback_code_ == GrowableObjectArray::null()) {
|
|
ffi_callback_code_ = GrowableObjectArray::New(kInitialCallbackIdsReserved);
|
|
}
|
|
|
|
const auto& array = GrowableObjectArray::Handle(Z, ffi_callback_code_);
|
|
|
|
if (callback_id >= array.Length()) {
|
|
const int32_t capacity = array.Capacity();
|
|
if (callback_id >= capacity) {
|
|
// Ensure both that we grow enough and an exponential growth strategy.
|
|
const int32_t new_capacity =
|
|
Utils::Maximum(callback_id + 1, capacity * 2);
|
|
array.Grow(new_capacity);
|
|
}
|
|
array.SetLength(callback_id + 1);
|
|
}
|
|
|
|
array.SetAt(callback_id, code);
|
|
}
|
|
|
|
void Thread::SetFfiCallbackStackReturn(int32_t callback_id,
|
|
intptr_t stack_return_delta) {
|
|
#if defined(TARGET_ARCH_IA32)
|
|
#else
|
|
UNREACHABLE();
|
|
#endif
|
|
|
|
Zone* Z = Thread::Current()->zone();
|
|
|
|
/// In AOT the callback ID might have been allocated during compilation but
|
|
/// 'ffi_callback_code_' is initialized to empty again when the program
|
|
/// starts. Therefore we may need to initialize or expand it to accomodate
|
|
/// the callback ID.
|
|
|
|
if (ffi_callback_stack_return_ == TypedData::null()) {
|
|
ffi_callback_stack_return_ = TypedData::New(
|
|
kTypedDataInt8ArrayCid, kInitialCallbackIdsReserved, Heap::kOld);
|
|
}
|
|
|
|
auto& array = TypedData::Handle(Z, ffi_callback_stack_return_);
|
|
|
|
if (callback_id >= array.Length()) {
|
|
const int32_t capacity = array.Length();
|
|
if (callback_id >= capacity) {
|
|
// Ensure both that we grow enough and an exponential growth strategy.
|
|
const int32_t new_capacity =
|
|
Utils::Maximum(callback_id + 1, capacity * 2);
|
|
const auto& new_array = TypedData::Handle(
|
|
Z, TypedData::New(kTypedDataUint8ArrayCid, new_capacity, Heap::kOld));
|
|
for (intptr_t i = 0; i < capacity; i++) {
|
|
new_array.SetUint8(i, array.GetUint8(i));
|
|
}
|
|
array ^= new_array.ptr();
|
|
ffi_callback_stack_return_ = new_array.ptr();
|
|
}
|
|
}
|
|
|
|
ASSERT(callback_id < array.Length());
|
|
array.SetUint8(callback_id, stack_return_delta);
|
|
}
|
|
|
|
void Thread::VerifyCallbackIsolate(int32_t callback_id, uword entry) {
|
|
NoSafepointScope _;
|
|
|
|
const GrowableObjectArrayPtr array = ffi_callback_code_;
|
|
if (array == GrowableObjectArray::null()) {
|
|
FATAL("Cannot invoke callback on incorrect isolate.");
|
|
}
|
|
|
|
const SmiPtr length_smi = GrowableObjectArray::NoSafepointLength(array);
|
|
const intptr_t length = Smi::Value(length_smi);
|
|
|
|
if (callback_id < 0 || callback_id >= length) {
|
|
FATAL("Cannot invoke callback on incorrect isolate.");
|
|
}
|
|
|
|
if (entry != 0) {
|
|
CompressedObjectPtr* const code_array =
|
|
Array::DataOf(GrowableObjectArray::NoSafepointData(array));
|
|
// RawCast allocates handles in ASSERTs.
|
|
const CodePtr code = static_cast<CodePtr>(
|
|
code_array[callback_id].Decompress(array.heap_base()));
|
|
if (!Code::ContainsInstructionAt(code, entry)) {
|
|
FATAL("Cannot invoke callback on incorrect isolate.");
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace dart
|