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Devon Carew afa7842594 Bump tar to 3383397b082c084c327587a293591fac74bc8af3
Changes:
```
> git log --format="%C(auto) %h %s" 748f6e6..3383397
 https://dart.googlesource.com/external/github.com/simolus3/tar.git/+/3383397 Prepare to release 1.0.2

```

Diff: 748f6e6802..3383397b08/
Change-Id: I9df8ba3aa3d1b4486275db031757721a1b29c92b
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/332080
Auto-Submit: Devon Carew <devoncarew@google.com>
Reviewed-by: Konstantin Shcheglov <scheglov@google.com>
Commit-Queue: Devon Carew <devoncarew@google.com>
2023-10-26 17:58:16 +00:00
.dart_tool
.github Bump ossf/scorecard-action from 2.2.0 to 2.3.0 2023-10-12 07:49:19 +00:00
benchmarks [benchmark] Add benchmark prefix to UiMatrix benchmark. 2023-09-18 22:41:23 +00:00
build [build] Avoid GN warning about use_rbe being set but never declared. 2023-10-25 21:15:05 +00:00
docs
pkg [dart2js] Seal Object prototype in browser tests 2023-10-26 17:00:21 +00:00
runtime [vm/compiler] Simplify range analysis for IntConverter. 2023-10-26 17:39:49 +00:00
samples Fix samples/ffi/http/test/http_test.dart 2023-09-29 20:58:07 +00:00
sdk [io/doc/test] Modify the Windows symlink resolution behavior so that resolving a link that points to a non-existent file results in a type of notFound, which is consistent with all other platforms. 2023-10-25 23:14:38 +00:00
tests [tests, dart2js] Make test conditional on dart2js mode 2023-10-26 17:18:28 +00:00
third_party [dart2wasm] Switch to final GC encodings & Roll Chrome 119 + D8 2023-10-13 17:09:19 +00:00
tools [tests] Seal native Object in benchmarks test 2023-10-25 17:40:21 +00:00
utils [vm/dart2js] Add dart2js aot snapshot target to build scripts. 2023-10-16 19:23:09 +00:00
.clang-format
.gitattributes
.gitconfig
.gitignore
.gn [Fuchsia] Import test scripts from chromium and use it to download image 2023-08-22 19:59:25 +00:00
.mailmap
.style.yapf
.vpython
AUTHORS
BUILD.gn [VM/Tests] Remove dart_2 and standalone_2 test directories 2023-10-18 18:59:51 +00:00
CHANGELOG.md [docs] Merge stable changes into main changelog 2023-10-25 12:22:12 +00:00
codereview.settings
CONTRIBUTING.md
DEPS Bump tar to 3383397b082c084c327587a293591fac74bc8af3 2023-10-26 17:58:16 +00:00
LICENSE
OWNERS
PATENT_GRANT
PRESUBMIT.py Introduce first presubmit check for analyzer team. 2023-10-16 16:42:24 +00:00
README.dart-sdk
README.md
sdk.code-workspace
sdk_args.gni
SECURITY.md
WATCHLISTS

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.