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An Isolate Group (IG) is a collection of isolates which were spawned from the same source. This allows the VM to: * have a guarantee that all isolates within one IG can safely exchange structured objects (currently we rely on embedder for this guarantee) * hot-reload all isolates together (currently we only reload one isolate, leaving same-source isolates in inconsistent state) * make a shared heap for all isolates from the same IG, which paves the way for faster communication and sharing of immutable objects. All isolates within one IG will share the same IsolateGroupSource. **Embedder changes** This change makes breaking embedder API changes to support this new concept of Isolate Groups: The existing isolate lifecycle callbacks given to Dart_Initialize will become Isolate Group lifecycle callbacks. A new callback `initialize_isolate` callback will be added which can initialize a new isolate within an existing IG. Existing embedders can be updated by performing the following renames Dart_CreateIsolate -> Dart_CreateIsolateGroup Dart_IsolateCreateCallback -> Dart_IsolateGroupCreateCallback Dart_IsolateCleanupCallback -> Dart_IsolateGroupShutdownCallback Dart_CreateIsolateFromKernel -> Dart_CreateIsolateGroupFromKernel Dart_CurrentIsolateData -> Dart_CurrentIsolateGroupData Dart_IsolateData -> Dart_IsolateGroupData Dart_GetNativeIsolateData -> Dart_GetNativeIsolateGroupData Dart_InitializeParams.create -> Dart_InitializeParams.create_group Dart_InitializeParams.cleanup -> Dart_InitializeParams.shutdown_group Dart_InitializeParams.shutdown -> Dart_InitializeParams.shutdown_isolate By default `Isolate.spawn` will cause the creation of a new IG. Though an embedder can opt-into supporting multiple isolates within one IG by providing a callback to the newly added `Dart_InitializeParams.initialize_isolate`. The responsibility of this new callback is to initialize an existing isolate (which was setup by re-using source code from the spawning isolate - i.e. the one which used `Isolate.spawn`) by setting native resolvers, initializing global state, etc. Issue https://github.com/dart-lang/sdk/issues/36648 Issue https://github.com/dart-lang/sdk/issues/36097 Change-Id: I82437ac017ca33018d45e02f353b0672db155f6a Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/105241 Commit-Queue: Martin Kustermann <kustermann@google.com> Reviewed-by: Ryan Macnak <rmacnak@google.com> Reviewed-by: Alexander Aprelev <aam@google.com> |
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Dart
A client-optimized language for fast apps on any platform
Dart is:
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Optimized for UI: Develop with a programming language specialized around the needs of user interface creation
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Productive: Make changes iteratively: use hot reload to see the result instantly in your running app
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Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web
Dart has flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
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Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
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Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
License & patents
Dart is free and open source.
Using Dart
Visit the dart.dev to learn more about the language, tools, getting started, and more.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Building Dart
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents on our wiki.
Contributing to Dart
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.